Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DualGalaxy3414
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
HeyYahweh
Zhong Kui
Level 118
God Stats
3W - 0L
1,817 SR
Queue Stats
269W - 268L
1,522 Elo+
Party 2
Scylla
Scylla
MzzTemper84
Scylla
Level 159
God Stats
2W - 3L
1,441 SR
Queue Stats
394W - 412L
1,451 Elo+
Party 2
Team Averages
Level 123
1,552 SR
1,497 Elo+

VS

Team Averages
Level 66
1,448 SR
1,492 Elo+
Hachiman
Hachiman
Allinator21
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Amesoeurlove
Cthulhu
Level 68
God Stats
1W - 2L
1,521 SR
Queue Stats
224W - 216L
1,423 Elo+
Solo
Agni
Agni
FamRoe
Agni
Level 108
God Stats
2W - 2L
1,393 SR
Queue Stats
33W - 27L
1,547 Elo+
Solo
Ares
Ares
Jushino8052
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
xXBurntToastXx
Sun Wukong
Level 107
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 6
6,667
1,333
4,236
2,558
1,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
 
Skadi
8
0 / 1 / 5
5,302
1,060
1,629
1,625
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 10
6,376
1,275
2,962
8,059
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
HeyYahweh
Zhong Kui
12
1 / 0 / 10
6,688
1,338
11,281
6,438
5,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
11
5 / 1 / 7
6,784
1,357
5,688
3,558
1,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Allinator21
Hachiman
9
0 / 3 / 2
4,993
999
2,637
4,770
1,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Amesoeurlove
Cthulhu
6
0 / 2 / 1
4,679
936
707
2,947
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
FamRoe
Agni
10
2 / 3 / 1
5,405
1,081
4,959
4,497
1,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,056
1,011
1,639
8,344
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
xXBurntToastXx
Sun Wukong
9
1 / 1 / 2
5,079
1,016
3,188
7,220
5,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
12
Kills
3
4
Deaths
12
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
6
7
W
Skadi
 
Skadi
0
1
5
2.5
L
Hachiman
Allinator21
Hachiman
0
3
2
0.33
L
Cthulhu
Amesoeurlove
Cthulhu
0
2
1
0.25
W
2
2
10
3.5
L
Agni
FamRoe
Agni
2
3
1
0.83
W
Zhong Kui
HeyYahweh
Zhong Kui
1
0
10
6
L
0
3
1
0.17
W
Scylla
5
1
7
8.5
L
Sun Wukong
xXBurntToastXx
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
13,130
22,238
Taken
27,778
16,660
Mitigated
19,087
8,185
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,236
183
591
922
2,558
1,730
567
938
1,620
0
9,527
W
Skadi
 
Skadi
1,629
602
289
84
1,625
520
729
890
735
0
3,241
L
Hachiman
Allinator21
Hachiman
2,637
1,033
55
107
4,770
1,995
0
3,527
1,163
0
8,277
L
Cthulhu
Amesoeurlove
Cthulhu
707
0
258
24
2,947
2,350
0
1,117
1,739
2,341
0
W
2,962
371
705
1,424
8,059
7,807
91
2,354
5,705
0
5,314
L
Agni
FamRoe
Agni
4,959
300
0
250
4,497
1,707
0
3,390
1,107
10,020
0
W
Zhong Kui
HeyYahweh
Zhong Kui
11,281
1,018
148
3,309
6,438
5,300
1,642
1,765
4,673
20,275
0
L
1,639
300
310
1,892
8,344
7,492
0
4,324
3,812
3,511
0
W
Scylla
5,688
768
283
430
3,558
1,303
1,299
1,358
2,200
10,057
0
L
Sun Wukong
xXBurntToastXx
Sun Wukong
3,188
323
507
2,652
7,220
5,543
0
4,611
2,440
0
4,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,212
49
Minions Killed
36
0
Camps Cleared
0
492,627
Distance Traveled
411,769
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,667
1,333
12
2
0
117,393
0
W
Skadi
5,302
1,060
1
0
0
78,040
0
L
Hachiman
4,993
999
12
2
0
73,951
0
L
Cthulhu
4,679
936
1
0
0
44,695
1
W
Tyr
6,376
1,275
4
1
0
107,909
0
L
Agni
5,405
1,081
18
4
0
87,545
0
W
Zhong Kui
6,688
1,338
24
5
0
96,460
0
L
Ares
5,056
1,011
3
1
0
87,252
0
W
Scylla
6,784
1,357
8
2
0
92,825
0
L
Sun Wukong
5,079
1,016
2
0
0
118,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role