Player Matchup

Morgan Le Fay
Morgan Le Fay
JTK53
Morgan Le Fay
Level 91
God Stats
1W - 1L
1,701 SR
Queue Stats
71W - 76L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ratzort
Tsukuyomi
Level 107
God Stats
10W - 7L
1,507 SR
Queue Stats
244W - 255L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Vodeo99
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
Xilla6289
Hun Batz
Level 48
God Stats
0W - 2L
1,264 SR
Queue Stats
24W - 16L
1,573 Elo+
Solo
Danzaburou
Danzaburou
stempy121
Danzaburou
Level 167
God Stats
10W - 11L
1,456 SR
Queue Stats
345W - 362L
1,435 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,461 Elo+

VS

Team Averages
Level 100
1,447 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Camuscamil
Charybdis
Level 154
God Stats
1W - 1L
1,251 SR
Queue Stats
50W - 45L
1,466 Elo+
Solo
He Bo
He Bo
KillaKapo
He Bo
Level 68
God Stats
2W - 2L
1,385 SR
Queue Stats
188W - 206L
1,410 Elo+
Party 1
Chang'e
Chang'e
OrionWhiteLion
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 288L
1,437 Elo+
Party 1
King Arthur
King Arthur
itsZ0D1AC
King Arthur
Level 65
God Stats
1W - 0L
1,599 SR
Queue Stats
75W - 57L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JTK53
Morgan Le Fay
16
3 / 4 / 11
8,549
950
13,993
9,349
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ratzort
Tsukuyomi
14
5 / 4 / 6
8,058
895
9,016
9,264
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
Vodeo99
Guan Yu
12
0 / 5 / 13
7,427
825
5,188
12,250
13,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Xilla6289
Hun Batz
1
0 / 0 / 0
2,372
264
0
0
0
Danzaburou
stempy121
Danzaburou
16
8 / 5 / 5
9,218
1,024
15,998
10,586
4,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
6 / 4 / 6
10,127
1,125
9,414
15,464
14,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Camuscamil
Charybdis
9
2 / 3 / 3
7,080
787
2,664
6,341
2,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
KillaKapo
He Bo
14
4 / 5 / 3
9,045
1,005
8,683
10,153
3,723
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 10
10,026
1,114
9,230
12,370
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
itsZ0D1AC
King Arthur
12
2 / 4 / 4
7,694
855
4,622
13,328
13,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
16
Kills
18
18
Deaths
17
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
6
2.25
W
Charybdis
Camuscamil
Charybdis
2
3
3
1.17
L
Morgan Le Fay
JTK53
Morgan Le Fay
3
4
11
2.13
W
He Bo
KillaKapo
He Bo
4
5
3
1.1
W
4
1
10
9
L
Tsukuyomi
Ratzort
Tsukuyomi
5
4
6
2
L
Guan Yu
Vodeo99
Guan Yu
0
5
13
1.3
L
Hun Batz
Xilla6289
Hun Batz
0
0
0
0
W
King Arthur
itsZ0D1AC
King Arthur
2
4
4
1
L
Danzaburou
stempy121
Danzaburou
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
34,613
41,449
Taken
57,656
26,768
Mitigated
40,330
8,419
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,414
557
355
1,442
15,464
14,752
400
2,248
13,216
0
26,657
W
Charybdis
Camuscamil
Charybdis
2,664
720
387
1,244
6,341
2,192
1,140
1,323
5,018
0
5,180
L
Morgan Le Fay
JTK53
Morgan Le Fay
13,993
826
116
1,464
9,349
4,479
0
3,727
5,622
32,081
0
W
He Bo
KillaKapo
He Bo
8,683
348
0
500
10,153
3,723
915
2,174
7,979
11,127
0
W
9,230
614
8,425
8,778
12,370
5,715
1,748
3,251
9,119
26,939
0
L
Tsukuyomi
Ratzort
Tsukuyomi
9,016
1,781
69
811
9,264
3,878
0
4,647
4,617
0
14,713
L
Guan Yu
Vodeo99
Guan Yu
5,188
990
1,437
2,106
12,250
13,615
0
5,141
7,109
0
8,660
L
Hun Batz
Xilla6289
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
itsZ0D1AC
King Arthur
4,622
571
900
683
13,328
13,948
243
4,997
8,331
0
10,644
L
Danzaburou
stempy121
Danzaburou
15,998
8,344
432
1,984
10,586
4,796
0
4,398
6,188
0
27,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
43,972
88
Minions Killed
113
0
Camps Cleared
0
583,556
Distance Traveled
833,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,127
1,125
42
5
0
144,684
0
W
Charybdis
7,080
787
3
0
0
122,614
0
L
Morgan Le Fay
8,549
950
30
3
0
162,186
0
W
He Bo
9,045
1,005
8
1
0
167,905
0
W
Chang'e
10,026
1,114
45
5
0
223,804
0
L
Tsukuyomi
8,058
895
15
2
0
149,437
0
L
Guan Yu
7,427
825
7
1
0
150,514
0
L
Hun Batz
2,372
264
0
0
0
0
0
W
King Arthur
7,694
855
15
2
0
174,490
0
L
Danzaburou
9,218
1,024
36
4
0
121,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role