Player Matchup

Bacchus
Bacchus
RagePanduh
Bacchus
Level 30
God Stats
2W - 3L
1,273 SR
Queue Stats
10W - 14L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xSmert
Morgan Le Fay
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 51L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
xl Briere lx 48
Danzaburou
Level 64
God Stats
3W - 3L
1,428 SR
Queue Stats
45W - 58L
1,298 Elo+
Solo
Team Averages
Level 62
1,400 SR
1,334 Elo+

VS

Team Averages
Level 78
1,427 SR
1,358 Elo+
Janus
Janus
PatchedAp
Janus
Level 79
God Stats
1W - 9L
1,270 SR
Queue Stats
189W - 207L
1,401 Elo+
Party 1
Awilix
Awilix
Zilla_Zero
Awilix
Level 61
God Stats
5W - 17L
1,222 SR
Queue Stats
187W - 240L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
iamShah
Sun Wukong
Level 94
God Stats
0W - 1L
1,789 SR
Queue Stats
169W - 181L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RagePanduh
Bacchus
15
5 / 0 / 9
12,111
757
11,729
10,896
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
xSmert
Morgan Le Fay
16
9 / 1 / 6
12,944
809
15,374
9,333
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xl Briere lx 48
Danzaburou
14
1 / 1 / 9
11,535
721
9,517
13,293
3,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
PatchedAp
Janus
14
0 / 3 / 1
10,857
679
18,975
10,735
4,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Zilla_Zero
Awilix
11
1 / 9 / 0
10,377
649
2,509
17,918
6,649
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
iamShah
Sun Wukong
13
1 / 3 / 1
10,637
665
7,962
15,827
11,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
PatchedAp
Janus
0
3
1
0.17
W
Bacchus
RagePanduh
Bacchus
5
0
9
9.5
L
Awilix
Zilla_Zero
Awilix
1
9
0
0.11
L
Sun Wukong
iamShah
Sun Wukong
1
3
1
0.5
W
Morgan Le Fay
xSmert
Morgan Le Fay
9
1
6
12
W
Danzaburou
xl Briere lx 48
Danzaburou
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
29,446
33,522
Taken
44,480
17,178
Mitigated
22,787
6,384
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
PatchedAp
Janus
18,975
361
0
0
10,735
4,142
33
5,650
4,597
62,253
0
W
Bacchus
RagePanduh
Bacchus
11,729
610
0
2,142
10,896
10,883
136
4,380
6,276
23,557
397
L
Awilix
Zilla_Zero
Awilix
2,509
1,366
79
3,000
17,918
6,649
0
10,145
7,043
0
34,587
L
Sun Wukong
iamShah
Sun Wukong
7,962
910
0
1,863
15,827
11,996
96
9,585
5,388
65
31,033
W
Morgan Le Fay
xSmert
Morgan Le Fay
15,374
1,136
392
962
9,333
2,703
0
6,267
2,884
51,530
0
W
Danzaburou
xl Briere lx 48
Danzaburou
9,517
2,791
58
2,830
13,293
3,592
1,547
8,203
4,760
0
51,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
31,871
166
Minions Killed
180
0
Camps Cleared
0
862,845
Distance Traveled
858,150
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,857
679
80
5
0
295,310
0
W
Bacchus
12,111
757
10
1
0
296,709
0
L
Awilix
10,377
649
54
3
0
260,787
2
L
Sun Wukong
10,637
665
46
3
0
302,053
0
W
Morgan Le Fay
12,944
809
75
5
0
292,365
0
W
Danzaburou
11,535
721
81
5
0
273,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role