Player Matchup

Set
Set
ExoticKnightMare
Set
Level 134
God Stats
24W - 21L
1,570 SR
Queue Stats
177W - 167L
1,505 Elo+
Party 2
Nemesis
Nemesis
FluffyLeader
Nemesis
Level 155
God Stats
2W - 1L
1,561 SR
Queue Stats
90W - 84L
1,512 Elo+
Party 1
Achilles
Achilles
VesuvianPlacebo
Achilles
Level 124
God Stats
2W - 0L
1,517 SR
Queue Stats
21W - 28L
1,422 Elo+
Solo
Ymir
Ymir
ch33z3t1y5
Ymir
Level 144
God Stats
4W - 0L
1,898 SR
Queue Stats
64W - 57L
1,522 Elo+
Party 1
Susano
Susano
xn-SwAvY
Susano
Level 146
God Stats
100W - 86L
1,588 SR
Queue Stats
255W - 242L
1,509 Elo+
Party 2
Team Averages
Level 141
1,627 SR
1,494 Elo+

VS

Team Averages
Level 145
1,517 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ApoloCreed15618
Ravana
Level 121
God Stats
1W - 1L
1,739 SR
Queue Stats
107W - 110L
1,538 Elo+
Party 3
Maman Brigitte
Maman Brigitte
BolilloDuro4305
Maman Brigitte
Level 157
God Stats
11W - 11L
1,543 SR
Queue Stats
269W - 260L
1,529 Elo+
Party 3
Achilles
Achilles
ClownFiesta715
Achilles
Level 149
God Stats
5W - 9L
1,413 SR
Queue Stats
187W - 182L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Recklessry21
Danzaburou
Level 143
God Stats
2W - 4L
1,387 SR
Queue Stats
92W - 86L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,577
599
5,697
11,765
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
FluffyLeader
Nemesis
14
1 / 2 / 3
8,098
506
7,575
12,407
5,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
2 / 1 / 2
8,649
541
9,221
22,816
25,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 4
7,163
448
4,793
15,415
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
xn-SwAvY
Susano
15
3 / 2 / 6
8,530
533
11,051
17,005
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 6 / 3
9,587
599
10,666
11,379
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 1
9,220
576
13,362
11,269
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
BolilloDuro4305
Maman Brigitte
13
2 / 4 / 7
8,357
522
9,663
11,688
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
3 / 1 / 2
8,464
529
7,805
12,561
12,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Recklessry21
Danzaburou
14
1 / 2 / 3
8,870
554
8,390
9,784
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
9
9
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
3
0.75
L
0
2
1
0.25
L
Maman Brigitte
BolilloDuro4305
Maman Brigitte
2
4
7
1.38
L
Achilles
3
1
2
4
W
7
2
2
4
W
Nemesis
FluffyLeader
Nemesis
1
2
3
1.25
L
Danzaburou
Recklessry21
Danzaburou
1
2
3
1.25
W
Achilles
2
1
2
3
W
1
2
4
1.5
W
Susano
xn-SwAvY
Susano
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
49,886
79,408
Taken
56,681
62,026
Mitigated
34,474
21,219
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,666
658
0
2,011
11,379
4,218
399
256
11,123
81,344
0
L
13,362
4,178
0
5,228
11,269
9,996
0
0
10,312
0
79,175
L
Maman Brigitte
BolilloDuro4305
Maman Brigitte
9,663
465
0
1,963
11,688
4,023
32
250
11,394
56,018
1,227
L
Achilles
7,805
1,798
0
3,419
12,561
12,324
0
1,292
11,269
0
38,013
W
5,697
2,739
0
1,363
11,765
7,931
0
5,511
6,254
0
70,874
W
Nemesis
FluffyLeader
Nemesis
7,575
3,031
0
2,434
12,407
5,308
494
1,345
11,062
0
78,243
L
Danzaburou
Recklessry21
Danzaburou
8,390
3,697
0
2,790
9,784
3,913
0
2,995
6,789
0
63,248
W
Achilles
9,221
2,967
0
8,608
22,816
25,067
0
2,519
18,697
0
62,232
W
4,793
827
0
2,349
15,415
16,402
0
2,808
12,607
12,898
0
W
Susano
xn-SwAvY
Susano
11,051
2,525
0
6,465
17,005
7,318
0
7,756
9,249
0
78,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
44,498
476
Minions Killed
476
0
Camps Cleared
0
1,741,243
Distance Traveled
1,662,284
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,587
599
141
9
0
318,351
0
L
Ravana
9,220
576
117
7
0
293,360
0
L
Maman Brigitte
8,357
522
71
4
0
375,824
0
L
Achilles
8,464
529
40
3
0
361,825
2
W
Set
9,577
599
125
8
0
345,415
2
W
Nemesis
8,098
506
131
8
0
345,621
0
L
Danzaburou
8,870
554
107
7
0
312,924
5
W
Achilles
8,649
541
108
7
0
344,555
0
W
Ymir
7,163
448
10
1
0
322,943
0
W
Susano
8,530
533
102
6
0
382,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role