Player Matchup

Kuzenbo
Kuzenbo
FelineTomcat447
Kuzenbo
Level 44
God Stats
1W - 1L
1,243 SR
Queue Stats
12W - 20L
1,377 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Groetus
Cu Chulainn
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Izanami
Izanami
KingCxbrax
Izanami
Level 5
God Stats
1W - 3L
1,320 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 3
Thoth
Thoth
Orange9902
Thoth
Level 122
God Stats
3W - 15L
1,212 SR
Queue Stats
473W - 457L
1,544 Elo+
Party 4
Ne Zha
Ne Zha
TheCrazyApee
Ne Zha
Level 98
God Stats
0W - 2L
1,467 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 3
Team Averages
Level 63
1,349 SR
1,378 Elo+

VS

Team Averages
Level 71
1,402 SR
1,476 Elo+
Pele
Pele
DemonicTherapy
Pele
Level 143
God Stats
2W - 1L
1,565 SR
Queue Stats
191W - 169L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
LifeOfPi
Heimdallr
Level 45
God Stats
1W - 0L
1,251 SR
Queue Stats
4W - 0L
1,668 Elo+
Party 1
Bellona
Bellona
TheLastAirfall
Bellona
Level 29
God Stats
11W - 5L
1,329 SR
Queue Stats
11W - 8L
1,428 Elo+
Party 2
Hera
Hera
pra456
Hera
Level 39
God Stats
5W - 2L
1,485 SR
Queue Stats
12W - 10L
1,403 Elo+
Party 2
Geb
Geb
wotshisname
Geb
Level 99
God Stats
14W - 20L
1,381 SR
Queue Stats
89W - 89L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,920
407
2,157
13,715
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Groetus
Cu Chulainn
1
0 / 0 / 0
3,653
215
0
0
0
Izanami
KingCxbrax
Izanami
13
0 / 5 / 0
8,303
488
3,732
10,424
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
15
3 / 1 / 1
9,380
552
5,166
6,301
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
3 / 1 / 3
9,164
539
8,522
15,767
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
10,103
594
5,111
14,488
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LifeOfPi
Heimdallr
15
2 / 2 / 1
9,350
550
7,254
11,051
4,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 2
10,515
619
4,627
11,621
13,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
pra456
Hera
15
2 / 3 / 2
9,778
575
8,611
6,945
2,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 4
9,246
544
5,367
11,568
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
10
10
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
3
2
0.33
L
Cu Chulainn
Groetus
Cu Chulainn
0
0
0
0
L
Izanami
KingCxbrax
Izanami
0
5
0
0
W
Heimdallr
LifeOfPi
Heimdallr
2
2
1
1.25
L
Thoth
3
1
1
3.5
L
Ne Zha
3
1
3
4.5
W
1
1
2
2
W
Hera
pra456
Hera
2
3
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
30,970
46,207
Taken
55,673
27,357
Mitigated
36,823
5,418
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,111
1,177
0
6,636
14,488
6,187
0
2,261
12,227
0
99,326
L
2,157
604
0
524
13,715
14,130
68
6,985
6,730
12,921
0
L
Cu Chulainn
Groetus
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
KingCxbrax
Izanami
3,732
2,567
0
974
10,424
3,659
495
655
9,769
0
57,520
W
Heimdallr
LifeOfPi
Heimdallr
7,254
2,082
0
3,744
11,051
4,447
616
1,045
10,006
0
64,572
L
Thoth
5,166
42
0
1,125
6,301
2,050
0
3,914
2,387
83,794
0
L
Ne Zha
8,522
1,469
0
2,795
15,767
7,518
0
2,674
13,093
0
86,285
W
4,627
426
0
458
11,621
13,283
175
2,039
9,582
674
84,093
W
Hera
pra456
Hera
8,611
1,534
0
658
6,945
2,407
238
2,397
4,532
75,743
0
W
5,367
363
0
2,851
11,568
10,499
521
5,293
6,181
29,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
48,992
377
Minions Killed
528
0
Camps Cleared
0
1,408,891
Distance Traveled
1,701,205
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,103
594
129
8
0
399,928
1
L
Kuzenbo
6,920
407
21
1
0
358,653
0
L
Cu Chulainn
3,653
215
0
0
0
0
0
L
Izanami
8,303
488
106
6
0
323,752
0
W
Heimdallr
9,350
550
115
7
0
319,856
0
L
Thoth
9,380
552
142
8
0
292,412
2
L
Ne Zha
9,164
539
108
6
0
434,074
2
W
Bellona
10,515
619
126
7
0
330,928
0
W
Hera
9,778
575
135
8
0
317,141
0
W
Geb
9,246
544
23
1
0
333,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role