Player Matchup

Cerberus
Cerberus
Snoopy-Blue_REX
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,408 Elo+
Party 1
Loki
Loki
UncleRaza
Loki
Level 64
God Stats
2W - 5L
1,255 SR
Queue Stats
11W - 15L
1,355 Elo+
Party 1
Merlin
Merlin
ZRAKTORIAN
Merlin
Level 88
God Stats
24W - 20L
1,404 SR
Queue Stats
157W - 167L
1,294 Elo+
Solo
Hachiman
Hachiman
iCrashedMyAudi
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 1
Chernobog
Chernobog
xX7YoUnG_Bl00d7X
Chernobog
Level 49
God Stats
54W - 51L
1,506 SR
Queue Stats
85W - 93L
1,409 Elo+
Solo
Team Averages
Level 58
1,433 SR
1,343 Elo+

VS

Team Averages
Level 62
1,456 SR
1,383 Elo+
Mulan
Mulan
 
Mulan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IVdoorxwhorz
Danzaburou
Level 57
God Stats
0W - 1L
1,326 SR
Queue Stats
19W - 24L
1,385 Elo+
Solo
Zeus
Zeus
Lord_Tlatoani_10
Zeus
Level 65
God Stats
1W - 1L
1,495 SR
Queue Stats
169W - 203L
1,405 Elo+
Solo
Tyr
Tyr
felipe3709
Tyr
Level 37
God Stats
1W - 3L
1,425 SR
Queue Stats
13W - 27L
1,251 Elo+
Solo
Hercules
Hercules
hulk2324
Hercules
Level 80
God Stats
6W - 7L
1,536 SR
Queue Stats
25W - 34L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 2 / 1
5,554
555
1,445
8,894
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
4 / 0 / 0
5,753
575
3,732
8,553
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ZRAKTORIAN
Merlin
10
0 / 0 / 1
5,523
552
1,368
2,890
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
9
1 / 3 / 2
5,327
533
2,505
5,665
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
11
3 / 0 / 2
6,764
676
6,402
4,650
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 2 / 3
5,370
537
5,802
8,379
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
IVdoorxwhorz
Danzaburou
8
0 / 2 / 0
4,691
469
1,350
5,796
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,403
540
2,405
4,953
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
3,630
363
113
1,800
703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
hulk2324
Hercules
10
2 / 2 / 1
5,808
581
5,919
7,643
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
3
1.25
L
Danzaburou
IVdoorxwhorz
Danzaburou
0
2
0
0
L
1
3
0
0.33
W
Cerberus
1
2
1
0.75
W
Loki
4
0
0
4
W
Merlin
ZRAKTORIAN
Merlin
0
0
1
0.5
L
0
1
0
0
L
Hercules
hulk2324
Hercules
2
2
1
1.25
W
Hachiman
1
3
2
0.67
W
Chernobog
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
15,589
30,652
Taken
28,571
12,683
Mitigated
13,450
8,786
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,802
1,573
0
1,831
8,379
3,815
0
1,162
7,159
0
35,281
L
Danzaburou
IVdoorxwhorz
Danzaburou
1,350
406
0
1,403
5,796
2,066
0
165
5,631
0
23,813
L
2,405
568
0
506
4,953
1,451
0
727
4,106
37,225
0
W
Cerberus
1,445
260
0
2,244
8,894
5,822
42
656
8,116
22,915
0
W
Loki
3,732
1,500
0
3,000
8,553
2,498
0
587
7,877
0
27,031
W
Merlin
ZRAKTORIAN
Merlin
1,368
101
0
478
2,890
969
123
506
2,384
30,813
0
L
113
29
0
134
1,800
703
0
127
1,673
0
1,199
L
Hercules
hulk2324
Hercules
5,919
1,376
0
2,605
7,643
5,415
0
454
7,189
0
32,996
W
Hachiman
2,505
1,856
0
1,138
5,665
1,630
36
0
5,371
0
20,803
W
Chernobog
6,402
3,292
0
1,926
4,650
1,764
1,391
656
3,994
0
51,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
24,902
271
Minions Killed
217
0
Camps Cleared
0
969,710
Distance Traveled
784,614
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,370
537
57
6
0
215,512
0
L
Danzaburou
4,691
469
36
4
0
159,701
0
L
Zeus
5,403
540
76
8
0
178,329
0
W
Cerberus
5,554
555
41
4
0
180,241
1
W
Loki
5,753
575
44
4
0
231,462
3
W
Merlin
5,523
552
65
7
0
178,140
0
L
Tyr
3,630
363
4
0
0
46,919
0
L
Hercules
5,808
581
44
4
0
184,153
0
W
Hachiman
5,327
533
33
3
0
176,637
0
W
Chernobog
6,764
676
88
9
0
203,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role