Player Matchup

Thoth
Thoth
Raveaue
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Lancelot
Lancelot
SidneyDH
Lancelot
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
40W - 42L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilberSoulS
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,638 SR
Queue Stats
228W - 230L
1,471 Elo+
Solo
Guan Yu
Guan Yu
elpoderoso333
Guan Yu
Level 142
God Stats
1W - 2L
1,707 SR
Queue Stats
133W - 122L
1,471 Elo+
Party 2
Khepri
Khepri
jorgeswrezcl1
Khepri
Level 122
God Stats
1W - 1L
1,489 SR
Queue Stats
55W - 53L
1,452 Elo+
Party 2
Team Averages
Level 100
1,525 SR
1,421 Elo+

VS

Team Averages
Level 131
1,447 SR
1,470 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kycklingstek
Sylvanus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,504 Elo+
Solo
Hercules
Hercules
SoulGilford
Hercules
Level 48
God Stats
1W - 0L
1,551 SR
Queue Stats
32W - 36L
1,458 Elo+
Party 1
Tiamat
Tiamat
o0-mAgicLoBu-0o
Tiamat
Level 156
God Stats
1W - 0L
1,165 SR
Queue Stats
36W - 34L
1,495 Elo+
Party 1
Geb
Geb
thebalfond28
Geb
Level 128
God Stats
1W - 0L
1,517 SR
Queue Stats
67W - 91L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Raveaue
Thoth
10
0 / 7 / 0
5,641
705
4,279
8,761
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SidneyDH
Lancelot
12
1 / 2 / 1
5,962
745
8,648
11,148
6,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SilberSoulS
Ah Muzen Cab
12
0 / 4 / 2
6,175
772
14,086
9,534
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
11
1 / 3 / 0
6,304
788
4,249
11,500
7,013
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 1
6,021
753
4,463
12,589
12,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
10 / 1 / 9
9,247
1,156
20,153
10,586
6,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Kycklingstek
Sylvanus
14
2 / 0 / 15
8,411
1,051
4,902
10,406
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
SoulGilford
Hercules
14
6 / 0 / 9
8,801
1,100
10,206
16,172
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 11
7,448
931
8,372
10,398
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 15
7,679
960
7,201
10,868
10,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
3
Kills
20
20
Deaths
3
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
9
14.5
W
Sylvanus
Kycklingstek
Sylvanus
2
0
15
9.5
L
Thoth
Raveaue
Thoth
0
7
0
0
L
Lancelot
SidneyDH
Lancelot
1
2
1
0.75
L
Ah Muzen Cab
SilberSoulS
Ah Muzen Cab
0
4
2
0.25
W
Hercules
SoulGilford
Hercules
6
0
9
10.5
L
Guan Yu
1
3
0
0.33
L
1
4
1
0.38
W
1
2
11
3.25
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
50,834
53,532
Taken
58,430
34,271
Mitigated
44,237
13,121
Healing
34,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,153
13,662
873
1,791
10,586
6,269
4,585
1,678
8,908
0
32,664
W
Sylvanus
Kycklingstek
Sylvanus
4,902
1,297
8,366
5,031
10,406
8,327
1,239
1,587
8,819
9,526
0
L
Thoth
Raveaue
Thoth
4,279
867
0
0
8,761
3,196
0
4,750
3,920
7,402
0
L
Lancelot
SidneyDH
Lancelot
8,648
491
879
1,932
11,148
6,826
0
3,801
7,034
0
11,695
L
Ah Muzen Cab
SilberSoulS
Ah Muzen Cab
14,086
4,438
357
1,062
9,534
4,482
0
3,663
5,832
0
33,465
W
Hercules
SoulGilford
Hercules
10,206
2,578
3,655
8,076
16,172
11,778
1,054
2,306
13,866
0
15,295
L
Guan Yu
4,249
723
3,050
4,042
11,500
7,013
0
3,870
7,332
0
6,634
L
4,463
242
406
1,393
12,589
12,754
0
4,391
8,021
5,648
0
W
8,372
887
629
2,701
10,398
7,747
646
1,694
8,704
18,109
0
W
7,201
349
2,319
1,504
10,868
10,116
548
1,477
9,391
11,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
41,586
75
Minions Killed
94
0
Camps Cleared
0
739,961
Distance Traveled
822,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,247
1,156
21
3
0
128,138
0
W
Sylvanus
8,411
1,051
5
1
0
148,138
0
L
Thoth
5,641
705
12
2
0
125,117
0
L
Lancelot
5,962
745
13
2
0
201,288
0
L
Ah Muzen Cab
6,175
772
38
5
0
135,580
0
W
Hercules
8,801
1,100
33
4
0
193,787
0
L
Guan Yu
6,304
788
6
1
0
142,130
0
L
Khepri
6,021
753
6
1
0
135,846
0
W
Tiamat
7,448
931
23
3
0
171,792
0
W
Geb
7,679
960
12
2
0
180,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role