Player Matchup

Athena
Athena
Ninja_nas04
Athena
Level 101
God Stats
3W - 0L
1,818 SR
Queue Stats
93W - 106L
1,380 Elo+
Party 2
Yu Huang
Yu Huang
XperiuNtz_Saf
Yu Huang
Level 96
God Stats
1W - 1L
1,128 SR
Queue Stats
80W - 89L
1,411 Elo+
Party 2
Fenrir
Fenrir
cjae_ee
Fenrir
Level 108
God Stats
1W - 1L
1,232 SR
Queue Stats
69W - 82L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
jarobbins1
Heimdallr
Level 64
God Stats
1W - 0L
1,175 SR
Queue Stats
33W - 43L
1,402 Elo+
Party 2
Thanatos
Thanatos
topdogjed
Thanatos
Level 107
God Stats
10W - 7L
1,545 SR
Queue Stats
100W - 111L
1,455 Elo+
Solo
Team Averages
Level 95
1,380 SR
1,404 Elo+

VS

Team Averages
Level 101
1,603 SR
1,467 Elo+
Yemoja
Yemoja
Barghest6
Yemoja
Level 86
God Stats
1W - 2L
1,735 SR
Queue Stats
19W - 31L
1,369 Elo+
Solo
Achilles
Achilles
OhSwack
Achilles
Level 122
God Stats
10W - 11L
1,475 SR
Queue Stats
156W - 142L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSoloSavage
Tsukuyomi
Level 89
God Stats
23W - 19L
1,598 SR
Queue Stats
259W - 236L
1,467 Elo+
Solo
Neith
Neith
The_Only_Maze
Neith
Level 108
God Stats
5W - 3L
1,655 SR
Queue Stats
151W - 125L
1,532 Elo+
Party 1
Agni
Agni
hulking553crowd
Agni
Level 102
God Stats
2W - 1L
1,552 SR
Queue Stats
23W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 4
6,421
459
3,216
10,287
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
XperiuNtz_Saf
Yu Huang
13
1 / 0 / 2
7,820
559
4,296
3,739
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
cjae_ee
Fenrir
15
6 / 1 / 2
9,710
694
8,473
9,738
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heimdallr
jarobbins1
Heimdallr
10
0 / 1 / 1
6,294
450
3,665
6,481
2,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
topdogjed
Thanatos
14
2 / 2 / 0
7,789
556
2,870
10,445
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barghest6
Yemoja
10
1 / 2 / 5
6,713
480
2,375
12,361
9,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
OhSwack
Achilles
12
5 / 3 / 1
7,028
502
7,061
12,259
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
TheSoloSavage
Tsukuyomi
2
0 / 2 / 0
4,449
318
834
2,379
700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 4
6,026
430
8,835
9,165
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 0
6,686
478
3,974
6,403
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
7
7
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Barghest6
Yemoja
1
2
5
1.75
W
Athena
0
3
4
0.67
L
Achilles
OhSwack
Achilles
5
3
1
1.83
L
Tsukuyomi
TheSoloSavage
Tsukuyomi
0
2
0
0
L
1
1
4
3
W
Yu Huang
XperiuNtz_Saf
Yu Huang
1
0
2
2
W
Fenrir
cjae_ee
Fenrir
6
1
2
7
L
0
1
0
0
W
Heimdallr
jarobbins1
Heimdallr
0
1
1
0.5
W
Thanatos
topdogjed
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
23,079
40,690
Taken
42,567
24,594
Mitigated
20,918
17,058
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Barghest6
Yemoja
2,375
790
2,874
3,365
12,361
9,446
227
1,937
10,289
19,288
0
W
Athena
3,216
1,028
0
1,340
10,287
7,576
0
1,832
8,455
17,205
0
L
Achilles
OhSwack
Achilles
7,061
2,304
0
755
12,259
5,562
0
1,468
10,509
0
49,339
L
Tsukuyomi
TheSoloSavage
Tsukuyomi
834
271
0
687
2,379
700
0
0
2,210
0
4,408
L
8,835
4,184
0
2,764
9,165
3,149
447
2,563
6,602
0
44,689
W
Yu Huang
XperiuNtz_Saf
Yu Huang
4,296
137
0
500
3,739
1,600
917
1,445
2,294
54,461
0
W
Fenrir
cjae_ee
Fenrir
8,473
1,321
0
3,506
9,738
8,409
215
864
8,711
0
67,841
L
3,974
302
0
1,779
6,403
2,061
145
1,544
4,807
51,311
0
W
Heimdallr
jarobbins1
Heimdallr
3,665
1,979
0
959
6,481
2,558
0
1,756
4,725
0
33,946
W
Thanatos
topdogjed
Thanatos
2,870
605
0
10,753
10,445
4,451
0
452
9,993
0
69,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
30,902
416
Minions Killed
258
0
Camps Cleared
0
1,342,347
Distance Traveled
1,089,059
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,713
480
30
2
0
250,178
2
W
Athena
6,421
459
22
2
0
262,485
1
L
Achilles
7,028
502
64
5
0
270,284
0
L
Tsukuyomi
4,449
318
8
1
0
37,915
0
L
Neith
6,026
430
70
5
0
266,154
2
W
Yu Huang
7,820
559
119
9
0
282,933
0
W
Fenrir
9,710
694
111
8
0
277,652
0
L
Agni
6,686
478
86
6
0
264,528
0
W
Heimdallr
6,294
450
60
4
0
212,512
0
W
Thanatos
7,789
556
104
7
0
306,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role