Player Matchup

Ra
Ra
Ezementyl
Ra
Level 89
God Stats
4W - 4L
1,467 SR
Queue Stats
86W - 74L
1,455 Elo+
Party 2
Mulan
Mulan
Farolitas
Mulan
Level 29
God Stats
13W - 6L
1,630 SR
Queue Stats
80W - 70L
1,457 Elo+
Party 2
Bacchus
Bacchus
M0nst3RRR
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 40
1,532 SR
1,471 Elo+

VS

Team Averages
Level 54
1,343 SR
1,455 Elo+
Raijin
Raijin
PâinOfDeath
Raijin
Level 48
God Stats
3W - 7L
1,387 SR
Queue Stats
55W - 55L
1,473 Elo+
Party 1
Maui
Maui
canetun
Maui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,473 Elo+
Party 1
Ullr
Ullr
titled-inside7
Ullr
Level 64
God Stats
0W - 2L
1,140 SR
Queue Stats
68W - 75L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
10,429
869
8,560
5,453
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Farolitas
Mulan
12
4 / 2 / 6
9,753
813
11,912
11,667
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
M0nst3RRR
Bacchus
12
2 / 0 / 9
9,281
773
4,101
9,717
10,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 2
8,338
695
9,020
9,024
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
canetun
Maui
10
0 / 6 / 2
7,867
656
2,825
11,244
11,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
8,642
720
7,674
8,354
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
2
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Mulan
Farolitas
Mulan
4
2
6
3.5
W
Bacchus
M0nst3RRR
Bacchus
2
0
9
6.5
L
Raijin
1
3
2
0.67
L
Maui
canetun
Maui
0
6
2
0.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
19,519
26,837
Taken
28,622
23,686
Mitigated
17,403
8,503
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,560
580
2,329
1,794
5,453
2,424
81
2,555
2,898
66,431
0
W
Mulan
Farolitas
Mulan
11,912
1,057
0
2,628
11,667
10,705
0
5,879
5,788
0
30,621
W
Bacchus
M0nst3RRR
Bacchus
4,101
636
0
1,752
9,717
10,557
0
3,716
6,001
9,337
0
L
Raijin
9,020
1,233
0
726
9,024
3,203
0
3,377
5,319
39,464
0
L
Maui
canetun
Maui
2,825
325
0
174
11,244
11,051
0
4,920
5,728
8,177
0
L
7,674
2,844
0
834
8,354
3,149
0
4,209
3,906
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
24,847
155
Minions Killed
113
0
Camps Cleared
0
690,236
Distance Traveled
606,657
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,429
869
109
9
0
234,860
0
W
Mulan
9,753
813
38
3
0
223,968
0
W
Bacchus
9,281
773
8
1
0
231,408
0
L
Raijin
8,338
695
50
4
0
213,862
3
L
Maui
7,867
656
7
1
0
201,435
0
L
Ullr
8,642
720
56
5
0
191,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role