Player Matchup

Ix Chel
Ix Chel
AstroLux_
Ix Chel
Level 28
God Stats
1W - 2L
1,259 SR
Queue Stats
12W - 12L
1,241 Elo+
Party 1
Scylla
Scylla
Captincoolbeans
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,411 Elo+
Solo
Da Ji
Da Ji
HotPinkShade
Da Ji
Level 128
God Stats
3W - 4L
1,268 SR
Queue Stats
86W - 84L
1,442 Elo+
Party 1
Chiron
Chiron
The_Jester30
Chiron
Level 103
God Stats
9W - 2L
1,461 SR
Queue Stats
367W - 388L
1,364 Elo+
Solo
Ares
Ares
juanflex7
Ares
Level 136
God Stats
1W - 0L
1,411 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Team Averages
Level 100
1,380 SR
1,372 Elo+

VS

Team Averages
Level 102
1,427 SR
1,430 Elo+
Chang'e
Chang'e
AJewishFamily
Chang'e
Level 113
God Stats
359W - 331L
1,509 SR
Queue Stats
407W - 396L
1,455 Elo+
Solo
Danzaburou
Danzaburou
BlazingBaptist21
Danzaburou
Level 67
God Stats
5W - 5L
1,524 SR
Queue Stats
14W - 21L
1,346 Elo+
Party 2
Sol
Sol
Dis_Otto
Sol
Level 86
God Stats
0W - 4L
1,092 SR
Queue Stats
10W - 13L
1,418 Elo+
Solo
King Arthur
King Arthur
GRUMPYHAX
King Arthur
Level 136
God Stats
1W - 1L
1,510 SR
Queue Stats
103W - 113L
1,466 Elo+
Party 2
Bake Kujira
Bake Kujira
TadeoMasaki
Bake Kujira
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 42L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AstroLux_
Ix Chel
14
5 / 4 / 11
8,890
1,270
11,518
7,760
3,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 13
8,574
1,225
11,414
3,856
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 6
8,561
1,223
9,814
7,923
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
14
4 / 1 / 10
9,054
1,293
11,145
4,077
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
14
2 / 2 / 13
8,718
1,245
9,721
14,230
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

313

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 2 / 2
7,576
1,082
2,440
7,968
4,383
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
BlazingBaptist21
Danzaburou
13
0 / 5 / 5
7,596
1,085
8,104
13,177
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 0 / 3
8,367
1,195
7,840
6,618
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
GRUMPYHAX
King Arthur
13
3 / 7 / 4
8,341
1,192
10,290
17,266
15,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bake Kujira
TadeoMasaki
Bake Kujira
13
0 / 7 / 3
7,337
1,048
5,738
14,810
9,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
21
Kills
7
7
Deaths
21
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
2
2
1
W
Ix Chel
AstroLux_
Ix Chel
5
4
11
2.63
L
Danzaburou
BlazingBaptist21
Danzaburou
0
5
5
0.5
W
3
0
13
9.5
L
3
0
3
4.5
L
King Arthur
GRUMPYHAX
King Arthur
3
7
4
0.71
W
7
0
6
10
L
Bake Kujira
TadeoMasaki
Bake Kujira
0
7
3
0.21
W
Chiron
4
1
10
9
W
Ares
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
34,412
37,846
Taken
59,839
29,375
Mitigated
36,692
7,131
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,440
352
1,760
2,197
7,968
4,383
0
3,807
4,161
13,508
0
W
Ix Chel
AstroLux_
Ix Chel
11,518
1,567
2,409
1,221
7,760
3,733
0
2,968
4,678
22,428
0
L
Danzaburou
BlazingBaptist21
Danzaburou
8,104
2,968
0
1,332
13,177
4,936
0
8,257
4,241
0
20,259
W
11,414
544
0
0
3,856
1,805
0
1,089
2,767
26,317
0
L
7,840
2,523
0
1,588
6,618
2,474
0
4,388
2,230
28,780
0
L
King Arthur
GRUMPYHAX
King Arthur
10,290
951
0
470
17,266
15,840
0
7,858
7,288
0
17,634
W
9,814
3,390
284
476
7,923
5,609
0
2,718
5,053
0
13,638
L
Bake Kujira
TadeoMasaki
Bake Kujira
5,738
2,613
0
376
14,810
9,059
0
8,343
6,467
14,870
0
W
Chiron
11,145
3,706
385
657
4,077
1,912
0
1,400
2,661
0
30,309
W
Ares
9,721
716
0
1,699
14,230
16,316
0
7,328
6,669
12,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
39,217
130
Minions Killed
135
5
Camps Cleared
4
702,791
Distance Traveled
628,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,576
1,082
30
4
0
95,799
0
W
Ix Chel
8,890
1,270
27
4
0
131,205
0
L
Danzaburou
7,596
1,085
17
2
0
137,534
0
W
Scylla
8,574
1,225
41
6
0
134,677
0
L
Sol
8,367
1,195
52
7
1
126,182
0
L
King Arthur
8,341
1,192
10
1
0
131,365
0
W
Da Ji
8,561
1,223
5
1
0
151,518
0
L
Bake Kujira
7,337
1,048
26
4
3
137,186
0
W
Chiron
9,054
1,293
50
7
1
137,674
0
W
Ares
8,718
1,245
7
1
4
147,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role