Player Matchup

Surtr
Surtr
 
Surtr
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Valencdm
Chang'e
Level 154
God Stats
3W - 3L
1,330 SR
Queue Stats
21W - 27L
1,410 Elo+
Party 1
Da Ji
Da Ji
chancho98
Da Ji
Level 85
God Stats
1W - 0L
1,813 SR
Queue Stats
11W - 15L
1,382 Elo+
Party 1
Team Averages
Level 150
1,548 SR
1,430 Elo+

VS

Team Averages
Level 26
1,500 SR
1,547 Elo+
Cthulhu
Cthulhu
Shewyandwy
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
astolfo22
Cliodhna
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 2
Vulcan
Vulcan
theicelacreyo
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
8 / 0 / 11
9,907
991
7,823
7,957
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chang'e
Valencdm
Chang'e
11
3 / 2 / 14
8,938
894
8,335
7,497
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
chancho98
Da Ji
12
11 / 1 / 9
9,973
997
15,834
7,639
3,638
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shewyandwy
Cthulhu
8
0 / 7 / 1
6,726
673
2,044
14,205
9,192
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
astolfo22
Cliodhna
11
3 / 7 / 0
8,244
824
6,196
12,444
3,698
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 8 / 2
6,854
685
6,009
10,004
2,549
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
0
11
13.5
L
Cthulhu
Shewyandwy
Cthulhu
0
7
1
0.07
W
Chang'e
Valencdm
Chang'e
3
2
14
5
L
Cliodhna
astolfo22
Cliodhna
3
7
0
0.43
W
Da Ji
chancho98
Da Ji
11
1
9
15.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
14,249
23,093
Taken
36,653
10,761
Mitigated
15,439
7,544
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,823
3,341
0
1,860
7,957
4,976
998
2,580
5,377
1,911
32,256
L
Cthulhu
Shewyandwy
Cthulhu
2,044
549
0
546
14,205
9,192
0
3,673
10,532
9,463
0
W
Chang'e
Valencdm
Chang'e
8,335
1,122
1,639
3,344
7,497
2,147
918
2,317
5,180
40,396
0
L
Cliodhna
astolfo22
Cliodhna
6,196
1,049
0
938
12,444
3,698
0
3,369
9,075
0
19,047
W
Da Ji
chancho98
Da Ji
15,834
5,554
0
701
7,639
3,638
686
3,673
3,966
0
31,350
L
6,009
2,205
0
5
10,004
2,549
0
1,941
8,063
23,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
21,824
129
Minions Killed
67
0
Camps Cleared
0
561,856
Distance Traveled
426,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,907
991
46
5
0
186,235
0
L
Cthulhu
6,726
673
15
2
0
99,243
0
W
Chang'e
8,938
894
62
6
0
192,284
0
L
Cliodhna
8,244
824
23
2
0
185,776
0
W
Da Ji
9,973
997
21
2
0
183,337
0
L
Vulcan
6,854
685
29
3
0
141,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role