Player Matchup

Gilgamesh
Gilgamesh
AkFury47
Gilgamesh
Level 44
God Stats
12W - 11L
1,384 SR
Queue Stats
57W - 70L
1,325 Elo+
Party 2
Bacchus
Bacchus
DONDIGITAL100
Bacchus
Level 24
God Stats
1W - 3L
1,574 SR
Queue Stats
4W - 16L
1,165 Elo+
Party 2
Heimdallr
Heimdallr
XxDARKxSINxX781
Heimdallr
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
3W - 9L
1,196 Elo+
Party 2
Team Averages
Level 32
1,484 SR
1,229 Elo+

VS

Team Averages
Level 30
1,348 SR
1,385 Elo+
Neith
Neith
Lovg Gs
Neith
Level 7
God Stats
1W - 4L
1,254 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Ymir
Ymir
NurbyOnTop
Ymir
Level 17
God Stats
10W - 6L
1,589 SR
Queue Stats
10W - 6L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
xZcxptiic
Baron Samedi
Level 65
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 12L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkFury47
Gilgamesh
11
2 / 2 / 7
8,471
770
6,833
11,357
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
11
2 / 1 / 7
8,528
775
5,356
11,116
12,819
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
XxDARKxSINxX781
Heimdallr
12
6 / 1 / 4
9,448
859
12,117
9,304
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lovg Gs
Neith
9
0 / 3 / 4
7,594
690
4,858
6,119
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 3 / 1
7,801
709
4,774
12,281
13,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xZcxptiic
Baron Samedi
10
2 / 4 / 1
8,157
742
6,781
8,962
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkFury47
Gilgamesh
2
2
7
2.75
W
Bacchus
2
1
7
5.5
L
Neith
Lovg Gs
Neith
0
3
4
0.67
L
2
3
1
0.83
W
Heimdallr
XxDARKxSINxX781
Heimdallr
6
1
4
8
L
Baron Samedi
xZcxptiic
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
16,413
31,777
Taken
27,362
23,966
Mitigated
20,925
8,139
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkFury47
Gilgamesh
6,833
1,889
0
1,590
11,357
7,440
103
3,743
7,614
41
24,080
W
Bacchus
5,356
832
0
2,372
11,116
12,819
13
4,879
6,237
15,831
0
L
Neith
Lovg Gs
Neith
4,858
2,616
0
243
6,119
2,945
0
789
5,215
0
17,979
L
4,774
1,294
0
592
12,281
13,562
0
3,170
8,741
15,449
0
W
Heimdallr
XxDARKxSINxX781
Heimdallr
12,117
6,415
0
4,177
9,304
3,707
1,485
3,467
5,837
0
50,920
L
Baron Samedi
xZcxptiic
Baron Samedi
6,781
731
1,080
1,993
8,962
4,418
0
1,594
7,254
21,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
23,552
101
Minions Killed
66
0
Camps Cleared
0
560,531
Distance Traveled
497,784
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,471
770
32
3
0
197,309
5
W
Bacchus
8,528
775
14
1
0
185,893
0
L
Neith
7,594
690
19
2
0
138,440
0
L
Ymir
7,801
709
19
2
0
170,813
0
W
Heimdallr
9,448
859
55
5
0
177,329
0
L
Baron Samedi
8,157
742
28
3
0
188,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role