Player Matchup

He Bo
He Bo
Hanobusss
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,467 Elo+
Party 1
Bakasura
Bakasura
KellyCostaGaming
Bakasura
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
448W - 446L
1,456 Elo+
Party 3
Geb
Geb
Macrophage93
Geb
Level 120
God Stats
2W - 1L
1,654 SR
Queue Stats
97W - 96L
1,467 Elo+
Solo
Eset
Eset
Mitologusss
Eset
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Bake Kujira
Bake Kujira
cigalaticochelas
Bake Kujira
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
471W - 449L
1,453 Elo+
Party 3
Team Averages
Level 106
1,571 SR
1,487 Elo+

VS

Team Averages
Level 107
1,381 SR
1,462 Elo+
Rama
Rama
DeusX1986
Rama
Level 69
God Stats
3W - 4L
1,519 SR
Queue Stats
198W - 192L
1,480 Elo+
Party 2
Artio
Artio
ReD PoPPeR82
Artio
Level 158
God Stats
0W - 2L
1,216 SR
Queue Stats
843W - 846L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
enjoyQuiet
Jing Wei
Level 82
God Stats
0W - 2L
1,243 SR
Queue Stats
25W - 32L
1,441 Elo+
Solo
Nemesis
Nemesis
gotanzo
Nemesis
Level 98
God Stats
1W - 2L
1,426 SR
Queue Stats
229W - 231L
1,514 Elo+
Party 2
Maman Brigitte
Maman Brigitte
hillsteve
Maman Brigitte
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hanobusss
He Bo
20
16 / 2 / 20
13,774
918
36,186
17,583
7,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 4 / 18
13,351
890
16,267
17,061
11,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 30
13,409
894
17,023
23,564
28,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 5 / 27
10,491
699
16,610
14,530
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bake Kujira
cigalaticochelas
Bake Kujira
17
6 / 4 / 25
11,341
756
14,143
22,352
28,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 9 / 7
10,263
684
15,942
20,433
10,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 10
10,804
720
10,850
35,386
36,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
enjoyQuiet
Jing Wei
17
1 / 9 / 11
10,148
677
15,766
18,307
8,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
gotanzo
Nemesis
18
6 / 6 / 5
10,846
723
13,154
18,203
16,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
hillsteve
Maman Brigitte
16
4 / 10 / 5
10,112
674
10,615
18,902
9,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
54
41
Kills
16
16
Deaths
41
120
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
4
9
7
0.83
W
He Bo
Hanobusss
He Bo
16
2
20
13
W
12
4
18
5.25
W
5
1
30
20
W
2
5
27
3.1
L
1
7
10
0.86
W
Bake Kujira
cigalaticochelas
Bake Kujira
6
4
25
4.63
L
Jing Wei
enjoyQuiet
Jing Wei
1
9
11
0.72
L
Nemesis
gotanzo
Nemesis
6
6
5
1.42
L
Maman Brigitte
hillsteve
Maman Brigitte
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,229
Damage
66,327
95,090
Taken
111,231
83,737
Mitigated
82,175
34,964
Healing
26,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
15,942
11,180
511
2,050
20,433
10,200
27
14,914
5,393
0
33,511
W
He Bo
Hanobusss
He Bo
36,186
2,010
2,227
2,882
17,583
7,846
2,914
3,976
13,607
57,476
0
W
16,267
10,383
2,721
6,398
17,061
11,334
2,574
4,010
13,051
0
27,821
W
17,023
1,089
1,680
9,236
23,564
28,914
1,447
4,553
19,011
37,568
0
W
16,610
1,388
2,380
2,811
14,530
6,987
849
3,445
11,085
27,967
0
L
10,850
133
2,788
12,678
35,386
36,984
0
24,981
8,971
21,666
1,109
W
Bake Kujira
cigalaticochelas
Bake Kujira
14,143
6,843
1,827
2,802
22,352
28,656
1,181
4,372
17,980
22,144
1,205
L
Jing Wei
enjoyQuiet
Jing Wei
15,766
10,030
38
1,738
18,307
8,628
687
14,958
2,844
0
38,924
L
Nemesis
gotanzo
Nemesis
13,154
3,144
725
1,994
18,203
16,759
236
12,242
5,138
0
22,111
L
Maman Brigitte
hillsteve
Maman Brigitte
10,615
353
2,100
1,800
18,902
9,604
0
14,471
3,852
16,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,366
Gold Earned
52,173
159
Minions Killed
135
0
Camps Cleared
0
1,509,483
Distance Traveled
1,223,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,263
684
40
3
0
215,625
0
W
He Bo
13,774
918
45
3
0
324,693
0
W
Bakasura
13,351
890
52
3
0
330,552
0
W
Geb
13,409
894
26
2
0
282,397
0
W
Eset
10,491
699
15
1
0
266,381
0
L
Artio
10,804
720
29
2
0
283,988
0
W
Bake Kujira
11,341
756
21
1
0
305,460
0
L
Jing Wei
10,148
677
42
3
0
238,661
0
L
Nemesis
10,846
723
11
1
0
256,256
0
L
Maman Brigitte
10,112
674
13
1
0
229,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role