Player Matchup

Janus
Janus
Griimmy12
Janus
Level 146
God Stats
1W - 1L
1,565 SR
Queue Stats
61W - 35L
1,709 Elo+
Solo
Loki
Loki
MrBigode21
Loki
Level 103
God Stats
26W - 17L
1,645 SR
Queue Stats
312W - 284L
1,560 Elo+
Solo
Cupid
Cupid
Reinert_
Cupid
Level 128
God Stats
0W - 2L
1,575 SR
Queue Stats
280W - 275L
1,455 Elo+
Solo
Ra
Ra
Sksesh
Ra
Level 154
God Stats
5W - 3L
1,680 SR
Queue Stats
272W - 243L
1,555 Elo+
Solo
Ymir
Ymir
TheBerceK
Ymir
Level 109
God Stats
4W - 6L
1,443 SR
Queue Stats
255W - 228L
1,533 Elo+
Solo
Team Averages
Level 128
1,581 SR
1,562 Elo+

VS

Team Averages
Level 125
1,639 SR
1,679 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Hûntêr
Janus
Level 196
God Stats
15W - 3L
1,746 SR
Queue Stats
496W - 183L
1,804 Elo+
Party 2
Scylla
Scylla
RafozoUwU
Scylla
Level 106
God Stats
22W - 16L
1,569 SR
Queue Stats
296W - 282L
1,530 Elo+
Solo
Hercules
Hercules
Tĥöth
Hercules
Level 173
God Stats
9W - 3L
1,572 SR
Queue Stats
244W - 77L
1,810 Elo+
Party 2
Danzaburou
Danzaburou
ZittJooj
Danzaburou
Level 29
God Stats
2W - 0L
1,810 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Griimmy12
Janus
6
1 / 2 / 0
3,857
771
1,943
2,903
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 0 / 0
3,174
635
351
2,654
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
Reinert_
Cupid
5
0 / 0 / 0
3,141
628
1,042
2,515
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
7
0 / 2 / 0
3,786
757
931
2,480
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
5
0 / 0 / 0
3,559
712
1,053
2,197
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,398
680
1,800
3,618
2,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Hûntêr
Janus
7
1 / 0 / 2
4,099
820
958
2,824
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
RafozoUwU
Scylla
7
2 / 0 / 1
4,269
854
2,050
2,177
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Tĥöth
Hercules
7
1 / 1 / 0
3,988
798
1,478
3,608
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ZittJooj
Danzaburou
5
0 / 0 / 0
3,019
604
1,761
2,172
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Janus
Griimmy12
Janus
1
2
0
0.5
W
Janus
Hûntêr
Janus
1
0
2
2
L
0
0
0
0
W
Scylla
RafozoUwU
Scylla
2
0
1
2.5
L
Cupid
Reinert_
Cupid
0
0
0
0
L
Ra
0
2
0
0
L
Ymir
0
0
0
0
W
Hercules
Tĥöth
Hercules
1
1
0
1
W
Danzaburou
ZittJooj
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,320
Damage
8,047
12,749
Taken
14,399
4,563
Mitigated
5,320
5,864
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,800
829
240
2,101
3,618
2,008
0
666
2,952
0
8,198
L
Janus
Griimmy12
Janus
1,943
325
0
625
2,903
828
0
448
2,455
20,752
0
W
Janus
Hûntêr
Janus
958
269
0
1,886
2,824
779
0
512
2,272
21,494
0
L
351
118
0
1,915
2,654
707
0
570
2,084
0
11,376
W
Scylla
RafozoUwU
Scylla
2,050
404
0
722
2,177
585
0
677
1,424
22,134
0
L
Cupid
Reinert_
Cupid
1,042
630
0
1,400
2,515
538
0
0
2,515
0
11,293
L
Ra
931
58
120
454
2,480
946
0
1,990
490
19,145
0
L
Ymir
1,053
371
0
1,350
2,197
1,544
0
0
2,197
11,440
0
W
Hercules
Tĥöth
Hercules
1,478
489
0
1,336
3,608
1,340
0
1,617
1,861
0
21,786
W
Danzaburou
ZittJooj
Danzaburou
1,761
1,062
0
420
2,172
608
0
209
1,963
0
13,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,517
Gold Earned
18,773
157
Minions Killed
165
0
Camps Cleared
0
509,744
Distance Traveled
598,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,398
680
9
2
0
118,802
0
L
Janus
3,857
771
45
9
0
109,755
0
W
Janus
4,099
820
39
8
0
136,107
0
L
Loki
3,174
635
28
6
0
76,927
0
W
Scylla
4,269
854
48
10
0
108,112
0
L
Cupid
3,141
628
26
5
0
104,745
0
L
Ra
3,786
757
42
8
0
117,009
0
L
Ymir
3,559
712
16
3
0
101,308
2
W
Hercules
3,988
798
43
9
0
123,244
0
W
Danzaburou
3,019
604
26
5
0
112,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role