Player Matchup

Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Banditutti
Baron Samedi
Level 67
God Stats
2W - 0L
1,689 SR
Queue Stats
49W - 57L
1,465 Elo+
Party 1
Thanatos
Thanatos
PM FALLEN
Thanatos
Level 122
God Stats
96W - 82L
1,576 SR
Queue Stats
141W - 136L
1,543 Elo+
Solo
Sol
Sol
QueenJaffaCakes
Sol
Level 142
God Stats
4W - 1L
1,824 SR
Queue Stats
72W - 76L
1,465 Elo+
Party 1
Cerberus
Cerberus
xXJBH17Xx
Cerberus
Level 139
God Stats
1W - 0L
1,788 SR
Queue Stats
94W - 69L
1,571 Elo+
Solo
Team Averages
Level 118
1,676 SR
1,509 Elo+

VS

Team Averages
Level 114
1,529 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Maclunkey
Surtr
Level 116
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Arachne
Arachne
MonkeyMoo4269
Arachne
Level 67
God Stats
1W - 1L
1,561 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Chiron
Chiron
NAVINRJOHNSUN
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
XxsnideyxX
Athena
Level 161
God Stats
0W - 1L
1,582 SR
Queue Stats
63W - 82L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 6
6,617
1,323
6,224
4,370
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Banditutti
Baron Samedi
12
1 / 0 / 3
6,694
1,339
2,816
932
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PM FALLEN
Thanatos
12
5 / 1 / 2
7,497
1,499
6,546
6,616
2,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 2
6,021
1,204
4,141
1,120
344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
xXJBH17Xx
Cerberus
11
0 / 1 / 2
6,314
1,263
1,626
6,596
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

370

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 2
6,435
1,287
4,646
5,939
2,665
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Maclunkey
Surtr
11
0 / 1 / 2
5,882
1,176
4,040
6,093
5,275
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Arachne
10
0 / 2 / 3
5,766
1,153
1,553
3,387
1,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 2
6,385
1,277
3,547
1,335
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
XxsnideyxX
Athena
11
1 / 1 / 1
6,924
1,385
2,255
7,241
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
7
Kills
3
3
Deaths
7
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
6
4
L
Anubis
 
Anubis
1
3
2
0.67
W
Baron Samedi
Banditutti
Baron Samedi
1
0
3
2.5
L
Surtr
Maclunkey
Surtr
0
1
2
1
L
Arachne
0
2
3
0.75
L
1
0
2
2
W
Thanatos
PM FALLEN
Thanatos
5
1
2
6
W
0
0
2
1
L
Athena
XxsnideyxX
Athena
1
1
1
1.5
W
Cerberus
xXJBH17Xx
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
16,041
19,634
Taken
23,995
10,114
Mitigated
15,430
4,758
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,224
979
0
0
4,370
2,938
0
1,632
2,738
0
10,702
L
Anubis
 
Anubis
4,646
996
0
1,001
5,939
2,665
0
2,147
3,792
20,325
0
W
Baron Samedi
Banditutti
Baron Samedi
2,816
82
160
295
932
443
0
234
698
22,814
0
L
Surtr
Maclunkey
Surtr
4,040
1,360
0
449
6,093
5,275
0
1,377
4,716
186
9,793
L
Arachne
1,553
1,270
150
472
3,387
1,480
0
675
2,712
0
3,559
L
3,547
1,389
665
313
1,335
542
0
465
870
0
14,810
W
Thanatos
PM FALLEN
Thanatos
6,546
738
105
2,996
6,616
2,507
0
2,202
4,414
0
11,123
W
4,141
1,032
0
476
1,120
344
0
278
842
18,028
1,184
L
Athena
XxsnideyxX
Athena
2,255
595
143
947
7,241
5,468
0
3,782
3,459
9,596
43
W
Cerberus
xXJBH17Xx
Cerberus
1,626
230
0
726
6,596
3,882
0
2,668
3,928
4,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
31,392
125
Minions Killed
102
5
Camps Cleared
4
545,590
Distance Traveled
489,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,617
1,323
8
2
0
117,041
0
L
Anubis
6,435
1,287
48
10
1
94,469
0
W
Baron Samedi
6,694
1,339
45
9
1
106,054
0
L
Surtr
5,882
1,176
8
2
2
117,139
0
L
Arachne
5,766
1,153
1
0
0
58,412
1
L
Chiron
6,385
1,277
26
5
0
111,016
0
W
Thanatos
7,497
1,499
17
3
3
121,155
0
W
Sol
6,021
1,204
54
11
1
100,094
0
L
Athena
6,924
1,385
19
4
1
108,360
0
W
Cerberus
6,314
1,263
1
0
0
101,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role