Player Matchup

Rama
Rama
AstroOrion
Rama
Level 129
God Stats
2W - 2L
1,420 SR
Queue Stats
637W - 611L
1,499 Elo+
Solo
Bacchus
Bacchus
Derverbante
Bacchus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 96L
1,443 Elo+
Solo
King Arthur
King Arthur
SA1HTAM_A
King Arthur
Level 129
God Stats
17W - 23L
1,452 SR
Queue Stats
444W - 449L
1,518 Elo+
Solo
Merlin
Merlin
ZakaWM
Merlin
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 11L
1,427 Elo+
Party 1
Loki
Loki
ZeynoLT
Loki
Level 24
God Stats
4W - 0L
1,854 SR
Queue Stats
13W - 11L
1,427 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,463 Elo+

VS

Team Averages
Level 49
1,457 SR
1,452 Elo+
Sol
Sol
MalenKixren
Sol
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 94L
1,447 Elo+
Party 2
Janus
Janus
RandiSPB
Janus
Level 28
God Stats
1W - 6L
1,232 SR
Queue Stats
42W - 46L
1,548 Elo+
Party 2
Thanatos
Thanatos
Sorondil
Thanatos
Level 61
God Stats
3W - 2L
1,614 SR
Queue Stats
121W - 152L
1,431 Elo+
Party 2
Achilles
Achilles
USA-Brutus-
Achilles
Level 68
God Stats
21W - 35L
1,403 SR
Queue Stats
23W - 35L
1,411 Elo+
Solo
Eset
Eset
neverwinter69
Eset
Level 42
God Stats
2W - 3L
1,536 SR
Queue Stats
36W - 51L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,106
684
1,940
3,310
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Derverbante
Bacchus
6
1 / 0 / 2
4,264
711
1,370
3,537
2,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SA1HTAM_A
King Arthur
8
0 / 0 / 0
4,632
772
0
1,505
894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ZakaWM
Merlin
7
0 / 1 / 0
4,139
690
883
1,864
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
ZeynoLT
Loki
8
2 / 0 / 0
4,638
773
1,803
4,018
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,702
450
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
RandiSPB
Janus
7
1 / 1 / 0
3,830
638
1,241
1,960
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Sorondil
Thanatos
6
1 / 1 / 0
3,582
597
2,198
4,392
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
1,229
205
0
0
0
6
0 / 2 / 1
3,631
605
1,444
3,761
1,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Bacchus
Derverbante
Bacchus
1
0
2
2
L
0
0
0
0
L
Janus
RandiSPB
Janus
1
1
0
1
W
King Arthur
SA1HTAM_A
King Arthur
0
0
0
0
L
Thanatos
Sorondil
Thanatos
1
1
0
1
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
W
Merlin
ZakaWM
Merlin
0
1
0
0
W
Loki
ZeynoLT
Loki
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,996
Damage
4,883
14,234
Taken
10,113
6,065
Mitigated
3,885
5,894
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,940
1,723
0
1,134
3,310
980
242
662
2,648
0
20,545
W
Bacchus
Derverbante
Bacchus
1,370
274
0
1,177
3,537
2,533
0
782
2,755
8,203
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
RandiSPB
Janus
1,241
47
0
490
1,960
445
0
303
1,657
18,297
0
W
King Arthur
SA1HTAM_A
King Arthur
0
0
0
321
1,505
894
0
0
1,505
0
24,843
L
Thanatos
Sorondil
Thanatos
2,198
604
0
2,600
4,392
1,463
0
786
3,606
0
15,745
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
ZakaWM
Merlin
883
41
0
500
1,864
533
0
858
912
21,946
0
W
Loki
ZeynoLT
Loki
1,803
688
0
2,762
4,018
1,125
0
253
3,729
0
24,269
L
1,444
199
0
1,437
3,761
1,977
0
1,164
2,597
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,779
Gold Earned
14,974
200
Minions Killed
84
0
Camps Cleared
0
654,083
Distance Traveled
384,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,106
684
42
7
0
118,655
0
W
Bacchus
4,264
711
10
2
0
130,107
0
L
Sol
2,702
450
0
0
0
11,296
0
L
Janus
3,830
638
36
6
0
126,065
0
W
King Arthur
4,632
772
51
9
0
133,360
0
L
Thanatos
3,582
597
30
5
0
130,522
0
L
Achilles
1,229
205
0
0
0
0
0
W
Merlin
4,139
690
50
8
0
108,792
0
W
Loki
4,638
773
47
8
0
163,169
0
L
Eset
3,631
605
18
3
0
116,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role