Player Matchup

Hel
Hel
ManaNz
Hel
Level 46
God Stats
1W - 4L
1,331 SR
Queue Stats
75W - 50L
1,625 Elo+
Party 1
King Arthur
King Arthur
passage69
King Arthur
Level 140
God Stats
2W - 3L
1,495 SR
Queue Stats
18W - 18L
1,624 Elo+
Party 1
Medusa
Medusa
сatman
Medusa
Level 158
God Stats
1W - 2L
1,717 SR
Queue Stats
81W - 57L
1,628 Elo+
Party 1
Team Averages
Level 115
1,514 SR
1,626 Elo+

VS

Team Averages
Level 120
1,675 SR
1,666 Elo+
Thor
Thor
Undoking
Thor
Level 127
God Stats
8W - 6L
1,588 SR
Queue Stats
310W - 314L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pa10blo
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,823 SR
Queue Stats
13W - 4L
1,811 Elo+
Party 2
Janus
Janus
rizkygg
Janus
Level 105
God Stats
5W - 1L
1,614 SR
Queue Stats
23W - 13L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ManaNz
Hel
13
2 / 4 / 13
10,156
846
8,854
11,732
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
passage69
King Arthur
9
2 / 7 / 7
8,634
720
7,466
20,823
16,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
сatman
Medusa
14
11 / 6 / 3
10,934
911
15,831
16,279
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 7 / 13
10,709
892
12,331
14,078
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
pa10blo
Ah Muzen Cab
14
8 / 2 / 8
11,447
954
16,148
11,836
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
rizkygg
Janus
14
6 / 6 / 7
11,683
974
15,171
12,629
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
15
Kills
17
17
Deaths
15
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
ManaNz
Hel
2
4
13
2.13
W
Thor
3
7
13
1.36
W
Ah Muzen Cab
pa10blo
Ah Muzen Cab
8
2
8
6
L
King Arthur
passage69
King Arthur
2
7
7
0.79
W
Janus
rizkygg
Janus
6
6
7
1.58
L
Medusa
сatman
Medusa
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
43,650
48,834
Taken
38,543
25,387
Mitigated
15,170
10,367
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
ManaNz
Hel
8,854
133
2,267
4,778
11,732
3,159
100
3,664
7,850
31,943
0
W
Thor
12,331
1,428
0
498
14,078
5,664
935
3,117
10,961
0
27,873
W
Ah Muzen Cab
pa10blo
Ah Muzen Cab
16,148
5,889
0
697
11,836
4,915
1,539
2,168
9,668
0
48,829
L
King Arthur
passage69
King Arthur
7,466
1,009
0
2,482
20,823
16,168
0
6,086
14,302
0
18,508
W
Janus
rizkygg
Janus
15,171
1,489
0
3,289
12,629
4,591
736
3,910
8,719
46,033
0
L
Medusa
сatman
Medusa
15,831
5,903
0
840
16,279
6,060
276
4,732
11,273
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
33,839
145
Minions Killed
134
0
Camps Cleared
0
662,486
Distance Traveled
644,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,156
846
54
5
0
240,717
0
W
Thor
10,709
892
13
1
0
195,990
0
W
Ah Muzen Cab
11,447
954
56
5
0
233,458
0
L
King Arthur
8,634
720
30
3
0
204,821
0
W
Janus
11,683
974
65
5
0
214,673
0
L
Medusa
10,934
911
61
5
0
216,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role