Player Matchup

Thanatos
Thanatos
EarliestFawn22
Thanatos
Level 65
God Stats
18W - 26L
1,384 SR
Queue Stats
171W - 170L
1,487 Elo+
Solo
Vamana
Vamana
GradedBeast8330
Vamana
Level 47
God Stats
13W - 7L
1,621 SR
Queue Stats
79W - 94L
1,417 Elo+
Solo
Danzaburou
Danzaburou
TOXICxFLIPYx
Danzaburou
Level 75
God Stats
66W - 64L
1,480 SR
Queue Stats
298W - 296L
1,409 Elo+
Solo
Hades
Hades
XxMiracle_
Hades
Level 88
God Stats
2W - 2L
1,538 SR
Queue Stats
202W - 225L
1,420 Elo+
Solo
Amaterasu
Amaterasu
bears rowwer
Amaterasu
Level 48
God Stats
15W - 11L
1,530 SR
Queue Stats
87W - 99L
1,426 Elo+
Solo
Team Averages
Level 65
1,511 SR
1,432 Elo+

VS

Team Averages
Level 52
1,492 SR
1,246 Elo+
Zeus
Zeus
Albundycomm
Zeus
Level 8
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 1
Thanatos
Thanatos
BroodingValkyrie
Thanatos
Level 69
God Stats
3W - 2L
1,589 SR
Queue Stats
59W - 49L
1,389 Elo+
Solo
Izanami
Izanami
InfectedSoul560
Izanami
Level 27
God Stats
0W - 1L
1,588 SR
Queue Stats
4W - 9L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
SaucyJocie28
Sun Wukong
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 1
Ares
Ares
Target706
Ares
Level 68
God Stats
3W - 6L
1,347 SR
Queue Stats
4W - 9L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 0 / 1
6,488
649
3,918
7,250
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
5,737
574
6,358
7,473
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TOXICxFLIPYx
Danzaburou
8
1 / 1 / 2
5,268
527
5,455
5,680
1,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
3 / 1 / 0
6,061
606
4,884
7,932
3,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
bears rowwer
Amaterasu
10
0 / 0 / 0
5,901
590
3,880
5,683
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,751
475
3,451
6,234
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 2
4,876
488
4,437
7,236
2,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 2 / 1
4,973
497
2,601
6,402
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SaucyJocie28
Sun Wukong
9
0 / 0 / 0
4,919
492
2,956
6,451
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 3 / 3
4,812
481
4,702
9,137
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
11
Kills
5
5
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
2
2
1.5
W
Thanatos
5
0
1
5.5
W
2
3
1
0.83
L
3
2
1
1.75
L
Sun Wukong
SaucyJocie28
Sun Wukong
0
0
0
0
W
Danzaburou
TOXICxFLIPYx
Danzaburou
1
1
2
2
L
Ares
0
3
3
0.5
W
Hades
3
1
0
3
W
Amaterasu
bears rowwer
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
18,147
34,018
Taken
35,460
15,843
Mitigated
17,197
17,008
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
1,112
0
150
6,234
2,044
0
4,083
2,151
26,462
0
L
4,437
1,989
0
3,542
7,236
2,565
0
801
6,399
0
21,124
W
Thanatos
3,918
1,081
0
6,478
7,250
2,498
0
1,064
6,186
0
39,064
W
6,358
2,310
0
712
7,473
4,552
0
2,124
5,349
0
33,849
L
2,601
1,582
239
2,321
6,402
2,076
0
0
6,146
0
30,489
L
Sun Wukong
SaucyJocie28
Sun Wukong
2,956
351
0
1,107
6,451
4,805
0
0
6,451
0
27,891
W
Danzaburou
TOXICxFLIPYx
Danzaburou
5,455
2,294
0
2,561
5,680
1,796
11
1,669
4,011
0
30,312
L
Ares
4,702
120
167
2,735
9,137
5,707
47
0
8,791
9,738
0
W
Hades
4,884
484
120
4,656
7,932
3,560
111
3,296
4,636
39,725
0
W
Amaterasu
bears rowwer
Amaterasu
3,880
923
0
2,481
5,683
3,437
0
0
5,683
0
39,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
24,331
287
Minions Killed
202
0
Camps Cleared
0
958,162
Distance Traveled
899,131
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,751
475
43
4
0
151,834
0
L
Thanatos
4,876
488
37
4
0
200,193
0
W
Thanatos
6,488
649
60
6
0
220,355
0
W
Vamana
5,737
574
48
5
0
208,524
0
L
Izanami
4,973
497
59
6
0
179,133
0
L
Sun Wukong
4,919
492
54
5
0
180,355
1
W
Danzaburou
5,268
527
48
5
0
157,251
1
L
Ares
4,812
481
9
1
0
187,616
0
W
Hades
6,061
606
57
6
0
188,738
0
W
Amaterasu
5,901
590
74
7
0
183,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role