Player Matchup

Ullr
Ullr
Dwindle7
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 114L
1,437 Elo+
Solo
Geb
Geb
Frankenstein929
Geb
Level 89
God Stats
2W - 1L
1,773 SR
Queue Stats
84W - 102L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
SikOWolF_
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,479 Elo+
Party 2
Eset
Eset
TylerUpTomorrow-
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Solo
Kali
Kali
mastermilker-TTV
Kali
Level 86
God Stats
0W - 1L
1,165 SR
Queue Stats
57W - 52L
1,417 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,460 Elo+

VS

Team Averages
Level 80
1,490 SR
1,456 Elo+
Ullr
Ullr
AlanC2617
Ullr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Delirio Kid
Xbalanque
Level 88
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jmb280
Tsukuyomi
Level 43
God Stats
5W - 3L
1,378 SR
Queue Stats
160W - 178L
1,408 Elo+
Solo
Eset
Eset
KingFurbulor
Eset
Level 117
God Stats
2W - 0L
1,686 SR
Queue Stats
46W - 53L
1,440 Elo+
Party 1
Cerberus
Cerberus
Nomansfallout
Cerberus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 6 / 7
7,828
783
8,275
13,020
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 5
7,852
785
6,628
15,145
13,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
SikOWolF_
Gilgamesh
13
3 / 4 / 3
8,012
801
9,577
14,622
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 5
7,715
772
6,547
7,664
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 6 / 6
7,410
741
7,290
13,361
6,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
10 / 1 / 12
10,056
1,006
10,306
8,352
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Delirio Kid
Xbalanque
14
3 / 1 / 14
8,622
862
6,397
5,067
2,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Jmb280
Tsukuyomi
13
2 / 4 / 17
8,421
842
15,396
11,126
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
6 / 3 / 16
9,496
950
14,430
7,881
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nomansfallout
Cerberus
15
4 / 2 / 19
9,444
944
9,492
15,108
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
11
Kills
25
25
Deaths
11
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
1
12
16
W
Xbalanque
Delirio Kid
Xbalanque
3
1
14
10
L
Ullr
2
6
7
0.92
L
2
5
5
0.9
W
Tsukuyomi
Jmb280
Tsukuyomi
2
4
17
2.63
W
6
3
16
4.67
W
Cerberus
Nomansfallout
Cerberus
4
2
19
6.75
L
Gilgamesh
SikOWolF_
Gilgamesh
3
4
3
1.13
L
2
4
5
1.13
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
56,021
63,812
Taken
47,534
41,911
Mitigated
31,504
11,500
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,306
4,981
310
1,492
8,352
4,276
1,606
2,528
5,691
0
22,011
W
Xbalanque
Delirio Kid
Xbalanque
6,397
3,253
0
60
5,067
2,281
2,743
1,239
3,752
0
13,992
L
Ullr
8,275
3,181
0
588
13,020
5,712
614
3,908
8,968
0
14,079
L
6,628
348
1,056
1,160
15,145
13,151
56
3,710
11,126
12,715
0
W
Tsukuyomi
Jmb280
Tsukuyomi
15,396
3,561
1,127
2,246
11,126
5,240
1,508
3,613
7,296
0
26,663
W
14,430
935
1,476
645
7,881
3,478
1,610
1,551
6,281
22,262
0
W
Cerberus
Nomansfallout
Cerberus
9,492
664
1,108
4,742
15,108
16,229
633
4,244
10,726
15,267
1,063
L
Gilgamesh
SikOWolF_
Gilgamesh
9,577
1,479
706
2,588
14,622
13,488
0
5,579
8,826
0
20,342
L
6,547
691
495
631
7,664
2,956
525
3,369
4,135
18,076
0
L
7,290
2,285
880
3,396
13,361
6,604
95
5,319
7,898
0
11,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
46,039
82
Minions Killed
113
0
Camps Cleared
0
827,179
Distance Traveled
926,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,056
1,006
28
3
0
188,314
0
W
Xbalanque
8,622
862
26
3
0
185,175
0
L
Ullr
7,828
783
5
1
0
154,018
0
L
Geb
7,852
785
16
2
0
171,590
0
W
Tsukuyomi
8,421
842
19
2
0
197,202
0
W
Eset
9,496
950
23
2
0
176,879
0
W
Cerberus
9,444
944
17
2
0
178,914
0
L
Gilgamesh
8,012
801
24
2
0
156,355
0
L
Eset
7,715
772
27
3
0
161,035
0
L
Kali
7,410
741
10
1
0
184,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role