Player Matchup

Charon
Charon
Kurui
Charon
Level 83
God Stats
1W - 0L
1,625 SR
Queue Stats
86W - 65L
1,586 Elo+
Solo
Aphrodite
Aphrodite
SofiaKotory
Aphrodite
Level 58
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 2L
1,360 Elo+
Party 2
Xbalanque
Xbalanque
xfliperx1
Xbalanque
Level 55
God Stats
10W - 5L
1,675 SR
Queue Stats
21W - 16L
1,409 Elo+
Party 2
Team Averages
Level 65
1,554 SR
1,452 Elo+

VS

Team Averages
Level 60
1,520 SR
1,385 Elo+
Susano
Susano
A___ZABUZA___A
Susano
Level 86
God Stats
2W - 4L
1,597 SR
Queue Stats
30W - 30L
1,331 Elo+
Solo
Nu Wa
Nu Wa
LoganC7000
Nu Wa
Level 68
God Stats
8W - 9L
1,459 SR
Queue Stats
206W - 194L
1,520 Elo+
Party 1
Ymir
Ymir
Sup3rD00b33
Ymir
Level 26
God Stats
4W - 5L
1,502 SR
Queue Stats
12W - 18L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kurui
Charon
13
0 / 0 / 9
9,745
750
9,792
14,095
12,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
SofiaKotory
Aphrodite
13
0 / 0 / 5
9,291
715
3,808
10,172
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xfliperx1
Xbalanque
14
9 / 2 / 0
11,297
869
15,556
13,799
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
8,198
631
6,485
11,090
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
2 / 2 / 0
10,169
782
16,652
8,196
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 2
8,590
661
5,029
13,346
16,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Charon
Kurui
Charon
0
0
9
4.5
L
Nu Wa
2
2
0
1
W
Aphrodite
SofiaKotory
Aphrodite
0
0
5
2.5
L
0
1
2
1
W
Xbalanque
xfliperx1
Xbalanque
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
28,166
38,066
Taken
32,632
21,970
Mitigated
24,961
20,914
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,485
858
0
1,660
11,090
4,548
0
3,537
7,249
0
21,663
W
Charon
Kurui
Charon
9,792
929
0
1,280
14,095
12,335
161
7,611
6,102
26,749
940
L
Nu Wa
16,652
3,588
0
2,656
8,196
4,025
0
3,021
5,045
53,541
0
W
Aphrodite
SofiaKotory
Aphrodite
3,808
338
9,216
7,853
10,172
3,757
0
7,051
2,497
45,040
0
L
5,029
55
0
0
13,346
16,388
0
5,388
7,411
15,716
0
W
Xbalanque
xfliperx1
Xbalanque
15,556
7,943
0
2,565
13,799
5,878
1,158
5,929
7,464
0
63,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
26,957
191
Minions Killed
117
0
Camps Cleared
0
683,929
Distance Traveled
670,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,198
631
28
2
0
176,139
0
W
Charon
9,745
750
16
1
0
244,427
2
L
Nu Wa
10,169
782
70
5
0
247,839
0
W
Aphrodite
9,291
715
89
7
0
218,544
0
L
Ymir
8,590
661
19
1
0
246,967
0
W
Xbalanque
11,297
869
86
7
0
220,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role