Player Matchup

Arachne
Arachne
KIN2B
Arachne
Level 158
God Stats
4W - 4L
1,470 SR
Queue Stats
302W - 334L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlainMonster231
Morgan Le Fay
Level 75
God Stats
4W - 0L
1,908 SR
Queue Stats
235W - 248L
1,407 Elo+
Party 2
Sobek
Sobek
VitalzEcho
Sobek
Level 77
God Stats
5W - 1L
1,687 SR
Queue Stats
221W - 229L
1,414 Elo+
Party 2
Team Averages
Level 103
1,688 SR
1,422 Elo+

VS

Team Averages
Level 124
1,568 SR
1,507 Elo+
Thor
Thor
Fox5in
Thor
Level 131
God Stats
11W - 11L
1,490 SR
Queue Stats
1,036W - 1,051L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
KODELOBA
Ao Kuang
Level 88
God Stats
0W - 1L
1,811 SR
Queue Stats
12W - 9L
1,453 Elo+
Party 1
Shiva
Shiva
SavageYouna
Shiva
Level 154
God Stats
2W - 7L
1,403 SR
Queue Stats
107W - 94L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KIN2B
Arachne
16
9 / 1 / 3
14,886
876
14,504
14,726
9,725
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
PlainMonster231
Morgan Le Fay
17
4 / 5 / 7
13,501
794
17,201
13,361
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
17
1 / 1 / 9
12,760
751
9,332
16,712
22,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fox5in
Thor
14
3 / 4 / 3
11,800
694
12,536
16,827
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
KODELOBA
Ao Kuang
14
3 / 6 / 4
11,661
686
12,116
17,656
9,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 4
11,827
696
11,019
15,938
18,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
7
7
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
Fox5in
Thor
3
4
3
1.13
W
Arachne
KIN2B
Arachne
9
1
3
10.5
L
Ao Kuang
KODELOBA
Ao Kuang
3
6
4
0.83
W
Morgan Le Fay
PlainMonster231
Morgan Le Fay
4
5
7
1.5
L
1
4
4
0.75
W
Sobek
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
35,671
44,799
Taken
50,421
37,705
Mitigated
37,764
16,304
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Fox5in
Thor
12,536
1,446
0
3,644
16,827
9,372
0
8,955
7,872
0
40,891
W
Arachne
KIN2B
Arachne
14,504
10,965
0
6,370
14,726
9,725
2,188
4,799
9,691
0
52,178
L
Ao Kuang
KODELOBA
Ao Kuang
12,116
2,887
0
4,419
17,656
9,947
0
8,454
9,202
42,170
0
W
Morgan Le Fay
PlainMonster231
Morgan Le Fay
17,201
2,734
465
3,251
13,361
5,849
680
2,086
10,699
65,255
0
L
11,019
2,123
154
1,545
15,938
18,445
0
9,608
6,330
0
53,837
W
Sobek
9,332
1,205
80
6,138
16,712
22,131
280
5,578
10,753
37,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
35,288
167
Minions Killed
168
0
Camps Cleared
0
895,715
Distance Traveled
876,049
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,800
694
61
4
0
289,828
0
W
Arachne
14,886
876
55
3
0
257,287
1
L
Ao Kuang
11,661
686
49
3
0
263,465
0
W
Morgan Le Fay
13,501
794
79
5
0
301,791
8
L
Shiva
11,827
696
58
3
0
322,756
7
W
Sobek
12,760
751
33
2
0
336,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role