Player Matchup

Mercury
Mercury
Bronze II
 
Mercury
Bronze II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze II
B1gd1lph
Hera
Bronze II
Level 49
God Stats
2W - 4L
1,388 SR
Queue Stats
28W - 51L
540 MMR
Solo
Achilles
Achilles
Silver V
supersayin199
Achilles
Silver V
Level 138
God Stats
3W - 4L
1,439 SR
Queue Stats
55W - 87L
589 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,442 SR
876 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,314 SR
496 MMR
Zhong Kui
Zhong Kui
Silver IV
RBATheDream
Zhong Kui
Silver IV
Level 85
God Stats
7W - 9L
1,396 SR
Queue Stats
241W - 346L
642 MMR
Party 1
Ne Zha
Ne Zha
Silver V
ToastMyToots
Ne Zha
Silver V
Level 79
God Stats
1W - 1L
1,205 SR
Queue Stats
192W - 285L
619 MMR
Party 1
Hercules
Hercules
Bronze II
bubbleneck6530
Hercules
Bronze II
Level 127
God Stats
76W - 112L
1,342 SR
Queue Stats
292W - 441L
226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 7 / 1
10,546
703
9,233
17,427
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
6 / 8 / 3
12,179
812
13,885
11,687
4,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
supersayin199
Achilles
12
0 / 6 / 9
10,223
682
9,758
22,009
21,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliAnubisSkadiBacchusKumbhakarna

VS

Bans
BastetXing TianArachneCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RBATheDream
Zhong Kui
17
10 / 3 / 11
14,187
946
21,310
15,898
11,538
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
15
4 / 3 / 13
12,263
818
9,714
15,657
9,876
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
6 / 3 / 12
12,322
821
12,519
20,878
22,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
20
21
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
1
0.5
L
Hera
6
8
3
0.94
W
Zhong Kui
RBATheDream
Zhong Kui
10
3
11
5.17
W
Ne Zha
4
3
13
3.5
W
Hercules
6
3
12
4
L
Achilles
supersayin199
Achilles
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
43,543
51,123
Taken
52,433
31,283
Mitigated
43,950
2,855
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,233
5,767
0
1,239
17,427
5,637
221
6,116
10,667
0
23,102
L
Hera
13,885
4,244
273
823
11,687
4,091
105
6,261
5,270
52,180
0
W
Zhong Kui
RBATheDream
Zhong Kui
21,310
1,678
0
5,323
15,898
11,538
1,354
4,158
11,740
64,570
0
W
Ne Zha
9,714
2,903
0
2,424
15,657
9,876
826
3,884
11,773
0
36,847
W
Hercules
12,519
3,171
0
5,178
20,878
22,536
423
6,281
14,597
0
29,644
L
Achilles
supersayin199
Achilles
9,758
3,433
0
520
22,009
21,555
82
9,501
12,021
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
38,772
109
Minions Killed
141
0
Camps Cleared
0
786,716
Distance Traveled
880,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,546
703
22
1
0
288,984
0
L
Hera
12,179
812
70
5
0
233,598
2
W
Zhong Kui
14,187
946
66
4
0
284,595
1
W
Ne Zha
12,263
818
43
3
0
308,493
2
W
Hercules
12,322
821
32
2
0
287,156
0
L
Achilles
10,223
682
17
1
0
264,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role