Player Matchup

Aphrodite
Aphrodite
Aerromac
Aphrodite
Level 147
God Stats
3W - 1L
1,839 SR
Queue Stats
173W - 136L
1,595 Elo+
Party 1
Hachiman
Hachiman
FrozenGekk0
Hachiman
Level 119
God Stats
1W - 2L
1,652 SR
Queue Stats
162W - 137L
1,616 Elo+
Party 1
Set
Set
Killfeedhog98
Set
Level 135
God Stats
1W - 3L
1,546 SR
Queue Stats
173W - 153L
1,608 Elo+
Party 1
Fenrir
Fenrir
Pseudocreme
Fenrir
Level 158
God Stats
12W - 11L
1,531 SR
Queue Stats
564W - 516L
1,565 Elo+
Solo
Charon
Charon
Skyedo
Charon
Level 127
God Stats
10W - 7L
1,663 SR
Queue Stats
335W - 289L
1,570 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,591 Elo+

VS

Team Averages
Level 109
1,554 SR
1,681 Elo+
Sobek
Sobek
BackUpTerry
Sobek
Level 123
God Stats
2W - 2L
1,578 SR
Queue Stats
190W - 170L
1,582 Elo+
Party 2
Fenrir
Fenrir
NicoxYT1
Fenrir
Level 159
God Stats
1W - 2L
1,343 SR
Queue Stats
51W - 28L
1,671 Elo+
Party 3
Achilles
Achilles
Saleen581
Achilles
Level 126
God Stats
2W - 1L
1,593 SR
Queue Stats
107W - 85L
1,620 Elo+
Solo
Danzaburou
Danzaburou
TimCramblin
Danzaburou
Level 117
God Stats
2W - 0L
1,758 SR
Queue Stats
207W - 160L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
luisagiraldo
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,949 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerromac
Aphrodite
8
0 / 2 / 1
5,322
532
3,823
8,298
4,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
FrozenGekk0
Hachiman
9
0 / 2 / 1
4,858
486
6,636
7,468
2,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,673
567
1,270
6,141
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
1 / 3 / 0
5,153
515
4,024
11,945
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Skyedo
Charon
10
0 / 2 / 0
5,317
532
3,325
7,907
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,491
649
3,554
10,673
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
NicoxYT1
Fenrir
11
3 / 1 / 4
6,270
627
5,200
9,248
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Saleen581
Achilles
12
2 / 0 / 0
7,112
711
6,146
8,985
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TimCramblin
Danzaburou
10
3 / 1 / 2
6,598
660
9,624
7,795
3,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
luisagiraldo
Kukulkan
12
0 / 0 / 2
6,699
670
2,993
3,469
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aerromac
Aphrodite
0
2
1
0.25
W
2
0
3
3.5
L
Hachiman
FrozenGekk0
Hachiman
0
2
1
0.25
L
0
1
0
0
W
Fenrir
NicoxYT1
Fenrir
3
1
4
5
L
Fenrir
1
3
0
0.33
W
Achilles
Saleen581
Achilles
2
0
0
2
L
Charon
Skyedo
Charon
0
2
0
0
W
Danzaburou
TimCramblin
Danzaburou
3
1
2
4
W
Kukulkan
luisagiraldo
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
27,517
41,759
Taken
40,170
21,502
Mitigated
20,412
13,682
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aerromac
Aphrodite
3,823
536
1,671
3,545
8,298
4,829
0
1,221
7,077
17,993
0
W
3,554
486
224
4,431
10,673
7,807
0
1,238
9,435
17,382
0
L
Hachiman
FrozenGekk0
Hachiman
6,636
4,427
0
1,782
7,468
2,361
0
1,130
6,338
0
31,846
L
1,270
150
0
956
6,141
3,487
0
1,512
4,629
0
53,072
W
Fenrir
NicoxYT1
Fenrir
5,200
1,912
0
2,609
9,248
3,590
0
1,113
8,135
0
45,426
L
Fenrir
4,024
1,454
0
2,926
11,945
4,393
0
2,684
9,177
0
33,031
W
Achilles
Saleen581
Achilles
6,146
646
0
4,606
8,985
4,463
55
2,366
5,660
0
48,716
L
Charon
Skyedo
Charon
3,325
555
0
2,802
7,907
6,432
0
0
7,058
32,554
0
W
Danzaburou
TimCramblin
Danzaburou
9,624
6,234
0
3,849
7,795
3,276
104
1,438
6,357
0
51,651
W
Kukulkan
luisagiraldo
Kukulkan
2,993
593
0
500
3,469
1,276
0
34
3,273
64,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
33,170
288
Minions Killed
360
0
Camps Cleared
0
1,046,659
Distance Traveled
1,062,216
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,322
532
20
2
0
206,403
2
W
Sobek
6,491
649
15
2
0
222,775
2
L
Hachiman
4,858
486
58
6
0
210,278
1
L
Set
5,673
567
101
10
0
208,713
0
W
Fenrir
6,270
627
60
6
0
235,717
2
L
Fenrir
5,153
515
61
6
0
235,295
0
W
Achilles
7,112
711
75
8
0
204,485
1
L
Charon
5,317
532
48
5
0
185,970
0
W
Danzaburou
6,598
660
96
10
0
192,627
2
W
Kukulkan
6,699
670
114
11
0
206,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role