Player Matchup

Bellona
Bellona
Infajima
Bellona
Level 147
God Stats
3W - 0L
1,492 SR
Queue Stats
90W - 81L
1,472 Elo+
Party 3
Athena
Athena
Rapidd
Athena
Level 156
God Stats
4W - 1L
1,732 SR
Queue Stats
87W - 76L
1,484 Elo+
Party 3
Ra
Ra
TacoBoutCrazy
Ra
Level 143
God Stats
1W - 4L
1,268 SR
Queue Stats
193W - 256L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
iSweenier
Danzaburou
Level 16
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 3
Nu Wa
Nu Wa
xoxopaulinexox
Nu Wa
Level 122
God Stats
17W - 19L
1,542 SR
Queue Stats
210W - 274L
1,430 Elo+
Party 1
Team Averages
Level 117
1,555 SR
1,391 Elo+

VS

Team Averages
Level 114
1,499 SR
1,457 Elo+
Arachne
Arachne
BackHandingYou
Arachne
Level 157
God Stats
0W - 3L
1,629 SR
Queue Stats
26W - 23L
1,465 Elo+
Party 2
Bake Kujira
Bake Kujira
D2349
Bake Kujira
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 2
Hachiman
Hachiman
Ragnahamkara
Hachiman
Level 122
God Stats
3W - 5L
1,466 SR
Queue Stats
38W - 35L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Tman5000
Kukulkan
Level 124
God Stats
4W - 8L
1,465 SR
Queue Stats
25W - 21L
1,478 Elo+
Party 2
Hera
Hera
blackhammer69x
Hera
Level 145
God Stats
0W - 2L
1,435 SR
Queue Stats
22W - 19L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Infajima
Bellona
18
8 / 1 / 12
12,011
858
11,855
15,861
18,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Rapidd
Athena
18
5 / 0 / 16
12,183
870
11,682
16,250
18,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 0 / 10
11,654
832
10,541
6,055
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iSweenier
Danzaburou
19
8 / 0 / 11
12,138
867
12,563
8,401
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 18
11,012
787
14,618
10,038
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,347
668
5,158
17,473
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
D2349
Bake Kujira
14
0 / 6 / 1
9,135
653
2,926
14,529
13,851
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hachiman
Ragnahamkara
Hachiman
17
0 / 2 / 0
10,224
730
6,410
11,948
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tman5000
Kukulkan
17
0 / 5 / 0
10,347
739
11,624
14,046
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 0
9,390
671
12,859
12,295
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
2
26
Kills
1
1
Deaths
27
67
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bake Kujira
D2349
Bake Kujira
0
6
1
0.08
W
Bellona
Infajima
Bellona
8
1
12
14
L
Hachiman
Ragnahamkara
Hachiman
0
2
0
0
W
Athena
Rapidd
Athena
5
0
16
13
W
3
0
10
8
L
Kukulkan
Tman5000
Kukulkan
0
5
0
0
L
1
7
0
0.14
W
Danzaburou
iSweenier
Danzaburou
8
0
11
13.5
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,259
Damage
38,977
56,605
Taken
70,291
50,439
Mitigated
40,520
23,511
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,158
3,578
0
1,447
17,473
10,443
429
7,608
9,325
0
22,226
L
Bake Kujira
D2349
Bake Kujira
2,926
2,346
0
0
14,529
13,851
0
6,161
7,652
15,589
139
W
Bellona
Infajima
Bellona
11,855
2,172
0
4,428
15,861
18,881
857
6,878
8,983
0
34,604
L
Hachiman
Ragnahamkara
Hachiman
6,410
3,146
0
3,655
11,948
4,639
720
5,986
5,639
0
60,494
W
Athena
Rapidd
Athena
11,682
2,163
402
5,953
16,250
18,263
385
5,814
10,436
25,403
0
W
10,541
382
4,579
3,369
6,055
3,589
1,475
3,775
2,280
46,543
0
L
Kukulkan
Tman5000
Kukulkan
11,624
330
70
314
14,046
6,209
698
7,913
5,692
57,641
0
L
12,859
2,188
0
169
12,295
5,378
185
8,212
3,498
34,552
0
W
Danzaburou
iSweenier
Danzaburou
12,563
4,356
0
3,576
8,401
4,561
2,873
5,166
3,235
0
47,945
W
14,618
4,785
0
1,204
10,038
5,145
2,546
5,637
4,401
52,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
48,443
295
Minions Killed
292
0
Camps Cleared
0
1,486,193
Distance Traveled
1,043,236
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,347
668
43
3
0
253,784
0
L
Bake Kujira
9,135
653
22
2
0
118,779
0
W
Bellona
12,011
858
50
4
0
299,611
0
L
Hachiman
10,224
730
98
7
0
240,917
0
W
Athena
12,183
870
24
2
0
308,758
0
W
Ra
11,654
832
108
8
0
306,726
2
L
Kukulkan
10,347
739
94
7
0
239,349
0
L
Hera
9,390
671
35
3
0
190,407
0
W
Danzaburou
12,138
867
63
5
0
278,579
0
W
Nu Wa
11,012
787
50
4
0
292,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role