Player Matchup

Gilgamesh
Gilgamesh
Incubuster4
Gilgamesh
Level 131
God Stats
6W - 7L
1,515 SR
Queue Stats
125W - 137L
1,436 Elo+
Party 3
Ares
Ares
LoadedVice
Ares
Level 128
God Stats
11W - 13L
1,424 SR
Queue Stats
23W - 40L
1,324 Elo+
Party 3
Loki
Loki
NaiveAddict
Loki
Level 97
God Stats
1W - 7L
1,249 SR
Queue Stats
47W - 48L
1,467 Elo+
Solo
Janus
Janus
TH3B3astZz
Janus
Level 146
God Stats
4W - 5L
1,708 SR
Queue Stats
77W - 78L
1,534 Elo+
Party 1
Izanami
Izanami
xxxClarry
Izanami
Level 109
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 1
Team Averages
Level 122
1,452 SR
1,404 Elo+

VS

Team Averages
Level 106
1,353 SR
1,351 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FMJ573
Cerberus
Level 139
God Stats
1W - 3L
1,186 SR
Queue Stats
177W - 239L
1,300 Elo+
Party 2
Serqet
Serqet
ItsKanna
Serqet
Level 115
God Stats
3W - 2L
1,351 SR
Queue Stats
14W - 26L
1,310 Elo+
Party 2
Surtr
Surtr
QWM1321
Surtr
Level 89
God Stats
5W - 7L
1,305 SR
Queue Stats
59W - 99L
1,340 Elo+
Party 2
Izanami
Izanami
xl Emilio lx
Izanami
Level 60
God Stats
4W - 4L
1,424 SR
Queue Stats
41W - 82L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Incubuster4
Gilgamesh
11
0 / 6 / 0
7,036
414
5,191
15,875
11,217
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 0
7,487
440
9,836
18,672
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 7 / 1
8,723
513
12,000
16,985
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
0 / 5 / 2
7,549
444
11,459
9,792
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xxxClarry
Izanami
15
3 / 2 / 1
9,174
540
9,837
12,918
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 1 / 3
10,228
602
12,231
11,699
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
FMJ573
Cerberus
14
5 / 0 / 7
9,600
565
8,395
14,901
13,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
ItsKanna
Serqet
14
4 / 4 / 4
8,345
491
7,769
16,028
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
QWM1321
Surtr
15
8 / 0 / 6
10,377
610
14,937
16,693
14,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
xl Emilio lx
Izanami
14
0 / 5 / 2
8,660
509
9,284
14,001
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
10
Kills
25
25
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
3
9.5
W
Cerberus
FMJ573
Cerberus
5
0
7
8.5
L
Gilgamesh
Incubuster4
Gilgamesh
0
6
0
0
W
Serqet
ItsKanna
Serqet
4
4
4
1.5
L
2
5
0
0.4
L
5
7
1
0.79
W
Surtr
QWM1321
Surtr
8
0
6
11
L
Janus
0
5
2
0.2
W
Izanami
xl Emilio lx
Izanami
0
5
2
0.2
L
Izanami
xxxClarry
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
52,616
74,242
Taken
73,322
42,279
Mitigated
44,363
12,952
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,231
481
0
3,170
11,699
4,620
0
4,765
6,672
86,611
0
W
Cerberus
FMJ573
Cerberus
8,395
700
370
4,575
14,901
13,359
0
8,119
6,478
46,519
0
L
Gilgamesh
Incubuster4
Gilgamesh
5,191
1,925
0
1,210
15,875
11,217
176
1,964
13,911
0
43,536
W
Serqet
ItsKanna
Serqet
7,769
2,525
0
460
16,028
6,770
0
3,547
12,323
0
57,274
L
9,836
1,230
175
3,066
18,672
16,456
0
8,722
9,950
25,141
0
L
12,000
2,821
0
5,245
16,985
6,422
0
4,963
11,886
0
63,060
W
Surtr
QWM1321
Surtr
14,937
5,994
0
8,529
16,693
14,879
339
2,167
14,424
1,610
75,075
L
Janus
11,459
233
0
1,250
9,792
3,753
0
4,896
4,547
60,027
0
W
Izanami
xl Emilio lx
Izanami
9,284
6,715
0
2,189
14,001
4,735
593
1,857
12,130
0
72,246
L
Izanami
xxxClarry
Izanami
9,837
7,151
0
2,006
12,918
4,431
907
866
11,398
0
81,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
47,210
413
Minions Killed
534
0
Camps Cleared
0
1,623,892
Distance Traveled
1,719,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,228
602
147
9
0
346,220
5
W
Cerberus
9,600
565
89
5
0
348,692
0
L
Gilgamesh
7,036
414
62
4
0
281,404
0
W
Serqet
8,345
491
71
4
0
355,515
0
L
Ares
7,487
440
24
1
0
324,031
3
L
Loki
8,723
513
79
5
0
364,363
0
W
Surtr
10,377
610
100
6
0
352,887
0
L
Janus
7,549
444
94
6
0
344,538
0
W
Izanami
8,660
509
127
7
0
316,604
0
L
Izanami
9,174
540
154
9
0
309,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role