Player Matchup

Nox
Nox
LaddyDeath01
Nox
Level 25
God Stats
0W - 1L
1,680 SR
Queue Stats
26W - 32L
1,480 Elo+
Party 1
Artemis
Artemis
MstrLizard
Artemis
Level 126
God Stats
2W - 3L
1,576 SR
Queue Stats
201W - 158L
1,626 Elo+
Party 1
Horus
Horus
MstrLuis
Horus
Level 118
God Stats
4W - 3L
1,569 SR
Queue Stats
221W - 179L
1,641 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,583 Elo+

VS

Team Averages
Level 56
1,552 SR
1,599 Elo+
Hou Yi
Hou Yi
Dimensi0n Hop
Hou Yi
Level 108
God Stats
12W - 13L
1,525 SR
Queue Stats
104W - 94L
1,556 Elo+
Party 2
Horus
Horus
Ralffy2
Horus
Level 37
God Stats
1W - 1L
1,244 SR
Queue Stats
77W - 67L
1,598 Elo+
Party 2
Scylla
Scylla
Tough4U
Scylla
Level 23
God Stats
4W - 0L
1,887 SR
Queue Stats
38W - 25L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
9,547
636
1,728
9,152
2,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
MstrLizard
Artemis
14
5 / 5 / 0
11,599
773
18,063
12,651
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
MstrLuis
Horus
13
0 / 4 / 3
9,925
662
8,422
14,442
12,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
12,257
817
9,636
12,150
5,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Ralffy2
Horus
15
4 / 1 / 9
12,108
807
7,175
13,948
14,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Tough4U
Scylla
15
4 / 3 / 8
12,207
814
13,881
9,376
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
14
14
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
0
5
3
0.3
L
Artemis
MstrLizard
Artemis
5
5
0
1
L
Horus
MstrLuis
Horus
0
4
3
0.38
W
Horus
Ralffy2
Horus
4
1
9
8.5
W
Scylla
Tough4U
Scylla
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
30,692
36,245
Taken
35,474
20,693
Mitigated
24,105
5,598
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,636
5,068
0
3,000
12,150
5,794
1,938
1,091
11,059
0
48,216
L
1,728
45
0
482
9,152
2,862
0
4,313
4,495
16,789
0
L
Artemis
MstrLizard
Artemis
18,063
9,025
0
2,049
12,651
5,106
514
3,517
8,703
0
57,603
L
Horus
MstrLuis
Horus
8,422
3,438
904
2,163
14,442
12,725
0
5,669
7,985
0
35,689
W
Horus
Ralffy2
Horus
7,175
3,185
2,365
6,181
13,948
14,849
216
752
13,196
0
28,479
W
Scylla
Tough4U
Scylla
13,881
1,058
0
911
9,376
3,462
463
224
9,152
68,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
36,572
141
Minions Killed
183
0
Camps Cleared
0
740,060
Distance Traveled
838,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,257
817
57
4
0
275,769
0
L
Nox
9,547
636
16
1
0
218,175
0
L
Artemis
11,599
773
79
5
0
235,166
0
L
Horus
9,925
662
46
3
0
286,719
0
W
Horus
12,108
807
38
3
0
293,492
0
W
Scylla
12,207
814
88
6
0
268,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role