Player Matchup

Bacchus
Bacchus
BbyDontNerfMe
Bacchus
Level 64
God Stats
2W - 0L
1,471 SR
Queue Stats
29W - 20L
1,580 Elo+
Party 2
Discordia
Discordia
Grenouilles
Discordia
Level 29
God Stats
8W - 3L
1,667 SR
Queue Stats
13W - 5L
1,645 Elo+
Party 2
Medusa
Medusa
PlowMyJanus
Medusa
Level 45
God Stats
4W - 1L
1,716 SR
Queue Stats
32W - 9L
1,748 Elo+
Party 2
Team Averages
Level 46
1,618 SR
1,658 Elo+

VS

Team Averages
Level 44
1,447 SR
1,443 Elo+
Hou Yi
Hou Yi
Kenny2035
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,529 Elo+
Party 1
Ravana
Ravana
LuisXboxOneS924
Ravana
Level 38
God Stats
0W - 1L
1,341 SR
Queue Stats
9W - 13L
1,316 Elo+
Solo
Nox
Nox
Reload922
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 0 / 11
9,321
932
6,432
7,651
9,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Grenouilles
Discordia
11
0 / 0 / 9
8,347
835
4,991
5,222
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
13 / 1 / 2
10,477
1,048
15,732
9,490
3,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kenny2035
Hou Yi
9
0 / 6 / 1
7,118
712
4,842
10,457
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
7,584
758
2,000
8,058
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 6 / 1
7,222
722
3,112
10,952
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
1
1
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
11
7.5
W
Discordia
Grenouilles
Discordia
0
0
9
4.5
L
Hou Yi
Kenny2035
Hou Yi
0
6
1
0.08
L
1
3
0
0.33
W
Medusa
13
1
2
14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
9,954
22,363
Taken
29,467
15,142
Mitigated
13,064
5,975
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,432
681
0
1,543
7,651
9,229
263
380
7,231
17,127
0
W
Discordia
Grenouilles
Discordia
4,991
383
0
1,411
5,222
1,980
902
1,482
3,670
31,007
0
L
Hou Yi
Kenny2035
Hou Yi
4,842
1,957
0
922
10,457
3,702
0
3,372
6,764
0
22,111
L
2,000
216
0
471
8,058
4,788
0
3,641
4,175
0
9,284
W
Medusa
15,732
8,298
0
3,021
9,490
3,933
1,408
1,373
7,985
0
59,903
L
3,112
253
0
757
10,952
4,574
0
3,930
6,889
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
21,924
122
Minions Killed
86
0
Camps Cleared
0
581,439
Distance Traveled
512,754
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,321
932
16
2
0
207,346
0
W
Discordia
8,347
835
50
5
0
167,470
0
L
Hou Yi
7,118
712
23
2
0
161,997
3
L
Ravana
7,584
758
17
2
0
171,264
0
W
Medusa
10,477
1,048
56
6
0
206,623
0
L
Nox
7,222
722
46
5
0
179,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role