Player Matchup

King Arthur
King Arthur
AvgDMBrandonStan
King Arthur
Level 125
God Stats
1W - 1L
1,217 SR
Queue Stats
42W - 16L
1,633 Elo+
Party 1
Atlas
Atlas
Birch656
Atlas
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
38W - 27L
1,567 Elo+
Party 1
Thanatos
Thanatos
butterballxf123
Thanatos
Level 102
God Stats
7W - 2L
1,657 SR
Queue Stats
69W - 70L
1,500 Elo+
Party 2
Scylla
Scylla
unobtainablelD
Scylla
Level 97
God Stats
6W - 7L
1,407 SR
Queue Stats
55W - 34L
1,572 Elo+
Party 1
Ishtar
Ishtar
김치찌개
Ishtar
Level 102
God Stats
2W - 2L
1,427 SR
Queue Stats
86W - 83L
1,520 Elo+
Party 2
Team Averages
Level 117
1,398 SR
1,559 Elo+

VS

Team Averages
Level 96
1,603 SR
1,590 Elo+
Zeus
Zeus
Bluewatch
Zeus
Level 109
God Stats
7W - 5L
1,605 SR
Queue Stats
295W - 239L
1,579 Elo+
Solo
Bakasura
Bakasura
Dan da H2O cat
Bakasura
Level 70
God Stats
6W - 2L
1,891 SR
Queue Stats
47W - 31L
1,558 Elo+
Solo
Charybdis
Charybdis
GSCelebi
Charybdis
Level 60
God Stats
2W - 3L
1,603 SR
Queue Stats
13W - 5L
1,665 Elo+
Solo
Ares
Ares
GhostNinja420
Ares
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
70W - 54L
1,560 Elo+
Solo
Ne Zha
Ne Zha
alejox188
Ne Zha
Level 87
God Stats
31W - 28L
1,593 SR
Queue Stats
458W - 396L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvgDMBrandonStan
King Arthur
12
5 / 0 / 0
7,627
693
8,112
10,224
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Birch656
Atlas
9
1 / 1 / 4
6,171
561
6,450
9,120
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
3 / 2 / 2
6,485
590
2,779
11,998
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,013
547
4,716
4,579
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
12
4 / 3 / 2
7,335
667
6,944
7,616
3,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 2 / 1
7,244
659
4,074
5,304
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
10
0 / 5 / 0
5,276
480
3,041
9,792
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
GSCelebi
Charybdis
10
1 / 4 / 1
5,999
545
4,702
9,614
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 2 / 4
6,649
604
5,752
9,811
6,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
alejox188
Ne Zha
11
1 / 1 / 2
5,905
537
6,116
10,134
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
7
7
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AvgDMBrandonStan
King Arthur
5
0
0
5
W
Atlas
Birch656
Atlas
1
1
4
3
L
Zeus
2
2
1
1.25
L
Bakasura
0
5
0
0
L
Charybdis
GSCelebi
Charybdis
1
4
1
0.38
L
3
2
4
2.5
L
Ne Zha
alejox188
Ne Zha
1
1
2
2
W
Thanatos
3
2
2
2
W
0
1
1
0.5
W
Ishtar
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
23,685
43,537
Taken
44,655
23,204
Mitigated
21,584
15,381
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AvgDMBrandonStan
King Arthur
8,112
1,371
0
3,478
10,224
7,830
0
266
9,222
0
55,607
W
Atlas
Birch656
Atlas
6,450
2,695
0
1,852
9,120
6,445
0
4,564
4,556
17,293
0
L
Zeus
4,074
278
0
477
5,304
1,851
0
2,551
2,753
55,786
0
L
Bakasura
3,041
1,760
0
2,857
9,792
4,892
0
0
9,792
0
22,212
L
Charybdis
GSCelebi
Charybdis
4,702
1,900
0
3,131
9,614
3,091
0
2,087
7,527
0
44,386
L
5,752
144
1,442
2,054
9,811
6,352
0
4,141
5,670
14,858
0
L
Ne Zha
alejox188
Ne Zha
6,116
1,253
0
1,965
10,134
5,398
0
2,387
7,747
0
59,323
W
Thanatos
2,779
719
0
5,921
11,998
4,358
0
1,328
10,670
0
43,267
W
4,716
717
0
1,384
4,579
1,485
0
1,769
2,810
46,207
0
W
Ishtar
6,944
5,438
0
2,746
7,616
3,086
0
1,899
5,717
0
54,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
31,073
350
Minions Killed
341
0
Camps Cleared
0
1,208,154
Distance Traveled
1,138,700
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,627
693
76
7
0
241,454
0
W
Atlas
6,171
561
20
2
0
254,312
2
L
Zeus
7,244
659
114
10
0
202,263
0
L
Bakasura
5,276
480
55
5
0
241,876
6
L
Charybdis
5,999
545
81
7
0
216,128
0
L
Ares
6,649
604
12
1
0
228,142
2
L
Ne Zha
5,905
537
79
7
0
250,291
0
W
Thanatos
6,485
590
67
6
0
251,473
0
W
Scylla
6,013
547
85
8
0
229,748
2
W
Ishtar
7,335
667
102
9
0
231,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role