Player Matchup

Janus
Janus
AsgardsChild
Janus
Level 28
God Stats
11W - 3L
1,516 SR
Queue Stats
16W - 14L
1,349 Elo+
Party 1
Hachiman
Hachiman
Batman2124v3
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,286 Elo+
Party 2
Charon
Charon
TylerKirkDurden
Charon
Level 65
God Stats
10W - 12L
1,402 SR
Queue Stats
137W - 173L
1,388 Elo+
Party 2
Thanatos
Thanatos
dasistgutya
Thanatos
Level 57
God Stats
2W - 1L
1,683 SR
Queue Stats
16W - 18L
1,317 Elo+
Party 1
Osiris
Osiris
lunarwolfazriel
Osiris
Level 29
God Stats
12W - 10L
1,457 SR
Queue Stats
16W - 14L
1,349 Elo+
Party 1
Team Averages
Level 41
1,512 SR
1,338 Elo+

VS

Team Averages
Level 42
1,513 SR
1,310 Elo+
Bellona
Bellona
CharlsDiaz
Bellona
Level 29
God Stats
4W - 4L
1,875 SR
Queue Stats
17W - 40L
1,201 Elo+
Party 3
Tyr
Tyr
Leucistic
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Pjsabeh
Hou Yi
Level 42
God Stats
3W - 4L
1,388 SR
Queue Stats
27W - 59L
1,233 Elo+
Party 3
Mercury
Mercury
RedEyes805
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Solo
Thor
Thor
SenseiFlash
Thor
Level 43
God Stats
6W - 11L
1,303 SR
Queue Stats
6W - 11L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,842
553
4,572
7,017
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Batman2124v3
Hachiman
13
5 / 1 / 5
7,832
490
8,463
8,451
2,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
1 / 0 / 11
9,105
569
8,947
5,675
6,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
dasistgutya
Thanatos
15
8 / 1 / 3
9,549
597
11,124
14,431
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 0
9,228
577
7,450
14,752
13,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CharlsDiaz
Bellona
10
0 / 1 / 3
7,062
441
3,915
11,746
9,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
0 / 2 / 0
7,892
493
7,922
16,130
15,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Pjsabeh
Hou Yi
10
0 / 6 / 0
6,300
394
2,778
11,591
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RedEyes805
Mercury
8
0 / 6 / 1
5,904
369
1,928
9,269
2,389
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 0
7,664
479
7,577
12,519
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
3
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Hachiman
Batman2124v3
Hachiman
5
1
5
7.5
L
Bellona
CharlsDiaz
Bellona
0
1
3
1.5
L
0
2
0
0
L
Hou Yi
Pjsabeh
Hou Yi
0
6
0
0
L
Mercury
RedEyes805
Mercury
0
6
1
0.08
L
3
4
0
0.75
W
1
0
11
6.5
W
Thanatos
dasistgutya
Thanatos
8
1
3
9.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
24,120
50,326
Taken
61,255
30,720
Mitigated
36,187
27,597
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,572
45
0
1,973
7,017
2,462
868
0
7,017
71,908
0
W
Hachiman
Batman2124v3
Hachiman
8,463
5,751
0
3,786
8,451
2,678
1,898
0
8,451
0
38,307
L
Bellona
CharlsDiaz
Bellona
3,915
954
0
2,199
11,746
9,693
0
4,230
7,516
0
29,210
L
7,922
589
0
6,525
16,130
15,964
0
224
15,906
0
59,790
L
Hou Yi
Pjsabeh
Hou Yi
2,778
1,279
0
2,055
11,591
3,887
276
4,576
7,015
0
33,217
L
Mercury
RedEyes805
Mercury
1,928
1,237
0
603
9,269
2,389
0
2,110
7,159
0
22,417
L
7,577
1,534
0
3,767
12,519
4,254
0
2,379
10,140
0
50,518
W
8,947
1,274
323
1,368
5,675
6,711
677
0
5,675
39,886
0
W
Thanatos
dasistgutya
Thanatos
11,124
2,904
0
12,302
14,431
5,741
404
0
14,431
0
79,928
W
7,450
2,904
0
7,845
14,752
13,128
18
0
14,752
0
60,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
34,822
413
Minions Killed
291
0
Camps Cleared
0
1,564,683
Distance Traveled
1,573,328
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,842
553
115
7
0
299,812
0
W
Hachiman
7,832
490
65
4
0
309,233
0
L
Bellona
7,062
441
38
2
0
339,200
2
L
Tyr
7,892
493
90
6
0
317,952
0
L
Hou Yi
6,300
394
51
3
0
273,903
0
L
Mercury
5,904
369
40
3
0
319,010
0
L
Thor
7,664
479
72
5
0
323,263
0
W
Charon
9,105
569
49
3
0
307,631
2
W
Thanatos
9,549
597
106
7
0
369,267
0
W
Osiris
9,228
577
78
5
0
278,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role