Player Matchup

Nike
Nike
Nekonuin
Nike
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 38L
1,265 Elo+
Party 1
Ares
Ares
RealHyphae
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,699 Elo+
Party 2
Amaterasu
Amaterasu
UZ34
Amaterasu
Level 27
God Stats
8W - 3L
1,565 SR
Queue Stats
32W - 34L
1,386 Elo+
Party 1
Izanami
Izanami
Yellowgamer1622
Izanami
Level 44
God Stats
3W - 3L
1,551 SR
Queue Stats
53W - 57L
1,391 Elo+
Party 1
Ra
Ra
temp-379783
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,456 Elo+
Party 2
Team Averages
Level 36
1,523 SR
1,439 Elo+

VS

Team Averages
Level 37
1,454 SR
1,423 Elo+
Artemis
Artemis
AtunJuggler01
Artemis
Level 47
God Stats
38W - 52L
1,381 SR
Queue Stats
55W - 70L
1,360 Elo+
Solo
Ymir
Ymir
Michelobbbbb
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
arrb6703
Mercury
Level 80
God Stats
0W - 2L
1,803 SR
Queue Stats
9W - 12L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
jake chill
Nu Wa
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
l NikNasty l
Kukulkan
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 2 / 1
6,692
558
2,233
9,644
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
6,607
551
2,544
7,320
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
UZ34
Amaterasu
12
2 / 3 / 1
7,778
648
4,865
12,851
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 2 / 0
7,150
596
6,196
8,167
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
7,235
603
2,128
5,527
2,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 2 / 1
7,334
611
5,692
8,318
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 1 / 0
4,071
339
32
1,114
389
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
arrb6703
Mercury
12
3 / 1 / 3
6,718
560
5,691
8,770
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
10
3 / 3 / 0
6,073
506
8,507
8,843
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
l NikNasty l
Kukulkan
11
1 / 1 / 4
6,633
553
4,149
3,025
1,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
9
9
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
2
1
1.25
L
0
1
0
0
W
Nike
1
2
1
0.75
W
0
1
3
1.5
W
Amaterasu
UZ34
Amaterasu
2
3
1
0.83
W
3
2
0
1.5
L
Mercury
arrb6703
Mercury
3
1
3
4.5
L
Nu Wa
3
3
0
1
L
Kukulkan
l NikNasty l
Kukulkan
1
1
4
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
24,071
43,509
Taken
30,070
22,031
Mitigated
11,249
10,298
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,692
1,651
0
2,174
8,318
3,392
370
895
7,423
0
51,954
L
32
32
0
31
1,114
389
0
186
928
787
0
W
Nike
2,233
68
0
0
9,644
3,513
186
2,867
6,669
0
44,293
W
2,544
682
0
1,027
7,320
5,964
132
773
6,469
22,138
0
W
Amaterasu
UZ34
Amaterasu
4,865
1,853
0
4,735
12,851
7,608
974
6,844
5,605
0
48,814
W
6,196
3,627
0
1,874
8,167
2,799
656
215
7,936
0
54,403
L
Mercury
arrb6703
Mercury
5,691
2,402
0
400
8,770
3,141
570
1,933
6,837
0
40,725
L
Nu Wa
8,507
2,642
0
2,269
8,843
3,105
0
1,296
7,547
29,511
0
L
Kukulkan
l NikNasty l
Kukulkan
4,149
895
17
30
3,025
1,222
336
362
2,663
38,477
0
W
2,128
458
24
2,638
5,527
2,147
358
1,291
4,142
51,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
30,829
358
Minions Killed
273
0
Camps Cleared
0
1,195,466
Distance Traveled
1,011,229
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,334
611
87
7
0
205,489
1
L
Ymir
4,071
339
2
0
0
33,397
0
W
Nike
6,692
558
69
6
0
273,676
0
W
Ares
6,607
551
22
2
0
252,325
0
W
Amaterasu
7,778
648
84
7
0
211,611
0
W
Izanami
7,150
596
90
8
0
224,769
0
L
Mercury
6,718
560
63
5
0
287,749
0
L
Nu Wa
6,073
506
41
3
0
224,629
0
L
Kukulkan
6,633
553
80
7
0
259,965
0
W
Ra
7,235
603
93
8
0
233,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role