Player Matchup

Nike
Nike
 
Nike
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Viridescence
Hel
Level 111
God Stats
44W - 35L
1,506 SR
Queue Stats
179W - 155L
1,553 Elo+
Solo
Discordia
Discordia
dITA R3turns
Discordia
Level 169
God Stats
13W - 4L
1,708 SR
Queue Stats
279W - 264L
1,548 Elo+
Solo
Rama
Rama
davidsesmap
Rama
Level 156
God Stats
8W - 7L
1,622 SR
Queue Stats
189W - 163L
1,576 Elo+
Party 1
Maman Brigitte
Maman Brigitte
iSeNpAiDaNi
Maman Brigitte
Level 200
God Stats
1W - 2L
1,521 SR
Queue Stats
96W - 71L
1,640 Elo+
Party 1
Team Averages
Level 164
1,571 SR
1,563 Elo+

VS

Team Averages
Level 110
1,619 SR
1,577 Elo+
King Arthur
King Arthur
Asumm104
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,762 Elo+
Solo
Danzaburou
Danzaburou
JakkeDaKing
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
YoloSadBoy
Charon
Level 76
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 36L
1,547 Elo+
Solo
Ah Puch
Ah Puch
iChiPeurZ
Ah Puch
Level 152
God Stats
0W - 1L
1,826 SR
Queue Stats
15W - 14L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
smighty41
Guan Yu
Level 149
God Stats
0W - 2L
1,531 SR
Queue Stats
111W - 110L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 1 / 3
7,997
666
10,350
13,326
13,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 2
6,245
520
3,545
6,420
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
dITA R3turns
Discordia
14
0 / 0 / 3
7,495
625
7,493
4,303
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 1
7,334
611
6,573
10,461
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
iSeNpAiDaNi
Maman Brigitte
12
5 / 1 / 2
7,226
602
7,535
9,244
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asumm104
King Arthur
11
0 / 3 / 0
5,891
491
7,297
13,809
12,023
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JakkeDaKing
Danzaburou
12
1 / 1 / 0
6,709
559
4,982
9,247
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
YoloSadBoy
Charon
9
0 / 1 / 1
5,682
474
4,354
8,926
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
iChiPeurZ
Ah Puch
12
0 / 2 / 1
6,664
555
2,442
7,748
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
smighty41
Guan Yu
12
2 / 4 / 1
6,484
540
4,974
12,721
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
3
3.5
L
King Arthur
Asumm104
King Arthur
0
3
0
0
L
Danzaburou
JakkeDaKing
Danzaburou
1
1
0
1
W
2
1
2
3
L
Charon
YoloSadBoy
Charon
0
1
1
0.5
W
Discordia
dITA R3turns
Discordia
0
0
3
1.5
W
2
0
1
2.5
L
Ah Puch
iChiPeurZ
Ah Puch
0
2
1
0.25
W
Maman Brigitte
iSeNpAiDaNi
Maman Brigitte
5
1
2
6
L
Guan Yu
smighty41
Guan Yu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
24,049
43,754
Taken
52,451
23,643
Mitigated
31,698
15,926
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,350
1,592
0
2,191
13,326
13,089
457
147
13,179
420
65,557
L
King Arthur
Asumm104
King Arthur
7,297
464
0
813
13,809
12,023
0
1,339
12,470
0
48,302
L
Danzaburou
JakkeDaKing
Danzaburou
4,982
2,425
0
4,485
9,247
3,533
92
2,648
6,599
0
49,604
W
3,545
254
4,795
4,260
6,420
2,170
205
2,651
3,769
25,703
0
L
Charon
YoloSadBoy
Charon
4,354
1,080
0
2,472
8,926
6,407
0
4,399
4,339
17,279
0
W
Discordia
dITA R3turns
Discordia
7,493
100
0
743
4,303
1,560
0
1,808
2,495
65,543
0
W
6,573
5,303
0
3,217
10,461
3,577
0
1,477
8,984
0
58,881
L
Ah Puch
iChiPeurZ
Ah Puch
2,442
47
0
1,939
7,748
3,032
0
5,139
2,303
64,174
0
W
Maman Brigitte
iSeNpAiDaNi
Maman Brigitte
7,535
819
0
720
9,244
3,247
0
713
8,531
53,711
1,931
L
Guan Yu
smighty41
Guan Yu
4,974
1,139
182
1,194
12,721
6,703
0
4,489
8,172
0
52,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
31,430
475
Minions Killed
374
0
Camps Cleared
0
1,259,997
Distance Traveled
1,215,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,997
666
101
8
0
219,022
0
L
King Arthur
5,891
491
69
6
0
243,344
0
L
Danzaburou
6,709
559
83
7
0
226,640
2
W
Hel
6,245
520
51
4
0
259,118
1
L
Charon
5,682
474
22
2
0
229,217
4
W
Discordia
7,495
625
134
11
0
253,781
0
W
Rama
7,334
611
109
9
0
237,158
4
L
Ah Puch
6,664
555
117
10
0
244,384
0
W
Maman Brigitte
7,226
602
80
7
0
290,918
0
L
Guan Yu
6,484
540
83
7
0
272,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role