Player Matchup

Maui
Maui
BeastMode930
Maui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
1,000 Elo+
Party 1
Gilgamesh
Gilgamesh
CaptainBoat6954
Gilgamesh
Level 83
God Stats
2W - 3L
1,396 SR
Queue Stats
17W - 34L
1,313 Elo+
Solo
Anubis
Anubis
HEISSEN_BERG
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 15L
1,048 Elo+
Party 1
Danzaburou
Danzaburou
Nune710
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
953 Elo+
Party 1
Pele
Pele
Twiikkz
Pele
Level 80
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 24L
1,023 Elo+
Party 1
Team Averages
Level 49
1,417 SR
1,067 Elo+

VS

Team Averages
Level 59
1,466 SR
1,343 Elo+
Danzaburou
Danzaburou
HAROLD WAGON
Danzaburou
Level 66
God Stats
10W - 11L
1,454 SR
Queue Stats
25W - 37L
1,347 Elo+
Solo
Nox
Nox
ScareCrow3131
Nox
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,196 Elo+
Solo
Aphrodite
Aphrodite
cataleya21
Aphrodite
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,508 Elo+
Solo
Vulcan
Vulcan
ghost_RODc137
Vulcan
Level 69
God Stats
2W - 5L
1,221 SR
Queue Stats
10W - 18L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
z3Rotag
Sun Wukong
Level 65
God Stats
0W - 2L
1,655 SR
Queue Stats
48W - 78L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,008
392
2,545
17,434
14,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
CaptainBoat6954
Gilgamesh
18
4 / 1 / 3
11,938
519
15,440
23,060
28,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 6 / 5
10,505
457
9,401
16,918
9,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nune710
Danzaburou
15
1 / 5 / 4
10,088
439
7,243
19,109
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Twiikkz
Pele
20
11 / 3 / 4
13,197
574
18,381
24,631
11,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAROLD WAGON
Danzaburou
19
9 / 5 / 1
12,404
539
23,016
21,960
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 9 / 3
9,413
409
9,636
16,840
6,685
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
cataleya21
Aphrodite
13
2 / 0 / 3
10,026
436
3,162
6,872
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 5
10,005
435
15,331
9,840
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
z3Rotag
Sun Wukong
16
1 / 2 / 3
10,611
461
11,934
21,352
15,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
20
Kills
16
17
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Gilgamesh
CaptainBoat6954
Gilgamesh
4
1
3
5.5
L
Danzaburou
HAROLD WAGON
Danzaburou
9
5
1
1.9
W
Anubis
3
6
5
0.92
W
Danzaburou
Nune710
Danzaburou
1
5
4
0.6
L
1
9
3
0.28
W
Pele
Twiikkz
Pele
11
3
4
4.33
L
Aphrodite
cataleya21
Aphrodite
2
0
3
3.5
L
3
4
5
1.38
L
Sun Wukong
z3Rotag
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
63,079
101,152
Taken
76,864
70,893
Mitigated
41,966
18,619
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,545
339
0
750
17,434
14,337
387
4,006
13,428
22,797
0
W
Gilgamesh
CaptainBoat6954
Gilgamesh
15,440
3,515
0
4,684
23,060
28,659
344
3,236
19,824
0
97,117
L
Danzaburou
HAROLD WAGON
Danzaburou
23,016
11,990
0
7,805
21,960
10,196
3,094
2,346
19,292
0
103,499
W
Anubis
9,401
479
0
4,094
16,918
9,186
0
9,439
7,479
67,780
0
W
Danzaburou
Nune710
Danzaburou
7,243
2,930
0
3,452
19,109
7,679
1,203
4,908
14,201
0
61,127
L
9,636
1,319
386
1,007
16,840
6,685
774
4,224
12,317
53,974
0
W
Pele
Twiikkz
Pele
18,381
5,835
0
5,639
24,631
11,032
1,209
6,540
18,091
0
139,588
L
Aphrodite
cataleya21
Aphrodite
3,162
1,057
1,460
3,895
6,872
5,118
220
1,557
5,257
23,511
0
L
15,331
4,243
0
0
9,840
4,187
790
1,647
8,043
80,811
0
L
Sun Wukong
z3Rotag
Sun Wukong
11,934
1,945
0
4,632
21,352
15,780
137
1,869
18,394
0
67,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
52,459
526
Minions Killed
487
0
Camps Cleared
0
2,142,133
Distance Traveled
1,888,549
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,008
392
38
2
0
415,680
0
W
Gilgamesh
11,938
519
136
6
0
409,839
3
L
Danzaburou
12,404
539
127
6
0
370,176
1
W
Anubis
10,505
457
109
5
0
364,709
0
W
Danzaburou
10,088
439
87
4
0
431,499
0
L
Nox
9,413
409
87
4
0
357,814
0
W
Pele
13,197
574
156
7
0
520,406
1
L
Aphrodite
10,026
436
53
2
0
283,582
0
L
Vulcan
10,005
435
104
5
0
424,139
0
L
Sun Wukong
10,611
461
116
5
0
452,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role