Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
BirdDa3rd
Aphrodite
Level 54
God Stats
0W - 2L
1,134 SR
Queue Stats
31W - 45L
1,396 Elo+
Party 1
Ra
Ra
Joxols
Ra
Level 122
God Stats
6W - 5L
1,650 SR
Queue Stats
111W - 113L
1,450 Elo+
Party 3
Fenrir
Fenrir
Just_nasty177
Fenrir
Level 146
God Stats
0W - 1L
1,697 SR
Queue Stats
151W - 160L
1,434 Elo+
Party 1
Loki
Loki
lSLE3PY2NiCEl
Loki
Level 158
God Stats
14W - 20L
1,462 SR
Queue Stats
97W - 123L
1,442 Elo+
Party 1
Team Averages
Level 120
1,489 SR
1,444 Elo+

VS

Team Averages
Level 100
1,488 SR
1,359 Elo+
Lancelot
Lancelot
FMJ573
Lancelot
Level 139
God Stats
5W - 3L
1,665 SR
Queue Stats
177W - 239L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
ItsKanna
Nu Wa
Level 115
God Stats
2W - 6L
1,163 SR
Queue Stats
14W - 26L
1,328 Elo+
Party 2
Surtr
Surtr
QWM1321
Surtr
Level 89
God Stats
5W - 7L
1,371 SR
Queue Stats
59W - 99L
1,352 Elo+
Party 2
Kumbhakarna
Kumbhakarna
abysse walker 1
Kumbhakarna
Level 99
God Stats
6W - 1L
1,731 SR
Queue Stats
67W - 58L
1,482 Elo+
Solo
Izanami
Izanami
xl Emilio lx
Izanami
Level 60
God Stats
4W - 4L
1,509 SR
Queue Stats
41W - 82L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 3 / 3
7,619
508
11,493
19,197
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
BirdDa3rd
Aphrodite
12
3 / 2 / 1
7,401
493
7,825
10,615
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
13
3 / 5 / 1
7,701
513
8,808
11,030
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 2
5,373
358
2,549
6,036
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
7,353
490
3,247
12,731
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FMJ573
Lancelot
16
5 / 0 / 2
9,535
636
6,218
11,239
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ItsKanna
Nu Wa
12
3 / 3 / 4
8,029
535
14,476
8,797
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
QWM1321
Surtr
14
1 / 3 / 5
8,948
597
9,508
12,880
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
abysse walker 1
Kumbhakarna
10
0 / 3 / 4
7,420
495
3,164
16,789
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xl Emilio lx
Izanami
13
2 / 3 / 1
8,469
565
8,864
10,352
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
11
11
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
3
3
2.17
L
Aphrodite
BirdDa3rd
Aphrodite
3
2
1
1.75
W
Lancelot
FMJ573
Lancelot
5
0
2
6
W
Nu Wa
ItsKanna
Nu Wa
3
3
4
1.67
L
Ra
3
5
1
0.7
L
0
0
2
1
W
Surtr
QWM1321
Surtr
1
3
5
1.17
W
Kumbhakarna
abysse walker 1
Kumbhakarna
0
3
4
0.67
L
1
1
2
2
W
Izanami
xl Emilio lx
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
42,230
59,609
Taken
60,057
34,999
Mitigated
31,075
20,259
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,493
1,842
0
3,895
19,197
19,260
0
6,359
12,838
3,531
35,458
L
Aphrodite
BirdDa3rd
Aphrodite
7,825
596
2,152
5,528
10,615
5,311
423
1,774
8,841
47,768
0
W
Lancelot
FMJ573
Lancelot
6,218
953
0
2,248
11,239
5,067
0
2,158
8,863
0
87,149
W
Nu Wa
ItsKanna
Nu Wa
14,476
3,010
0
500
8,797
3,216
165
3,338
5,048
60,645
0
L
Ra
8,808
640
367
1,962
11,030
3,601
0
6,320
4,710
63,702
0
L
2,549
883
97
526
6,036
2,728
0
1,280
4,756
0
10,358
W
Surtr
QWM1321
Surtr
9,508
4,098
0
3,708
12,880
8,876
457
1,658
10,704
1,198
62,471
W
Kumbhakarna
abysse walker 1
Kumbhakarna
3,164
359
1,593
4,449
16,789
10,067
299
6,432
9,767
12,837
0
L
3,247
580
155
5,577
12,731
4,099
437
2,404
10,327
0
63,517
W
Izanami
xl Emilio lx
Izanami
8,864
6,646
0
1,592
10,352
3,849
1,066
4,513
5,255
0
69,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
42,401
371
Minions Killed
453
0
Camps Cleared
0
1,303,210
Distance Traveled
1,563,096
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,619
508
58
4
0
271,986
0
L
Aphrodite
7,401
493
83
6
0
301,261
6
W
Lancelot
9,535
636
127
8
0
393,081
0
W
Nu Wa
8,029
535
94
6
0
273,158
1
L
Ra
7,701
513
113
8
0
254,131
0
L
Fenrir
5,373
358
23
2
0
150,338
0
W
Surtr
8,948
597
92
6
0
302,454
0
W
Kumbhakarna
7,420
495
12
1
0
306,874
0
L
Loki
7,353
490
94
6
0
325,494
1
W
Izanami
8,469
565
128
9
0
287,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role