Player Matchup

Kukulkan
Kukulkan
Futumn28
Kukulkan
Level 28
God Stats
42W - 34L
1,459 SR
Queue Stats
98W - 76L
1,442 Elo+
Party 2
Maui
Maui
Kermeee
Maui
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,595 Elo+
Solo
Nu Wa
Nu Wa
MkGlokkn
Nu Wa
Level 35
God Stats
25W - 33L
1,404 SR
Queue Stats
38W - 53L
1,357 Elo+
Solo
Ullr
Ullr
Shoelaceee
Ullr
Level 70
God Stats
2W - 4L
1,312 SR
Queue Stats
93W - 71L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
smugcoder1
Sun Wukong
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,474 Elo+
Party 2
Team Averages
Level 42
1,435 SR
1,466 Elo+

VS

Team Averages
Level 30
1,382 SR
1,409 Elo+
Ares
Ares
JVZ101
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
Josaiah21
Cliodhna
Level 35
God Stats
1W - 6L
1,072 SR
Queue Stats
19W - 22L
1,393 Elo+
Party 3
Serqet
Serqet
MatteoIuni27
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,413 Elo+
Party 1
Olorun
Olorun
TheFunky_Dino
Olorun
Level 26
God Stats
3W - 7L
1,336 SR
Queue Stats
10W - 15L
1,429 Elo+
Party 3
Merlin
Merlin
owen122122
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Futumn28
Kukulkan
13
0 / 0 / 6
7,453
1,065
8,885
3,376
1,990
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Kermeee
Maui
13
2 / 2 / 8
8,657
1,237
5,599
11,546
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
MkGlokkn
Nu Wa
13
1 / 0 / 6
7,627
1,090
8,421
1,085
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
10 / 3 / 3
9,855
1,408
11,016
9,684
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
smugcoder1
Sun Wukong
14
1 / 0 / 8
8,035
1,148
5,938
8,702
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JVZ101
Ares
13
0 / 6 / 5
8,030
1,147
6,992
14,850
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Josaiah21
Cliodhna
12
0 / 2 / 4
7,003
1,000
3,995
5,409
2,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
12
3 / 1 / 1
8,244
1,178
4,308
9,141
7,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 4
7,673
1,096
7,695
7,109
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
owen122122
Merlin
13
1 / 4 / 4
7,506
1,072
7,699
6,886
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
14
Kills
5
5
Deaths
14
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Futumn28
Kukulkan
0
0
6
3
L
Ares
JVZ101
Ares
0
6
5
0.42
L
Cliodhna
Josaiah21
Cliodhna
0
2
4
1
W
Maui
Kermeee
Maui
2
2
8
3
L
Serqet
3
1
1
3.5
W
Nu Wa
MkGlokkn
Nu Wa
1
0
6
4
W
10
3
3
3.83
L
1
1
4
3
L
Merlin
owen122122
Merlin
1
4
4
0.75
W
Sun Wukong
smugcoder1
Sun Wukong
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
30,689
34,393
Taken
43,395
24,436
Mitigated
32,240
3,723
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Futumn28
Kukulkan
8,885
1,744
0
340
3,376
1,990
0
2,481
895
25,103
0
L
Ares
JVZ101
Ares
6,992
860
0
1,186
14,850
15,751
0
7,860
6,990
16,575
0
L
Cliodhna
Josaiah21
Cliodhna
3,995
181
0
143
5,409
2,940
0
2,502
2,907
0
10,699
W
Maui
Kermeee
Maui
5,599
3,098
0
912
11,546
10,782
0
7,879
3,420
14,878
0
L
Serqet
4,308
970
1,098
695
9,141
7,316
0
4,828
4,313
72
6,416
W
Nu Wa
MkGlokkn
Nu Wa
8,421
3,918
0
34
1,085
363
0
178
705
25,171
0
W
11,016
6,408
0
906
9,684
4,779
0
5,891
3,571
0
20,317
L
7,695
3,708
803
1,007
7,109
3,170
0
4,123
2,986
34,413
0
L
Merlin
owen122122
Merlin
7,699
944
0
0
6,886
3,063
0
3,592
3,294
28,768
0
W
Sun Wukong
smugcoder1
Sun Wukong
5,938
1,571
0
1,531
8,702
6,522
0
6,029
2,673
0
11,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
38,456
128
Minions Killed
145
7
Camps Cleared
3
734,039
Distance Traveled
611,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,453
1,065
44
6
1
140,308
0
L
Ares
8,030
1,147
15
2
0
130,737
0
L
Cliodhna
7,003
1,000
14
2
2
105,391
0
W
Maui
8,657
1,237
12
2
0
146,704
0
L
Serqet
8,244
1,178
4
1
0
135,805
0
W
Nu Wa
7,627
1,090
43
6
0
155,789
0
W
Ullr
9,855
1,408
19
3
5
135,700
0
L
Olorun
7,673
1,096
77
11
1
125,093
0
L
Merlin
7,506
1,072
35
5
0
114,427
0
W
Sun Wukong
8,035
1,148
10
1
1
155,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role