Player Matchup

Aphrodite
Aphrodite
ArlenBoxing-1197
Aphrodite
Level 109
God Stats
4W - 0L
1,527 SR
Queue Stats
87W - 73L
1,538 Elo+
Party 1
Medusa
Medusa
Dirty Cam
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
JustRelaxGuy
Cabrakan
Level 38
God Stats
2W - 2L
1,401 SR
Queue Stats
10W - 12L
1,334 Elo+
Solo
Da Ji
Da Ji
ZEUSx216
Da Ji
Level 46
God Stats
3W - 7L
1,252 SR
Queue Stats
28W - 39L
1,341 Elo+
Party 2
Chronos
Chronos
coopatroopa1122
Chronos
Level 33
God Stats
1W - 0L
1,754 SR
Queue Stats
35W - 23L
1,523 Elo+
Party 1
Team Averages
Level 51
1,487 SR
1,428 Elo+

VS

Team Averages
Level 51
1,497 SR
1,423 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Ammytdw
Olorun
Level 46
God Stats
5W - 9L
1,471 SR
Queue Stats
35W - 57L
1,334 Elo+
Solo
Yu Huang
Yu Huang
Bachmore
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
HoundoomerSmite
Sobek
Level 40
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 3
Jing Wei
Jing Wei
LordMooCow
Jing Wei
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
4 / 0 / 3
9,334
583
6,228
12,568
13,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Dirty Cam
Medusa
17
2 / 0 / 1
9,495
593
12,151
6,764
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
JustRelaxGuy
Cabrakan
14
0 / 2 / 1
7,933
496
3,279
11,477
10,295
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ZEUSx216
Da Ji
16
6 / 0 / 2
9,476
592
7,342
12,531
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 6
8,573
536
6,340
8,584
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 6 / 0
6,621
414
9,223
14,740
5,352
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Ammytdw
Olorun
15
2 / 3 / 0
9,601
600
10,110
12,071
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Bachmore
Yu Huang
12
1 / 4 / 0
7,193
450
6,991
7,221
2,898
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
6,438
402
2,833
9,897
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
LordMooCow
Jing Wei
12
0 / 2 / 0
6,892
431
3,166
10,544
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
3
3
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
6
0
0
L
Olorun
Ammytdw
Olorun
2
3
0
0.67
W
Aphrodite
4
0
3
5.5
L
Yu Huang
Bachmore
Yu Huang
1
4
0
0.25
W
Medusa
Dirty Cam
Medusa
2
0
1
2.5
L
0
0
0
0
W
Cabrakan
JustRelaxGuy
Cabrakan
0
2
1
0.25
L
Jing Wei
LordMooCow
Jing Wei
0
2
0
0
W
Da Ji
ZEUSx216
Da Ji
6
0
2
7
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
32,323
51,924
Taken
54,473
36,377
Mitigated
25,556
19,234
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,223
3,853
0
5,570
14,740
5,352
0
4,694
10,046
0
46,888
L
Olorun
Ammytdw
Olorun
10,110
5,425
0
2,847
12,071
5,435
305
4,685
7,386
69,567
10,449
W
Aphrodite
6,228
815
3,048
6,754
12,568
13,048
318
4,177
8,391
43,890
0
L
Yu Huang
Bachmore
Yu Huang
6,991
572
0
0
7,221
2,898
30
3,980
3,241
45,008
0
W
Medusa
Dirty Cam
Medusa
12,151
5,232
0
2,836
6,764
3,442
339
1,160
5,604
0
101,800
L
2,833
310
408
2,990
9,897
8,454
0
1,420
8,477
12,289
0
W
Cabrakan
JustRelaxGuy
Cabrakan
3,279
369
0
2,439
11,477
10,295
481
5,996
5,481
43,777
0
L
Jing Wei
LordMooCow
Jing Wei
3,166
2,851
0
1,668
10,544
3,417
0
1,068
9,476
0
44,482
W
Da Ji
ZEUSx216
Da Ji
7,342
1,433
0
1,957
12,531
5,821
0
3,631
8,900
0
81,380
W
6,340
2,937
0
2,200
8,584
3,771
687
4,771
3,813
55,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
36,745
522
Minions Killed
358
0
Camps Cleared
0
1,538,711
Distance Traveled
1,589,323
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,621
414
57
4
0
354,105
4
L
Olorun
9,601
600
139
9
0
270,750
0
W
Aphrodite
9,334
583
75
5
0
299,754
2
L
Yu Huang
7,193
450
74
5
0
308,701
3
W
Medusa
9,495
593
155
10
0
317,082
0
L
Sobek
6,438
402
6
0
0
350,036
0
W
Cabrakan
7,933
496
85
5
0
289,391
0
L
Jing Wei
6,892
431
82
5
0
305,731
0
W
Da Ji
9,476
592
118
7
0
338,285
2
W
Chronos
8,573
536
89
6
0
294,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role