Player Matchup

Hercules
Hercules
Bigcat9211
Hercules
Level 126
God Stats
3W - 4L
1,258 SR
Queue Stats
16W - 21L
1,380 Elo+
Party 3
Agni
Agni
Shtfkp
Agni
Level 48
God Stats
6W - 9L
1,421 SR
Queue Stats
113W - 74L
1,534 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Sir_Ionicus
Maman Brigitte
Level 144
God Stats
4W - 1L
1,615 SR
Queue Stats
368W - 331L
1,603 Elo+
Party 3
Chernobog
Chernobog
X_Unfortunately_
Chernobog
Level 122
God Stats
2W - 1L
1,545 SR
Queue Stats
107W - 95L
1,489 Elo+
Party 1
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 48
God Stats
5W - 8L
1,529 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 3
Team Averages
Level 98
1,473 SR
1,475 Elo+

VS

Team Averages
Level 68
1,503 SR
1,446 Elo+
Izanami
Izanami
Ideal Goddess
Izanami
Level 48
God Stats
26W - 23L
1,522 SR
Queue Stats
192W - 178L
1,426 Elo+
Party 4
Lancelot
Lancelot
LostInThought08
Lancelot
Level 109
God Stats
12W - 10L
1,536 SR
Queue Stats
247W - 246L
1,518 Elo+
Party 2
Atlas
Atlas
Lowrld
Atlas
Level 109
God Stats
4W - 2L
1,582 SR
Queue Stats
800W - 813L
1,439 Elo+
Party 4
Chaac
Chaac
MidgetOfDoom
Chaac
Level 11
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 6L
1,384 Elo+
Party 2
Tiamat
Tiamat
Necrofire0
Tiamat
Level 65
God Stats
1W - 2L
1,631 SR
Queue Stats
57W - 54L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigcat9211
Hercules
8
0 / 1 / 4
5,222
522
3,970
6,010
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Shtfkp
Agni
12
6 / 0 / 1
6,995
700
10,300
2,932
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
Sir_Ionicus
Maman Brigitte
11
7 / 1 / 2
6,944
694
5,509
8,142
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
10
1 / 1 / 5
6,125
613
5,647
5,480
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
iceboy1309060
King Arthur
9
2 / 0 / 2
6,112
611
5,301
8,495
7,007
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 3 / 1
5,132
513
2,398
7,434
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
10
1 / 3 / 0
5,596
560
4,232
10,204
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Lowrld
Atlas
7
2 / 2 / 1
5,006
501
3,147
9,042
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

7
0 / 5 / 0
4,711
471
2,842
8,432
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
Necrofire0
Tiamat
9
0 / 3 / 0
4,857
486
1,083
7,730
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigcat9211
Hercules
0
1
4
2
L
Izanami
0
3
1
0.17
L
Lancelot
1
3
0
0.33
L
Atlas
Lowrld
Atlas
2
2
1
1.25
L
0
5
0
0
L
Tiamat
Necrofire0
Tiamat
0
3
0
0
W
Agni
Shtfkp
Agni
6
0
1
6.5
W
Maman Brigitte
Sir_Ionicus
Maman Brigitte
7
1
2
8
W
Chernobog
1
1
5
3.5
W
King Arthur
iceboy1309060
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
13,702
31,059
Taken
42,842
16,669
Mitigated
19,313
9,766
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigcat9211
Hercules
3,970
1,168
134
1,210
6,010
4,333
0
1,620
4,358
0
16,344
L
Izanami
2,398
1,950
0
984
7,434
2,277
0
2,137
5,297
0
37,061
L
Lancelot
4,232
1,413
0
717
10,204
4,007
0
4,274
5,930
0
44,159
L
Atlas
Lowrld
Atlas
3,147
758
0
2,029
9,042
5,121
0
2,054
6,988
7,487
0
L
2,842
572
0
1,380
8,432
3,861
0
1,632
6,800
0
21,425
L
Tiamat
Necrofire0
Tiamat
1,083
242
0
2,148
7,730
4,047
0
5,986
1,744
25,881
0
W
Agni
Shtfkp
Agni
10,300
823
0
500
2,932
875
0
868
1,950
45,743
0
W
Maman Brigitte
Sir_Ionicus
Maman Brigitte
5,509
400
0
3,925
8,142
2,785
279
353
7,789
44,700
1,246
W
Chernobog
5,647
3,141
0
1,685
5,480
1,669
947
1,243
4,237
0
45,273
W
King Arthur
iceboy1309060
King Arthur
5,301
540
0
2,312
8,495
7,007
252
0
8,495
1,025
28,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
25,302
307
Minions Killed
247
0
Camps Cleared
0
1,119,537
Distance Traveled
1,028,371
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,222
522
21
2
0
221,340
1
L
Izanami
5,132
513
80
8
0
201,877
0
L
Lancelot
5,596
560
75
8
0
239,553
0
L
Atlas
5,006
501
6
1
0
195,013
0
L
Chaac
4,711
471
31
3
0
218,444
0
L
Tiamat
4,857
486
55
6
0
173,484
0
W
Agni
6,995
700
84
8
0
213,664
0
W
Maman Brigitte
6,944
694
82
8
0
264,538
2
W
Chernobog
6,125
613
81
8
0
203,840
3
W
King Arthur
6,112
611
39
4
0
216,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role