Player Matchup

Awilix
Awilix
 
Awilix
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoorsS
Medusa
Level 128
God Stats
3W - 2L
1,265 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 1
Artio
Artio
CBA Livrenub
Artio
Level 69
God Stats
9W - 7L
1,498 SR
Queue Stats
258W - 261L
1,474 Elo+
Party 1
The Morrigan
The Morrigan
DexisD
The Morrigan
Level 155
God Stats
1W - 0L
1,249 SR
Queue Stats
34W - 23L
1,589 Elo+
Solo
Team Averages
Level 138
1,403 SR
1,491 Elo+

VS

Team Averages
Level 121
1,342 SR
1,434 Elo+
Pele
Pele
Endler015
Pele
Level 118
God Stats
4W - 5L
1,511 SR
Queue Stats
421W - 407L
1,498 Elo+
Solo
Khepri
Khepri
Jaoogatinho
Khepri
Level 40
God Stats
5W - 7L
1,417 SR
Queue Stats
42W - 60L
1,366 Elo+
Party 2
Bellona
Bellona
LordDeadly
Bellona
Level 159
God Stats
0W - 4L
1,086 SR
Queue Stats
478W - 516L
1,410 Elo+
Party 2
Cupid
Cupid
Vyck
Cupid
Level 146
God Stats
4W - 7L
1,492 SR
Queue Stats
506W - 533L
1,394 Elo+
Party 2
Vulcan
Vulcan
Yabran
Vulcan
Level 141
God Stats
0W - 2L
1,205 SR
Queue Stats
30W - 30L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 1 / 1
6,097
610
2,442
6,717
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
 
Terra
9
1 / 0 / 3
5,891
589
2,255
6,150
4,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
BoorsS
Medusa
10
3 / 0 / 0
5,978
598
6,312
2,693
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 0
5,286
529
6,303
9,795
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
DexisD
The Morrigan
11
2 / 0 / 1
5,841
584
3,084
3,109
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 0 / 1
6,328
633
2,738
7,146
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
5
0 / 4 / 0
4,395
440
892
6,641
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
LordDeadly
Bellona
11
1 / 1 / 2
6,143
614
6,547
9,729
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Vyck
Cupid
9
0 / 1 / 0
4,713
471
2,064
5,476
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Yabran
Vulcan
10
0 / 2 / 0
5,492
549
3,087
3,913
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
1
1.5
W
Terra
 
Terra
1
0
3
2.5
W
Medusa
BoorsS
Medusa
3
0
0
3
W
1
2
0
0.5
W
The Morrigan
DexisD
The Morrigan
2
0
1
2.5
L
Pele
2
0
1
2.5
L
Khepri
0
4
0
0
L
Bellona
LordDeadly
Bellona
1
1
2
2
L
Cupid
Vyck
Cupid
0
1
0
0
L
Vulcan
Yabran
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
15,328
28,464
Taken
32,905
17,054
Mitigated
17,579
8,689
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,442
581
0
1,102
6,717
2,659
0
464
6,253
0
52,157
W
Terra
 
Terra
2,255
533
192
1,976
6,150
4,146
10
1,551
4,599
14,011
0
W
Medusa
BoorsS
Medusa
6,312
2,162
0
337
2,693
1,005
678
417
2,276
0
41,036
W
6,303
477
170
2,867
9,795
7,968
0
280
9,515
27,486
0
W
The Morrigan
DexisD
The Morrigan
3,084
1,102
220
1,825
3,109
1,276
0
1,267
1,842
53,956
8,182
L
Pele
2,738
727
0
1,205
7,146
2,668
0
1,338
5,780
0
54,311
L
Khepri
892
84
0
694
6,641
4,242
0
1,678
4,927
7,112
0
L
Bellona
LordDeadly
Bellona
6,547
1,931
0
4,332
9,729
7,573
42
4,632
4,532
0
39,967
L
Cupid
Vyck
Cupid
2,064
706
222
1,989
5,476
1,685
0
624
4,852
0
24,757
L
Vulcan
Yabran
Vulcan
3,087
1,441
0
690
3,913
1,411
0
1,672
2,241
41,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
27,071
320
Minions Killed
283
0
Camps Cleared
0
1,038,025
Distance Traveled
994,721
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,097
610
80
8
0
238,645
0
W
Terra
5,891
589
23
2
0
199,642
4
W
Medusa
5,978
598
62
6
0
203,324
1
W
Artio
5,286
529
51
5
0
194,174
0
W
The Morrigan
5,841
584
104
10
0
202,240
3
L
Pele
6,328
633
96
10
0
232,565
0
L
Khepri
4,395
440
10
1
0
170,246
1
L
Bellona
6,143
614
57
6
0
200,037
5
L
Cupid
4,713
471
43
4
0
188,828
2
L
Vulcan
5,492
549
77
8
0
203,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role