Player Matchup

Zeus
Zeus
Gold III
JheisonAx
Zeus
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,610 MMR
Solo
Chernobog
Chernobog
Gold III
Ravioli69
Chernobog
Gold III
Level 106
God Stats
3W - 3L
1,706 SR
Queue Stats
50W - 47L
1,512 MMR
Party 1
Achilles
Achilles
Gold II
Rodri78
Achilles
Gold II
Level 111
God Stats
18W - 22L
1,479 SR
Queue Stats
135W - 133L
1,587 MMR
Solo
Pele
Pele
Gold II
Shanners8
Pele
Gold II
Level 154
God Stats
24W - 10L
1,738 SR
Queue Stats
54W - 50L
1,621 MMR
Solo
Atlas
Atlas
Gold I
frankbyrge123
Atlas
Gold I
Level 133
God Stats
2W - 1L
1,653 SR
Queue Stats
52W - 44L
1,696 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,615 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,583 SR
1,605 MMR
Odin
Odin
Gold III
Beckinsale
Odin
Gold III
Level 170
God Stats
1W - 2L
1,629 SR
Queue Stats
60W - 63L
1,584 MMR
Solo
Cerberus
Cerberus
Gold III
Dysomnia
Cerberus
Gold III
Level 156
God Stats
0W - 2L
1,257 SR
Queue Stats
417W - 410L
1,610 MMR
Solo
Rama
Rama
Gold I
Sinofprophet
Rama
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,614 MMR
Solo
Da Ji
Da Ji
Platinum IV
XxIR RecklessxX
Da Ji
Platinum IV
Level 91
God Stats
1W - 1L
1,707 SR
Queue Stats
101W - 101L
1,593 MMR
Solo
Ix Chel
Ix Chel
Gold V
usduisbdg
Ix Chel
Gold V
Level 149
God Stats
0W - 1L
1,823 SR
Queue Stats
8W - 5L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
8 / 4 / 1
8,454
650
7,466
6,987
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Ravioli69
Chernobog
14
3 / 0 / 2
8,702
669
6,146
3,773
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rodri78
Achilles
14
6 / 1 / 2
8,815
678
11,782
10,761
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
2 / 3 / 4
7,113
547
5,160
10,892
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 10
7,597
584
6,944
9,789
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosAthenaKukulkanAgni

VS

Bans
Maman BrigitteThorAo KuangAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,366
490
3,573
12,825
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Dysomnia
Cerberus
10
1 / 4 / 1
6,542
503
4,901
12,550
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,946
534
1,815
6,771
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 5 / 2
6,579
506
6,374
13,099
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
usduisbdg
Ix Chel
12
4 / 4 / 1
7,558
581
6,264
8,503
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Cerberus
Dysomnia
Cerberus
1
4
1
0.38
W
Zeus
8
4
1
2.13
W
Chernobog
Ravioli69
Chernobog
3
0
2
4
W
Achilles
Rodri78
Achilles
6
1
2
7
W
Pele
2
3
4
1.33
L
0
2
0
0
L
3
5
2
0.8
W
0
0
10
5
L
Ix Chel
usduisbdg
Ix Chel
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
22,927
42,202
Taken
53,748
24,781
Mitigated
29,898
16,136
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,573
682
0
2,356
12,825
9,688
0
172
11,929
0
40,709
L
Cerberus
Dysomnia
Cerberus
4,901
438
0
2,869
12,550
9,724
0
6,453
6,052
21,215
0
W
Zeus
7,466
1,050
0
1,375
6,987
2,630
0
3,866
3,083
59,735
213
W
Chernobog
Ravioli69
Chernobog
6,146
3,839
0
2,958
3,773
1,492
724
346
3,427
0
76,167
W
Achilles
Rodri78
Achilles
11,782
2,866
0
4,360
10,761
8,296
115
1,377
8,732
0
54,657
W
Pele
5,160
1,084
0
4,971
10,892
3,696
0
1,824
9,068
0
56,758
L
1,815
1,755
0
2,243
6,771
2,185
0
699
6,072
0
54,747
L
6,374
1,612
0
750
13,099
4,900
0
1,544
11,351
0
45,194
W
6,944
2,969
0
2,472
9,789
8,667
0
4,018
5,771
23,673
0
L
Ix Chel
usduisbdg
Ix Chel
6,264
991
712
2,131
8,503
3,401
0
5,507
2,996
48,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
33,991
425
Minions Killed
389
0
Camps Cleared
0
1,351,314
Distance Traveled
1,248,742
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,366
490
66
5
0
233,783
0
L
Cerberus
6,542
503
42
3
0
264,773
0
W
Zeus
8,454
650
107
8
0
243,202
2
W
Chernobog
8,702
669
134
10
0
269,304
5
W
Achilles
8,815
678
86
7
0
274,903
4
W
Pele
7,113
547
76
6
0
273,217
0
L
Rama
6,946
534
119
9
0
225,179
0
L
Da Ji
6,579
506
52
4
0
248,209
0
W
Atlas
7,597
584
22
2
0
290,688
6
L
Ix Chel
7,558
581
110
8
0
276,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role