Player Matchup

Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver II
Gh0stD3ath1y
Hercules
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 MMR
Party 2
Fenrir
Fenrir
Bronze III
GivemDaWeiner
Fenrir
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hera
Hera
Gold IV
ToonaLunaa
Hera
Gold IV
Level 152
God Stats
4W - 4L
1,592 SR
Queue Stats
100W - 101L
1,523 MMR
Solo
Osiris
Osiris
Gold IV
XYZ_ToXiC
Osiris
Gold IV
Level 131
God Stats
2W - 3L
1,617 SR
Queue Stats
95W - 92L
1,491 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,542 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,443 SR
1,527 MMR
Bastet
Bastet
Gold IV
Milky Suu
Bastet
Gold IV
Level 148
God Stats
1W - 0L
1,119 SR
Queue Stats
15W - 12L
1,665 MMR
Party 1
Anhur
Anhur
Gold II
billydirtywater
Anhur
Gold II
Level 153
God Stats
9W - 8L
1,619 SR
Queue Stats
245W - 245L
1,465 MMR
Solo
Bacchus
Bacchus
Silver III
plugsnet
Bacchus
Silver III
Level 177
God Stats
1W - 3L
1,585 SR
Queue Stats
3W - 8L
1,466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xAuku
Morgan Le Fay
Gold V
Level 178
God Stats
1W - 0L
1,333 SR
Queue Stats
15W - 12L
1,604 MMR
Party 1
Amaterasu
Amaterasu
Gold V
xssacx
Amaterasu
Gold V
Level 126
God Stats
2W - 1L
1,561 SR
Queue Stats
71W - 74L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 5 / 3
8,522
501
4,166
14,448
9,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Gh0stD3ath1y
Hercules
13
3 / 5 / 2
8,484
499
9,231
14,650
10,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

12
0 / 5 / 3
7,172
422
3,121
16,039
6,151
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

17
6 / 2 / 0
10,251
603
9,270
7,169
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
XYZ_ToXiC
Osiris
15
0 / 3 / 1
9,552
562
14,177
21,054
29,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArachneAchillesMartichoras

VS

Bans
AthenaThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Milky Suu
Bastet
17
10 / 0 / 4
11,133
655
10,798
11,666
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
5 / 4 / 6
9,960
586
13,986
13,867
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
plugsnet
Bacchus
15
3 / 4 / 9
9,504
559
6,844
13,839
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xAuku
Morgan Le Fay
16
1 / 3 / 3
9,891
582
3,829
9,137
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
xssacx
Amaterasu
16
1 / 1 / 2
9,794
576
10,174
20,408
22,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
20
20
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
3
0.9
L
Hercules
Gh0stD3ath1y
Hercules
3
5
2
0.8
L
0
5
3
0.3
W
Bastet
Milky Suu
Bastet
10
0
4
12
L
6
2
0
3
L
Osiris
XYZ_ToXiC
Osiris
0
3
1
0.17
W
5
4
6
2
W
Bacchus
plugsnet
Bacchus
3
4
9
1.88
W
Morgan Le Fay
xAuku
Morgan Le Fay
1
3
3
0.83
W
Amaterasu
xssacx
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
45,631
73,360
Taken
68,917
58,865
Mitigated
51,363
25,923
Healing
28,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,166
668
2,513
7,160
14,448
9,456
0
2,907
11,539
30,688
0
L
Hercules
Gh0stD3ath1y
Hercules
9,231
3,906
0
2,875
14,650
10,802
130
2,330
12,320
0
49,755
L
3,121
948
0
4,585
16,039
6,151
0
3,611
12,428
0
51,448
W
Bastet
Milky Suu
Bastet
10,798
3,726
0
5,785
11,666
4,712
20
3,068
8,562
0
80,681
L
9,270
2,930
0
763
7,169
2,580
46
1,309
5,860
89,106
0
L
Osiris
XYZ_ToXiC
Osiris
14,177
7,996
0
8,027
21,054
29,876
0
1,407
19,647
0
87,640
W
13,986
9,485
0
5,204
13,867
5,724
620
2,677
11,160
0
85,830
W
Bacchus
plugsnet
Bacchus
6,844
1,224
0
4,352
13,839
15,309
0
2,754
11,019
30,203
0
W
Morgan Le Fay
xAuku
Morgan Le Fay
3,829
249
0
1,613
9,137
3,271
544
4,405
4,644
96,312
0
W
Amaterasu
xssacx
Amaterasu
10,174
7,444
0
11,363
20,408
22,347
758
423
19,985
0
77,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
50,282
519
Minions Killed
541
0
Camps Cleared
0
1,634,494
Distance Traveled
1,716,437
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,522
501
33
2
0
340,184
2
L
Hercules
8,484
499
91
5
0
321,817
0
L
Fenrir
7,172
422
67
4
0
344,091
3
W
Bastet
11,133
655
113
7
0
406,677
2
L
Hera
10,251
603
178
10
0
351,690
1
L
Osiris
9,552
562
150
9
0
276,712
6
W
Anhur
9,960
586
126
7
0
313,086
2
W
Bacchus
9,504
559
22
1
0
338,019
2
W
Morgan Le Fay
9,891
582
155
9
0
312,992
2
W
Amaterasu
9,794
576
125
7
0
345,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role