Player Matchup

Cerberus
Cerberus
BjMoney
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 2
Ishtar
Ishtar
Worizen
Ishtar
Level 65
God Stats
2W - 3L
1,206 SR
Queue Stats
174W - 171L
1,470 Elo+
Solo
Shiva
Shiva
Zaney9621
Shiva
Level 83
God Stats
2W - 1L
1,490 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 2
Ra
Ra
oKewid
Ra
Level 49
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Thor
Thor
oiBubbyy
Thor
Level 124
God Stats
2W - 2L
1,615 SR
Queue Stats
35W - 25L
1,563 Elo+
Party 2
Team Averages
Level 68
1,456 SR
1,461 Elo+

VS

Team Averages
Level 89
1,589 SR
1,501 Elo+
Serqet
Serqet
C_Baby_69
Serqet
Level 105
God Stats
3W - 1L
1,527 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 3
Maui
Maui
SilentDeath556
Maui
Level 48
God Stats
4W - 4L
1,523 SR
Queue Stats
65W - 56L
1,538 Elo+
Party 1
King Arthur
King Arthur
UnstableAjax
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 3
Xbalanque
Xbalanque
VampdogsGaming
Xbalanque
Level 108
God Stats
13W - 5L
1,777 SR
Queue Stats
231W - 203L
1,524 Elo+
Party 1
Ra
Ra
VuIgarized
Ra
Level 118
God Stats
14W - 9L
1,619 SR
Queue Stats
162W - 135L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BjMoney
Cerberus
10
0 / 3 / 3
6,379
491
2,855
10,280
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Worizen
Ishtar
14
5 / 2 / 1
8,502
654
7,095
7,932
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Zaney9621
Shiva
14
6 / 1 / 4
9,082
699
7,786
8,156
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ra
14
3 / 0 / 5
8,129
625
5,780
5,811
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
15
7 / 1 / 7
8,987
691
12,356
11,381
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
C_Baby_69
Serqet
11
3 / 7 / 2
6,756
520
4,805
13,329
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 3
6,934
533
2,947
12,580
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
UnstableAjax
King Arthur
11
0 / 3 / 1
6,256
481
1,397
9,812
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
VampdogsGaming
Xbalanque
12
2 / 4 / 2
7,354
566
6,974
10,826
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 1
7,303
562
7,046
8,062
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
7
7
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BjMoney
Cerberus
0
3
3
0.5
L
Serqet
C_Baby_69
Serqet
3
7
2
0.57
L
1
4
3
0.63
L
King Arthur
UnstableAjax
King Arthur
0
3
1
0.17
L
Xbalanque
VampdogsGaming
Xbalanque
2
4
2
0.75
L
1
3
1
0.5
W
Ishtar
Worizen
Ishtar
5
2
1
2.75
W
Shiva
Zaney9621
Shiva
6
1
4
8
W
Ra
3
0
5
5.5
W
Thor
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
23,169
43,560
Taken
54,609
20,724
Mitigated
26,794
17,059
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BjMoney
Cerberus
2,855
55
1,194
2,964
10,280
5,715
0
2,096
7,844
13,146
0
L
Serqet
C_Baby_69
Serqet
4,805
1,160
0
500
13,329
4,324
0
2,481
10,801
0
35,694
L
2,947
1,096
0
2,236
12,580
9,286
0
2,802
9,607
14,037
0
L
King Arthur
UnstableAjax
King Arthur
1,397
52
0
250
9,812
6,398
0
393
9,353
0
27,680
L
Xbalanque
VampdogsGaming
Xbalanque
6,974
3,508
0
3,511
10,826
3,765
734
989
9,837
0
57,887
L
7,046
558
948
1,856
8,062
3,021
168
1,686
6,376
57,074
0
W
Ishtar
Worizen
Ishtar
7,095
5,540
0
3,237
7,932
3,107
2,674
824
6,946
0
67,786
W
Shiva
Zaney9621
Shiva
7,786
1,347
0
1,824
8,156
4,734
0
1,498
6,550
0
60,963
W
Ra
5,780
242
689
2,375
5,811
2,429
657
2,132
3,521
69,103
0
W
Thor
12,356
3,236
0
4,776
11,381
4,739
0
2,845
8,282
0
73,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
34,603
466
Minions Killed
320
0
Camps Cleared
0
1,326,968
Distance Traveled
1,287,897
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,379
491
36
3
0
249,081
0
L
Serqet
6,756
520
47
4
0
276,876
0
L
Maui
6,934
533
15
1
0
261,715
7
L
King Arthur
6,256
481
40
3
0
254,788
0
L
Xbalanque
7,354
566
97
7
0
228,233
0
L
Ra
7,303
562
121
9
0
266,285
0
W
Ishtar
8,502
654
121
9
0
245,517
0
W
Shiva
9,082
699
92
7
0
282,075
0
W
Ra
8,129
625
111
9
0
258,803
0
W
Thor
8,987
691
106
8
0
291,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role