Player Matchup

Maui
Maui
JadedDemise1222
Maui
Level 83
God Stats
6W - 11L
1,363 SR
Queue Stats
174W - 167L
1,498 Elo+
Party 4
Janus
Janus
K3n_Guzm4n
Janus
Level 65
God Stats
1W - 2L
1,495 SR
Queue Stats
152W - 165L
1,358 Elo+
Party 2
Apollo
Apollo
SteviieNixx
Apollo
Level 29
God Stats
3W - 3L
1,447 SR
Queue Stats
16W - 20L
1,353 Elo+
Party 4
Awilix
Awilix
Vexiotionツ
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,378 Elo+
Party 2
Bake Kujira
Bake Kujira
cpwaves
Bake Kujira
Level 95
God Stats
2W - 2L
1,550 SR
Queue Stats
294W - 286L
1,516 Elo+
Party 4
Team Averages
Level 55
1,471 SR
1,421 Elo+

VS

Team Averages
Level 46
1,479 SR
1,356 Elo+
Scylla
Scylla
AlexTheApollo
Scylla
Level 9
God Stats
1W - 1L
1,622 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 3
Sobek
Sobek
Go4tBoi
Sobek
Level 26
God Stats
3W - 4L
1,571 SR
Queue Stats
39W - 38L
1,477 Elo+
Party 1
Loki
Loki
HollowJuggler49
Loki
Level 58
God Stats
1W - 4L
1,343 SR
Queue Stats
7W - 23L
1,274 Elo+
Party 3
Mulan
Mulan
KamiKamiKami
Mulan
Level 86
God Stats
1W - 3L
1,359 SR
Queue Stats
54W - 53L
1,466 Elo+
Party 1
Ishtar
Ishtar
SauceSwiper
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 93L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,827
583
3,152
7,298
5,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
12
4 / 0 / 2
6,865
687
6,172
3,566
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
8
4 / 1 / 1
5,367
537
5,495
6,841
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
9
4 / 1 / 4
5,924
592
5,360
8,469
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
cpwaves
Bake Kujira
12
3 / 1 / 0
6,951
695
5,313
7,125
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,047
505
418
5,910
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Go4tBoi
Sobek
7
0 / 2 / 1
5,050
505
3,866
9,802
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
4,950
495
3,625
7,988
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,701
570
4,490
9,508
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
8
1 / 4 / 0
5,199
520
4,799
6,674
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Sobek
Go4tBoi
Sobek
0
2
1
0.25
L
1
4
0
0.25
W
2
0
4
4
W
Janus
4
0
2
5
L
1
2
0
0.5
L
Ishtar
1
4
0
0.25
W
Apollo
4
1
1
4.5
W
Awilix
4
1
4
6
W
Bake Kujira
cpwaves
Bake Kujira
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,492
Damage
17,198
33,299
Taken
39,882
18,785
Mitigated
17,696
5,503
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
418
148
0
804
5,910
1,914
0
3,852
1,772
24,439
0
L
Sobek
Go4tBoi
Sobek
3,866
231
814
2,649
9,802
6,771
0
2,258
7,496
15,142
0
L
3,625
1,310
0
2,466
7,988
2,319
0
1,400
6,425
0
29,038
W
3,152
798
0
984
7,298
5,150
0
1,682
5,616
20,925
0
W
Janus
6,172
500
0
1,136
3,566
1,244
0
600
2,926
48,734
0
L
4,490
1,244
0
4,147
9,508
3,992
0
4,148
4,901
0
36,900
L
Ishtar
4,799
2,923
0
664
6,674
2,700
0
1,726
4,948
0
34,706
W
Apollo
5,495
4,162
0
1,777
6,841
2,487
0
1,686
5,155
0
24,880
W
Awilix
5,360
2,600
0
464
8,469
2,863
0
276
8,193
0
34,984
W
Bake Kujira
cpwaves
Bake Kujira
5,313
2,442
0
1,142
7,125
7,041
0
0
7,125
51,745
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
25,947
297
Minions Killed
262
0
Camps Cleared
0
1,023,256
Distance Traveled
982,084
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,047
505
58
6
0
187,796
2
L
Sobek
5,050
505
31
3
0
203,135
3
L
Loki
4,950
495
41
4
0
208,351
0
W
Maui
5,827
583
24
2
0
202,772
2
W
Janus
6,865
687
85
9
0
194,767
0
L
Mulan
5,701
570
78
8
0
205,278
0
L
Ishtar
5,199
520
54
5
0
177,524
0
W
Apollo
5,367
537
43
4
0
201,673
0
W
Awilix
5,924
592
50
5
0
235,353
0
W
Bake Kujira
6,951
695
95
10
0
188,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role