Player Matchup

Danzaburou
Danzaburou
A__Antonio
Danzaburou
Level 86
God Stats
2W - 1L
1,432 SR
Queue Stats
13W - 19L
1,356 Elo+
Solo
Cupid
Cupid
OFFKILLER100
Cupid
Level 106
God Stats
2W - 0L
1,708 SR
Queue Stats
111W - 108L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaSlade
Gilgamesh
Level 78
God Stats
3W - 0L
1,809 SR
Queue Stats
37W - 49L
1,410 Elo+
Party 2
Scylla
Scylla
Tw1sTerr
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,151 Elo+
Solo
Yu Huang
Yu Huang
apkolypso
Yu Huang
Level 92
God Stats
5W - 0L
1,916 SR
Queue Stats
223W - 241L
1,467 Elo+
Solo
Team Averages
Level 94
1,673 SR
1,370 Elo+

VS

Team Averages
Level 113
1,428 SR
1,446 Elo+
Scylla
Scylla
DouDou91972
Scylla
Level 129
God Stats
3W - 4L
1,463 SR
Queue Stats
237W - 241L
1,454 Elo+
Party 1
Eset
Eset
PRIMEVAL 666
Eset
Level 127
God Stats
1W - 3L
1,377 SR
Queue Stats
104W - 115L
1,374 Elo+
Solo
Mercury
Mercury
Supertony92110
Mercury
Level 121
God Stats
0W - 2L
1,298 SR
Queue Stats
137W - 141L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
harakasxy
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,524 Elo+
Solo
Cthulhu
Cthulhu
malsino
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 347L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A__Antonio
Danzaburou
14
6 / 2 / 14
8,244
824
5,658
8,054
3,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 1 / 20
8,744
874
7,334
9,896
3,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PapaSlade
Gilgamesh
13
5 / 2 / 13
8,208
821
10,588
13,036
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Tw1sTerr
Scylla
18
10 / 1 / 13
10,403
1,040
11,535
8,314
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
apkolypso
Yu Huang
15
4 / 2 / 19
8,572
857
13,604
7,845
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 3
8,030
803
12,871
7,891
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 3
7,146
715
5,887
10,411
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 9 / 1
6,940
694
5,006
11,552
4,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
harakasxy
Gilgamesh
14
2 / 4 / 2
7,554
755
11,395
15,328
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
malsino
Cthulhu
13
2 / 7 / 1
7,777
778
7,735
15,763
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
29
Kills
8
8
Deaths
30
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A__Antonio
Danzaburou
6
2
14
6.5
L
Scylla
2
3
3
1.17
W
4
1
20
14
L
1
7
3
0.36
W
Gilgamesh
PapaSlade
Gilgamesh
5
2
13
5.75
L
1
9
1
0.17
W
Scylla
Tw1sTerr
Scylla
10
1
13
16.5
W
Yu Huang
apkolypso
Yu Huang
4
2
19
6.75
L
Gilgamesh
harakasxy
Gilgamesh
2
4
2
0.75
L
Cthulhu
malsino
Cthulhu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,719
Damage
42,894
47,145
Taken
60,945
23,747
Mitigated
42,470
21,628
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A__Antonio
Danzaburou
5,658
1,832
971
1,969
8,054
3,134
0
4,846
3,064
0
11,084
L
Scylla
12,871
111
1,029
1,184
7,891
3,084
0
3,742
4,059
26,580
0
W
7,334
4,294
3,968
5,412
9,896
3,613
792
6,965
2,840
0
13,899
L
5,887
598
305
836
10,411
4,378
0
5,905
4,378
15,433
0
W
Gilgamesh
PapaSlade
Gilgamesh
10,588
3,362
661
3,479
13,036
10,066
279
5,820
6,747
0
13,796
L
5,006
3,045
570
482
11,552
4,038
470
2,931
8,401
0
6,599
W
Scylla
Tw1sTerr
Scylla
11,535
1,540
88
1,967
8,314
3,620
795
4,243
3,752
32,037
0
W
Yu Huang
apkolypso
Yu Huang
13,604
1,388
1,917
1,196
7,845
3,314
0
4,619
3,084
22,226
0
L
Gilgamesh
harakasxy
Gilgamesh
11,395
1,675
143
3,064
15,328
14,152
0
6,399
8,757
0
15,534
L
Cthulhu
malsino
Cthulhu
7,735
610
244
673
15,763
16,818
0
6,162
9,313
13,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
37,447
109
Minions Killed
85
0
Camps Cleared
0
1,015,441
Distance Traveled
915,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,244
824
5
1
0
187,866
0
L
Scylla
8,030
803
34
3
0
179,148
0
W
Cupid
8,744
874
16
2
0
198,779
0
L
Eset
7,146
715
21
2
0
175,313
0
W
Gilgamesh
8,208
821
9
1
0
210,698
0
L
Mercury
6,940
694
3
0
0
202,117
0
W
Scylla
10,403
1,040
56
6
0
211,921
0
W
Yu Huang
8,572
857
23
2
0
206,177
0
L
Gilgamesh
7,554
755
11
1
0
210,665
0
L
Cthulhu
7,777
778
16
2
0
148,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role