Player Matchup

Kuzenbo
Kuzenbo
Complex_cortex
Kuzenbo
Level 80
God Stats
9W - 15L
1,499 SR
Queue Stats
30W - 38L
1,448 Elo+
Solo
Awilix
Awilix
ImxSchuyler
Awilix
Level 108
God Stats
3W - 1L
1,377 SR
Queue Stats
4W - 5L
1,401 Elo+
Party 1
He Bo
He Bo
ItsRustie
He Bo
Level 120
God Stats
1W - 0L
1,059 SR
Queue Stats
23W - 18L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
KeisHd
Baron Samedi
Level 87
God Stats
2W - 0L
1,430 SR
Queue Stats
4W - 2L
1,750 Elo+
Party 1
Amaterasu
Amaterasu
Unadulturated
Amaterasu
Level 124
God Stats
4W - 0L
1,690 SR
Queue Stats
4W - 5L
1,401 Elo+
Party 1
Team Averages
Level 104
1,411 SR
1,506 Elo+

VS

Team Averages
Level 109
1,563 SR
1,486 Elo+
Chiron
Chiron
Dr_Swagosaurus
Chiron
Level 120
God Stats
1W - 2L
1,590 SR
Queue Stats
106W - 109L
1,478 Elo+
Party 2
Vulcan
Vulcan
Haltaxin
Vulcan
Level 145
God Stats
3W - 2L
1,769 SR
Queue Stats
153W - 163L
1,478 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Katfi5h
Maman Brigitte
Level 64
God Stats
4W - 6L
1,493 SR
Queue Stats
165W - 190L
1,457 Elo+
Solo
Ravana
Ravana
LILBABYBROWNIE
Ravana
Level 127
God Stats
2W - 3L
1,480 SR
Queue Stats
12W - 11L
1,548 Elo+
Solo
Cabrakan
Cabrakan
greenknight420CB
Cabrakan
Level 87
God Stats
0W - 1L
1,482 SR
Queue Stats
84W - 71L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,625
863
6,975
9,169
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
14
1 / 1 / 6
8,054
805
7,896
9,452
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
ItsRustie
He Bo
15
2 / 2 / 7
8,936
894
6,119
6,307
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KeisHd
Baron Samedi
17
7 / 1 / 6
9,638
964
13,219
9,144
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Unadulturated
Amaterasu
15
3 / 0 / 9
8,649
865
6,878
14,881
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,910
791
5,845
10,479
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Haltaxin
Vulcan
16
1 / 2 / 3
8,903
890
9,472
5,399
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Katfi5h
Maman Brigitte
13
0 / 5 / 0
7,545
755
4,004
11,211
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 1
7,948
795
6,587
10,467
6,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
7,346
735
5,123
10,004
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
16
Kills
4
4
Deaths
16
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
1
3
0
0.33
L
Vulcan
Haltaxin
Vulcan
1
2
3
1.25
W
Awilix
1
1
6
4
W
He Bo
ItsRustie
He Bo
2
2
7
2.75
L
Maman Brigitte
Katfi5h
Maman Brigitte
0
5
0
0
W
Baron Samedi
KeisHd
Baron Samedi
7
1
6
10
L
2
3
1
0.83
W
Amaterasu
Unadulturated
Amaterasu
3
0
9
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,087
Damage
31,031
48,953
Taken
47,560
34,777
Mitigated
27,541
15,580
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,975
2,594
0
1,096
9,169
11,793
81
2,987
6,101
16,720
0
L
5,845
1,145
142
2,523
10,479
4,557
0
6,263
4,181
0
28,387
L
Vulcan
Haltaxin
Vulcan
9,472
3,900
0
380
5,399
2,454
0
3,420
1,746
35,704
0
W
Awilix
7,896
2,897
0
1,259
9,452
3,848
0
3,791
5,579
28
26,515
W
He Bo
ItsRustie
He Bo
6,119
0
0
732
6,307
2,379
227
3,201
2,979
33,136
0
L
Maman Brigitte
Katfi5h
Maman Brigitte
4,004
66
0
1,381
11,211
4,681
0
5,666
5,278
21,035
0
W
Baron Samedi
KeisHd
Baron Samedi
13,219
588
1,765
3,435
9,144
5,238
120
3,246
4,607
42,114
0
L
6,587
1,920
0
2,659
10,467
6,929
0
5,232
4,984
0
17,697
W
Amaterasu
Unadulturated
Amaterasu
6,878
2,698
0
7,293
14,881
11,519
55
4,824
9,888
39
25,644
L
5,123
225
0
1,090
10,004
8,920
0
4,879
4,991
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
39,652
234
Minions Killed
204
0
Camps Cleared
0
1,174,950
Distance Traveled
1,019,817
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,625
863
18
2
0
252,743
0
L
Chiron
7,910
791
55
6
0
193,267
3
L
Vulcan
8,903
890
66
7
0
243,651
0
W
Awilix
8,054
805
36
4
0
232,524
0
W
He Bo
8,936
894
70
7
0
215,310
0
L
Maman Brigitte
7,545
755
41
4
0
216,232
0
W
Baron Samedi
9,638
964
79
8
0
211,430
0
L
Ravana
7,948
795
25
3
0
195,695
0
W
Amaterasu
8,649
865
31
3
0
262,943
2
L
Cabrakan
7,346
735
17
2
0
170,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role