Player Matchup

Maui
Maui
 
Maui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ben4000125
Danzaburou
Level 89
God Stats
0W - 1L
1,888 SR
Queue Stats
23W - 22L
1,531 Elo+
Party 2
Team Averages
Level 62
1,629 SR
1,510 Elo+

VS

Team Averages
Level 126
1,614 SR
1,548 Elo+
Hercules
Hercules
I MisterKnopf I
Hercules
Level 158
God Stats
1W - 2L
1,569 SR
Queue Stats
35W - 33L
1,534 Elo+
Party 1
Ra
Ra
l Art3mis I
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,550 Elo+
Party 1
Nemesis
Nemesis
qzVeroxity
Nemesis
Level 143
God Stats
4W - 0L
1,774 SR
Queue Stats
21W - 20L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
3 / 1 / 3
7,590
759
4,573
10,649
11,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
 
Ymir
9
2 / 6 / 3
7,179
718
7,007
13,094
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ben4000125
Danzaburou
8
0 / 6 / 1
6,156
616
2,426
7,530
3,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
8 / 0 / 5
9,107
911
9,065
9,780
8,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 8
8,135
814
9,078
6,467
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
qzVeroxity
Nemesis
12
2 / 1 / 11
8,388
839
8,003
7,829
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
1
3
4.5
L
Ymir
 
Ymir
2
6
3
0.58
L
Danzaburou
Ben4000125
Danzaburou
0
6
1
0.08
W
Hercules
8
0
5
10.5
W
3
5
8
1.4
W
Nemesis
qzVeroxity
Nemesis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
26,146
31,273
Taken
24,076
21,506
Mitigated
16,326
2,205
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,573
843
0
0
10,649
11,340
0
2,925
7,518
12,507
429
L
Ymir
 
Ymir
7,007
1,316
0
1,575
13,094
7,098
0
4,713
7,982
19,647
0
L
Danzaburou
Ben4000125
Danzaburou
2,426
1,162
0
630
7,530
3,068
0
1,400
5,936
0
15,789
W
Hercules
9,065
3,087
0
4,010
9,780
8,327
103
3,831
5,949
0
21,340
W
9,078
831
574
845
6,467
2,649
692
4,307
2,160
38,613
0
W
Nemesis
qzVeroxity
Nemesis
8,003
3,351
0
2,316
7,829
5,350
101
3,298
4,531
0
27,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
25,630
61
Minions Killed
109
0
Camps Cleared
0
450,647
Distance Traveled
553,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,590
759
12
1
0
192,759
0
L
Ymir
7,179
718
17
2
0
143,594
0
L
Danzaburou
6,156
616
32
3
0
114,294
0
W
Hercules
9,107
911
17
2
0
186,785
0
W
Ra
8,135
814
56
6
0
172,515
0
W
Nemesis
8,388
839
36
4
0
193,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role