Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Not x Jared
Erlang Shen
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 28L
1,431 Elo+
Solo
Serqet
Serqet
Shifu2003
Serqet
Level 48
God Stats
3W - 5L
1,412 SR
Queue Stats
134W - 128L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
Succants
Sylvanus
Level 94
God Stats
43W - 29L
1,537 SR
Queue Stats
337W - 318L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
bigngaadam
Danzaburou
Level 79
God Stats
47W - 32L
1,581 SR
Queue Stats
153W - 155L
1,483 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,483 Elo+

VS

Team Averages
Level 110
1,580 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Broskiii13
Morgan Le Fay
Level 66
God Stats
7W - 8L
1,588 SR
Queue Stats
37W - 49L
1,402 Elo+
Solo
Surtr
Surtr
Olswago
Surtr
Level 100
God Stats
6W - 4L
1,531 SR
Queue Stats
46W - 48L
1,467 Elo+
Solo
Da Ji
Da Ji
RayClawV2
Da Ji
Level 146
God Stats
1W - 1L
1,754 SR
Queue Stats
187W - 191L
1,462 Elo+
Party 1
Fenrir
Fenrir
RifT RELAPSE15
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,498 Elo+
Party 1
Sol
Sol
RifT Turnip
Sol
Level 90
God Stats
5W - 7L
1,527 SR
Queue Stats
63W - 56L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 2 / 4
7,994
571
9,847
11,624
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Not x Jared
Erlang Shen
14
4 / 1 / 2
8,332
595
9,189
13,409
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Shifu2003
Serqet
14
6 / 3 / 5
8,309
594
7,785
13,326
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Succants
Sylvanus
11
5 / 1 / 6
7,745
553
5,852
13,004
9,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
bigngaadam
Danzaburou
12
1 / 3 / 4
7,625
545
6,883
11,777
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Broskiii13
Morgan Le Fay
12
1 / 4 / 1
7,223
516
6,102
9,201
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Olswago
Surtr
11
1 / 6 / 0
6,812
487
8,521
13,414
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
RayClawV2
Da Ji
13
3 / 4 / 2
7,525
538
7,470
13,695
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 5 / 3
7,453
532
8,406
13,025
9,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 5
7,345
525
7,936
8,827
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
21
Kills
10
10
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
4
3.5
L
Morgan Le Fay
Broskiii13
Morgan Le Fay
1
4
1
0.38
W
Erlang Shen
Not x Jared
Erlang Shen
4
1
2
5
L
Surtr
Olswago
Surtr
1
6
0
0.17
L
Da Ji
RayClawV2
Da Ji
3
4
2
1
L
4
5
3
1.1
L
1
4
5
0.88
W
Serqet
Shifu2003
Serqet
6
3
5
2.83
W
Sylvanus
Succants
Sylvanus
5
1
6
8
W
Danzaburou
bigngaadam
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
38,435
63,140
Taken
58,162
35,957
Mitigated
30,710
25,876
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,847
1,313
0
2,030
11,624
4,366
243
3,553
8,071
56,495
0
L
Morgan Le Fay
Broskiii13
Morgan Le Fay
6,102
738
0
392
9,201
3,877
0
6,195
3,006
56,953
0
W
Erlang Shen
Not x Jared
Erlang Shen
9,189
5,338
0
6,271
13,409
10,580
0
303
12,343
0
59,543
L
Surtr
Olswago
Surtr
8,521
4,421
0
1,882
13,414
8,577
0
0
13,298
635
40,382
L
Da Ji
RayClawV2
Da Ji
7,470
2,594
0
1,145
13,695
5,349
0
2,716
10,740
0
59,348
L
8,406
1,311
101
2,525
13,025
9,955
0
4,800
8,225
0
19,820
L
7,936
3,885
0
2,684
8,827
2,952
1,157
1,988
6,797
50,238
0
W
Serqet
Shifu2003
Serqet
7,785
2,655
0
5,798
13,326
6,146
0
2,237
11,047
0
55,277
W
Sylvanus
Succants
Sylvanus
5,852
887
2,449
5,446
13,004
9,922
0
3,737
9,267
22,536
0
W
Danzaburou
bigngaadam
Danzaburou
6,883
3,305
83
3,799
11,777
4,943
983
4,511
7,266
0
54,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
36,358
379
Minions Killed
356
0
Camps Cleared
0
1,396,540
Distance Traveled
1,302,642
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,994
571
91
7
0
289,812
3
L
Morgan Le Fay
7,223
516
94
7
0
241,090
1
W
Erlang Shen
8,332
595
95
7
0
254,567
4
L
Surtr
6,812
487
71
5
0
206,617
1
L
Da Ji
7,525
538
80
6
0
308,746
4
L
Fenrir
7,453
532
21
2
0
303,947
0
L
Sol
7,345
525
90
6
0
242,242
2
W
Serqet
8,309
594
90
6
0
324,314
1
W
Sylvanus
7,745
553
26
2
0
279,579
0
W
Danzaburou
7,625
545
77
6
0
248,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role