Player Matchup

Mulan
Mulan
Dramzorr
Mulan
Level 104
God Stats
1W - 1L
1,503 SR
Queue Stats
23W - 16L
1,643 Elo+
Party 2
Ymir
Ymir
Pickle9622
Ymir
Level 17
God Stats
1W - 0L
1,794 SR
Queue Stats
10W - 5L
1,746 Elo+
Party 2
Anhur
Anhur
TheGreatestTater
Anhur
Level 18
God Stats
1W - 0L
1,525 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 2
Team Averages
Level 46
1,607 SR
1,667 Elo+

VS

Team Averages
Level 51
1,500 SR
1,565 Elo+
Cerberus
Cerberus
Anthonlee711
Cerberus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,533 Elo+
Party 1
Vulcan
Vulcan
Aqua Seal2958
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 1
Thanatos
Thanatos
mhman7110
Thanatos
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dramzorr
Mulan
13
3 / 0 / 12
10,262
789
5,219
9,700
9,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 12
11,271
867
13,412
11,824
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 2 / 7
12,030
925
15,220
10,271
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anthonlee711
Cerberus
12
1 / 5 / 2
9,518
732
4,886
19,121
14,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 7 / 2
9,296
715
13,349
10,917
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
mhman7110
Thanatos
10
1 / 7 / 2
8,698
669
6,169
10,091
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
3
3
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anthonlee711
Cerberus
1
5
2
0.4
L
1
7
2
0.29
W
Mulan
Dramzorr
Mulan
3
0
12
9
W
5
1
12
11
W
11
2
7
7.25
L
Thanatos
mhman7110
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
24,404
31,795
Taken
40,129
20,517
Mitigated
21,521
4,810
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anthonlee711
Cerberus
4,886
382
0
4,630
19,121
14,848
0
3,431
14,990
19,639
0
L
13,349
3,199
0
489
10,917
3,535
0
6,303
4,424
46,424
0
W
Mulan
Dramzorr
Mulan
5,219
1,110
165
1,675
9,700
9,995
247
5,470
3,956
0
23,206
W
13,412
3,987
0
1,721
11,824
5,672
526
6,158
5,357
48,082
0
W
15,220
9,160
0
1,249
10,271
4,850
1,065
6,055
3,879
0
49,534
L
Thanatos
mhman7110
Thanatos
6,169
936
0
1,996
10,091
3,138
0
3,923
6,026
0
16,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
27,512
160
Minions Killed
132
0
Camps Cleared
0
709,937
Distance Traveled
703,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,518
732
58
4
0
233,943
0
L
Vulcan
9,296
715
60
5
0
234,113
0
W
Mulan
10,262
789
26
2
0
246,944
0
W
Ymir
11,271
867
68
5
0
244,349
0
W
Anhur
12,030
925
66
5
0
218,644
0
L
Thanatos
8,698
669
14
1
0
235,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role