Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Feerahl
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Skadi
Skadi
HunterJazy
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 2
Terra
Terra
KiraRocket
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Achilles
Achilles
X_DanielC_X
Achilles
Level 123
God Stats
0W - 2L
1,302 SR
Queue Stats
296W - 313L
1,474 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,333 Elo+

VS

Team Averages
Level 124
1,400 SR
1,446 Elo+
Serqet
Serqet
DR4GYN
Serqet
Level 159
God Stats
1W - 1L
1,304 SR
Queue Stats
274W - 289L
1,430 Elo+
Party 1
Loki
Loki
Joshuarehyder
Loki
Level 116
God Stats
1W - 1L
1,288 SR
Queue Stats
172W - 201L
1,387 Elo+
Solo
Sylvanus
Sylvanus
YOURGARBAGETTV
Sylvanus
Level 69
God Stats
3W - 1L
1,603 SR
Queue Stats
40W - 25L
1,568 Elo+
Solo
Charybdis
Charybdis
smissy grey
Charybdis
Level 121
God Stats
2W - 5L
1,312 SR
Queue Stats
203W - 228L
1,415 Elo+
Solo
Discordia
Discordia
xRYZZOx
Discordia
Level 156
God Stats
10W - 11L
1,491 SR
Queue Stats
462W - 462L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,060
258
0
0
0
Serqet
Feerahl
Serqet
12
1 / 4 / 4
5,916
740
3,523
7,108
6,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
4 / 3 / 3
6,620
828
5,442
7,596
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
13
2 / 3 / 2
6,221
778
2,007
8,331
6,588
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
X_DanielC_X
Achilles
12
1 / 4 / 4
6,298
787
8,417
10,696
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DR4GYN
Serqet
13
2 / 2 / 7
7,926
991
2,307
8,644
10,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 9
7,788
974
4,754
7,878
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
1 / 2 / 11
8,087
1,011
4,841
9,957
8,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
smissy grey
Charybdis
15
6 / 0 / 4
8,598
1,075
9,894
5,820
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
xRYZZOx
Discordia
14
3 / 0 / 9
8,637
1,080
8,513
6,364
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
14
14
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Serqet
DR4GYN
Serqet
2
2
7
2.75
L
Serqet
Feerahl
Serqet
1
4
4
0.75
L
Skadi
4
3
3
1.83
W
2
4
9
1.63
L
Terra
2
3
2
1
L
Achilles
X_DanielC_X
Achilles
1
4
4
0.75
W
Sylvanus
1
2
11
3.25
W
Charybdis
smissy grey
Charybdis
6
0
4
8
W
Discordia
xRYZZOx
Discordia
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
30,309
33,731
Taken
38,663
29,483
Mitigated
28,775
7,719
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
DR4GYN
Serqet
2,307
346
612
1,969
8,644
10,531
451
944
7,313
0
2,901
L
Serqet
Feerahl
Serqet
3,523
716
0
0
7,108
6,100
0
3,188
3,776
0
4,898
L
Skadi
5,442
3,082
1,088
1,473
7,596
3,000
0
2,675
4,605
0
13,531
W
4,754
945
187
140
7,878
3,420
761
603
7,150
0
9,350
L
Terra
2,007
486
2,021
1,138
8,331
6,588
0
3,452
4,783
4,082
0
L
Achilles
X_DanielC_X
Achilles
8,417
1,247
426
1,573
10,696
13,795
0
4,039
6,657
5,052
11,730
W
Sylvanus
4,841
1,325
5,925
3,379
9,957
8,776
276
1,500
7,958
9,137
0
W
Charybdis
smissy grey
Charybdis
9,894
5,111
30
2,424
5,820
2,818
4,156
1,288
4,273
0
26,299
W
Discordia
xRYZZOx
Discordia
8,513
460
780
1,231
6,364
3,230
1,627
755
5,568
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
41,036
39
Minions Killed
85
0
Camps Cleared
0
620,148
Distance Traveled
756,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,060
258
0
0
0
0
0
W
Serqet
7,926
991
4
1
0
157,162
0
L
Serqet
5,916
740
2
0
0
158,330
0
L
Skadi
6,620
828
22
3
0
155,370
0
W
Loki
7,788
974
13
2
0
163,533
0
L
Terra
6,221
778
3
0
0
138,442
0
L
Achilles
6,298
787
12
2
0
168,006
0
W
Sylvanus
8,087
1,011
10
1
0
150,871
0
W
Charybdis
8,598
1,075
34
4
0
145,438
0
W
Discordia
8,637
1,080
24
3
0
139,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role