Player Matchup

Khepri
Khepri
Jireh90
Khepri
Level 45
God Stats
1W - 2L
1,218 SR
Queue Stats
121W - 109L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
LARO-shadowghost
Heimdallr
Level 182
God Stats
4W - 5L
1,500 SR
Queue Stats
248W - 258L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
S3uPaii
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
alexzico10
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
bigoderah
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,375 Elo+
Party 2
Team Averages
Level 70
1,444 SR
1,433 Elo+

VS

Team Averages
Level 95
1,457 SR
1,387 Elo+
Freya
Freya
Fumpers
Freya
Level 120
God Stats
5W - 5L
1,491 SR
Queue Stats
94W - 106L
1,362 Elo+
Solo
Xing Tian
Xing Tian
MavenArtuso
Xing Tian
Level 122
God Stats
1W - 2L
1,233 SR
Queue Stats
82W - 87L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
Rauil
Ratatoskr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,437 Elo+
Solo
Neith
Neith
Srkuaker
Neith
Level 117
God Stats
3W - 3L
1,561 SR
Queue Stats
64W - 48L
1,517 Elo+
Solo
Ares
Ares
TheLuckyCrayon
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jireh90
Khepri
12
2 / 2 / 6
7,440
930
3,020
9,325
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
14
3 / 0 / 6
7,829
979
9,837
3,813
2,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
S3uPaii
Nu Wa
13
3 / 0 / 5
7,212
902
6,129
2,274
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
alexzico10
Hun Batz
11
0 / 3 / 5
6,365
796
5,634
6,173
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
bigoderah
Gilgamesh
11
1 / 1 / 6
6,562
820
5,002
8,343
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fumpers
Freya
11
2 / 1 / 1
6,321
790
8,109
5,393
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
MavenArtuso
Xing Tian
12
1 / 2 / 4
6,733
842
5,387
11,062
11,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Rauil
Ratatoskr
12
2 / 2 / 4
6,142
768
2,020
5,844
3,882
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Srkuaker
Neith
8
0 / 0 / 4
5,587
698
3,101
1,417
584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 4
6,269
784
735
10,553
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
9
Kills
5
6
Deaths
9
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
Fumpers
Freya
2
1
1
2.5
W
Khepri
Jireh90
Khepri
2
2
6
2.5
W
Heimdallr
3
0
6
6
L
Xing Tian
MavenArtuso
Xing Tian
1
2
4
1.5
L
Ratatoskr
Rauil
Ratatoskr
2
2
4
2
W
Nu Wa
S3uPaii
Nu Wa
3
0
5
5.5
L
Neith
Srkuaker
Neith
0
0
4
2
L
0
4
4
0.5
W
Hun Batz
alexzico10
Hun Batz
0
3
5
0.83
W
Gilgamesh
bigoderah
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
19,352
29,928
Taken
34,269
23,059
Mitigated
26,547
10,704
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Fumpers
Freya
8,109
2,675
1,561
2,897
5,393
2,465
0
1,630
3,512
15,485
0
W
Khepri
Jireh90
Khepri
3,020
188
2,313
1,580
9,325
8,479
187
3,710
5,615
7,562
0
W
Heimdallr
9,837
5,266
826
964
3,813
2,011
1,892
2,173
1,640
0
27,915
L
Xing Tian
MavenArtuso
Xing Tian
5,387
227
1,286
1,912
11,062
11,090
0
2,584
8,215
17,094
306
L
Ratatoskr
Rauil
Ratatoskr
2,020
186
355
572
5,844
3,882
0
2,501
3,260
0
5,615
W
Nu Wa
S3uPaii
Nu Wa
6,129
3,256
1,493
467
2,274
1,003
873
1,431
843
13,327
0
L
Neith
Srkuaker
Neith
3,101
1,287
0
495
1,417
584
0
472
945
0
7,077
L
735
320
0
485
10,553
8,526
0
1,962
8,503
6,922
0
W
Hun Batz
alexzico10
Hun Batz
5,634
288
306
498
6,173
3,472
0
2,784
3,389
0
8,582
W
Gilgamesh
bigoderah
Gilgamesh
5,002
1,106
1,287
970
8,343
8,094
584
3,827
4,516
0
7,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
31,052
88
Minions Killed
60
0
Camps Cleared
0
761,275
Distance Traveled
637,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,321
790
20
3
0
127,017
0
W
Khepri
7,440
930
16
2
0
153,977
0
W
Heimdallr
7,829
979
39
5
0
147,043
0
L
Xing Tian
6,733
842
15
2
0
150,307
0
L
Ratatoskr
6,142
768
4
1
0
165,565
0
W
Nu Wa
7,212
902
13
2
0
139,946
0
L
Neith
5,587
698
16
2
0
68,711
0
L
Ares
6,269
784
5
1
0
126,377
0
W
Hun Batz
6,365
796
12
2
0
157,341
0
W
Gilgamesh
6,562
820
8
1
0
162,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role