Player Matchup

Susano
Susano
Babalugr81
Susano
Level 12
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Nike
Nike
Susiron_144
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 1
Ganesha
Ganesha
WinterWrId
Ganesha
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Ullr
Ullr
jb2usa
Ullr
Level 104
God Stats
0W - 2L
1,439 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 1
He Bo
He Bo
kcufuu
He Bo
Level 84
God Stats
9W - 5L
1,696 SR
Queue Stats
20W - 17L
1,568 Elo+
Solo
Team Averages
Level 95
1,521 SR
1,348 Elo+

VS

Team Averages
Level 119
1,506 SR
1,508 Elo+
Anubis
Anubis
JoyfulBacon
Anubis
Level 17
God Stats
2W - 1L
1,540 SR
Queue Stats
2W - 1L
1,483 Elo+
Party 2
Anhur
Anhur
Keikowho
Anhur
Level 186
God Stats
13W - 10L
1,585 SR
Queue Stats
423W - 408L
1,576 Elo+
Solo
King Arthur
King Arthur
MasterPony10
King Arthur
Level 109
God Stats
2W - 3L
1,530 SR
Queue Stats
28W - 29L
1,514 Elo+
Solo
Bastet
Bastet
RedJack2117
Bastet
Level 128
God Stats
3W - 3L
1,638 SR
Queue Stats
39W - 44L
1,471 Elo+
Party 2
Atlas
Atlas
TTVPrinceNezha
Atlas
Level 153
God Stats
1W - 0L
1,235 SR
Queue Stats
62W - 61L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Babalugr81
Susano
12
0 / 3 / 4
7,389
739
11,397
9,901
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 3
7,440
744
7,459
13,383
9,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
WinterWrId
Ganesha
14
0 / 2 / 2
7,309
731
3,288
8,735
7,858
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
jb2usa
Ullr
13
1 / 6 / 2
7,468
747
3,665
10,721
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
kcufuu
He Bo
15
3 / 2 / 1
8,464
846
6,347
7,671
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 0 / 4
8,124
812
6,392
4,413
2,538
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Keikowho
Anhur
17
4 / 0 / 7
9,948
995
6,777
8,068
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MasterPony10
King Arthur
16
5 / 1 / 9
9,042
904
11,804
10,215
10,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
15
3 / 2 / 12
9,274
927
12,692
8,241
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 11
8,601
860
6,980
10,271
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
4
Kills
16
16
Deaths
4
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Susano
Babalugr81
Susano
0
3
4
0.67
W
Anubis
3
0
4
5
W
Anhur
Keikowho
Anhur
4
0
7
7.5
W
King Arthur
MasterPony10
King Arthur
5
1
9
9.5
W
Bastet
3
2
12
4.5
L
0
3
3
0.5
W
1
1
11
6.5
L
Ganesha
WinterWrId
Ganesha
0
2
2
0.5
L
Ullr
jb2usa
Ullr
1
6
2
0.33
L
He Bo
kcufuu
He Bo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
44,645
50,411
Taken
41,208
28,715
Mitigated
28,331
2,935
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Babalugr81
Susano
11,397
776
471
288
9,901
4,007
0
2,952
6,949
0
17,954
W
Anubis
6,392
363
0
551
4,413
2,538
0
950
3,463
15,489
0
W
Anhur
Keikowho
Anhur
6,777
4,683
0
3,799
8,068
3,696
689
1,366
6,702
0
55,613
W
King Arthur
MasterPony10
King Arthur
11,804
1,686
0
1,890
10,215
10,341
0
3,213
7,002
0
28,528
W
Bastet
12,692
1,584
0
1,313
8,241
3,484
324
1,874
6,367
0
26,765
L
7,459
362
0
135
13,383
9,552
0
4,382
9,001
0
18,817
W
6,980
2,223
1,567
2,053
10,271
8,272
0
2,232
8,039
14,695
0
L
Ganesha
WinterWrId
Ganesha
3,288
55
0
0
8,735
7,858
0
3,258
5,477
13,755
0
L
Ullr
jb2usa
Ullr
3,665
1,427
248
504
10,721
4,766
0
1,905
8,816
0
10,516
L
He Bo
kcufuu
He Bo
6,347
0
0
1,289
7,671
2,532
0
875
6,796
22,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
44,989
137
Minions Killed
227
0
Camps Cleared
0
1,005,578
Distance Traveled
1,163,583
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,389
739
19
2
0
203,213
0
W
Anubis
8,124
812
42
4
0
211,710
0
W
Anhur
9,948
995
109
11
0
216,441
0
W
King Arthur
9,042
904
34
3
0
251,681
0
W
Bastet
9,274
927
35
4
0
253,561
0
L
Nike
7,440
744
45
5
0
206,257
4
W
Atlas
8,601
860
7
1
0
230,190
0
L
Ganesha
7,309
731
4
0
0
206,856
0
L
Ullr
7,468
747
20
2
0
175,793
0
L
He Bo
8,464
846
49
5
0
213,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role