Player Matchup

Achilles
Achilles
Kohamura
Achilles
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,830 Elo+
Party 3
Charybdis
Charybdis
Pollitogamin
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Party 2
Sobek
Sobek
herrera278
Sobek
Level 108
God Stats
0W - 2L
1,354 SR
Queue Stats
128W - 110L
1,564 Elo+
Party 3
Ymir
Ymir
wesbandz
Ymir
Level 98
God Stats
0W - 1L
1,588 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 2
Jing Wei
Jing Wei
xDarkAngelKittyx
Jing Wei
Level 96
God Stats
8W - 5L
1,682 SR
Queue Stats
379W - 377L
1,453 Elo+
Solo
Team Averages
Level 93
1,525 SR
1,504 Elo+

VS

Team Averages
Level 70
1,410 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Blksabrkt
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,441 SR
Queue Stats
44W - 48L
1,427 Elo+
Solo
Sobek
Sobek
Ness413
Sobek
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,460 Elo+
Solo
Surtr
Surtr
POGGIEWO
Surtr
Level 23
God Stats
1W - 0L
1,109 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kohamura
Achilles
18
8 / 3 / 7
10,579
814
13,590
15,359
16,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Pollitogamin
Charybdis
16
4 / 6 / 7
9,205
708
11,073
13,046
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
1 / 9 / 8
8,836
680
7,036
20,019
18,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
15
2 / 5 / 11
8,695
669
4,098
13,375
7,175
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 10
8,544
657
9,494
10,738
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
11 / 1 / 13
11,633
895
23,721
9,210
8,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
 
Awilix
16
8 / 6 / 10
10,688
822
9,554
13,441
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Blksabrkt
Ah Muzen Cab
19
1 / 1 / 19
10,639
818
16,730
9,936
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Ness413
Sobek
16
2 / 3 / 16
10,159
781
6,204
14,815
23,736
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Surtr
POGGIEWO
Surtr
16
6 / 5 / 12
10,214
786
11,293
13,928
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
15
Kills
28
28
Deaths
16
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
1
13
17.5
W
Awilix
 
Awilix
8
6
10
2.17
W
Ah Muzen Cab
Blksabrkt
Ah Muzen Cab
1
1
19
10.5
L
Achilles
Kohamura
Achilles
8
3
7
3.83
W
Sobek
Ness413
Sobek
2
3
16
3.33
W
Surtr
POGGIEWO
Surtr
6
5
12
2.4
L
Charybdis
Pollitogamin
Charybdis
4
6
7
1.25
L
Sobek
1
9
8
0.56
L
Ymir
2
5
11
1.5
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
67,502
72,537
Taken
61,330
52,397
Mitigated
60,756
14,998
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,721
3,152
1,886
3,993
9,210
8,813
1,308
1,499
7,425
40,294
0
W
Awilix
 
Awilix
9,554
2,757
530
2,135
13,441
6,382
528
2,796
10,335
0
13,675
W
Ah Muzen Cab
Blksabrkt
Ah Muzen Cab
16,730
5,430
3,019
1,231
9,936
5,626
3,388
1,052
8,785
0
44,746
L
Achilles
Kohamura
Achilles
13,590
1,901
1,506
3,910
15,359
16,484
0
7,204
7,786
0
24,586
W
Sobek
Ness413
Sobek
6,204
218
262
3,029
14,815
23,736
233
2,768
11,800
12,029
0
W
Surtr
POGGIEWO
Surtr
11,293
3,292
0
1,819
13,928
16,199
1,404
3,019
10,540
462
17,348
L
Charybdis
Pollitogamin
Charybdis
11,073
4,406
780
1,639
13,046
5,380
0
4,483
8,394
0
31,591
L
Sobek
7,036
272
504
1,983
20,019
18,809
0
9,014
10,722
14,450
0
L
Ymir
4,098
0
1,679
1,488
13,375
7,175
0
5,618
7,533
11,367
0
L
9,494
6,649
839
670
10,738
4,549
0
3,979
6,759
0
26,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
53,333
180
Minions Killed
144
0
Camps Cleared
0
1,104,335
Distance Traveled
1,219,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,633
895
37
3
0
230,754
0
W
Awilix
10,688
822
12
1
0
265,182
0
W
Ah Muzen Cab
10,639
818
53
4
0
266,372
0
L
Achilles
10,579
814
15
1
0
249,341
0
W
Sobek
10,159
781
20
2
0
227,056
0
W
Surtr
10,214
786
22
2
0
230,309
0
L
Charybdis
9,205
708
67
5
0
207,525
0
L
Sobek
8,836
680
21
2
0
212,766
0
L
Ymir
8,695
669
19
1
0
223,995
0
L
Jing Wei
8,544
657
58
4
0
210,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role